MiRo vs Cavern Drift
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
MiRo
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Find the exit within 10 seconds. Once the time runs out, the ghost's pursuit begins. MiRo is a first-person horror escape game where you explore dark mazes. Choose your path at crossroads, remember where you've been, and reach the green exit before the ghost catches you. ■ Two Horror Themes Freely choose between the Dungeon, with its damp and dark stone walls, and the Backrooms, featuring endlessly repeating, faded yellow corridors. The atmosphere of the home screen and the maze changes depending on the theme. ■ Pursuit Starting in 10 Seconds Time starts ticking the moment you enter the maze. Once the time limit expires, a ghost appears from the entrance and pursues you. The longer you stop to hesitate, the closer danger gets. ■ Simple and Intuitive Controls - Drag the left joystick to move forward, backward, left, and right. - Drag the screen left and right to look around. - Check the top-right minimap to see your path and the exit. The game guides you through the objective and controls on your first play, so anyone can start right away. ■ Randomly Generated Mazes A brand-new maze layout is generated for every level. As the level increases, the maze gets larger and the escape routes become more complex. ■ Record and Re-challenge Your best escape time for each level is saved. Challenge yourself to beat your previous records, find the exit faster, and unlock the next level. ■ One More Chance Even If Caught If the ghost catches you, you can retry the same level. If you wish, you can watch an ad to revive right from where you failed. A dark dungeon and a strangely familiar yet eerie backroom. Can you escape the maze before the ghost gets too close? Use earphones to experience MiRo's footsteps and the horrific atmosphere even more vividly.
Cavern Drift
Navigate an endlessly generated cave system with simple one-touch controls. Avoid walls, collect gems, and compete for the highest score in this challenging flyer. Enjoy a unique experience every time with procedurally generated worlds.
- Procedurally generated caverns
- One-touch controls
- Shifting biomes
- Gem collection
- Persistent personal best
- Game Center leaderboards
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Every cavern is generated from a single seed. No two runs are ever the same. Cavern Drift is a one-touch endless flyer. Hold to thrust up, release to fall, and weave your ship through a winding cave that is carved on the fly by procedural noise. The tunnel narrows the deeper you go, your ship gets faster, and one wall clip ends the run. FEATURES - Procedurally generated caverns: every run is a brand-new world built from a visible seed - One-touch controls: hold to thrust, release to fall - easy to learn, hard to master - Shifting biomes: the cave changes color palette as you travel deeper - Collect gems tucked near the cave walls for bragging rights - Distance scoring with a persistent personal best - Game Center leaderboard and challenges: post your deepest drift and dare your friends to beat it - No ads and no in-app purchases - and no internet needed to play HOW FAR CAN YOU DRIFT? The cavern starts wide and forgiving, then tightens as your speed climbs. Thread the needle, chase your best distance, and when you crash, a fresh world is one tap away. LEGAL Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/ Privacy Policy: https://prismdatagroup.com/caverndrift/privacy
Screenshots
Verdict
The clearest difference is ads: Cavern Drift at none against MiRo's shown. MiRo's advantage is device support (3 vs 1) and iOS requirement (13.0 vs 17.0). On price and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | MiRo | Cavern Drift |
|---|---|---|
| Price | Free | Free |
| Rating | — | 5.0 (1 ratings) — better |
| Number of ratings | — | 1 — better |
| Ads | Yes | No — better |
| In-app purchases | No | No |
| Monetization | — | Free |
| Devices | iPhone, iPad, iPod — better | iPhone |
| Requires iOS | 13.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 33 MB | 0 MB |
| Age rating | 12+ | 4+ |
| Developer | JAEMIN LEE | George Field |
In-app purchases
MiRo
No in-app purchases
Cavern Drift
No in-app purchases








