Comparison

TinyMine Idle vs IMUNO

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

TinyMine Idle

An idle mining game where a tiny miner digs, hauls, and sells ore while you're away. Upgrade gear, unlock new zones, and complete mining goals. Everything can be earned through gameplay.

Highlights
  • Offline mining progression
  • Gear upgrades
  • Zone unlocking
  • Mining goals
  • No ads
  • No account required
Features
Read full description

I made this game for the quiet minutes. A tiny miner walks, digs, and hauls ore while you watch, and he keeps working after you close the app. You start on the Pebble Path with a stone pick and a small bag. Sell what he digs, buy him better gear, and open the way down. There are eighteen zones, and the last few take real patience to reach. Along the way you'll spot gems on the path, chase mining goals for every ore, and maybe, eventually, run out of mine. I'm digging more. Things I care about, so they're built in: • He mines while you're away, with a cap, so it stays a game and not a chore. • No ads. Ever. • No account, no sign-up. I only collect what I need to make the game fun and engaging. Data is anonymous and never sold. Your save lives on your phone. • Everything in the game can be earned by playing. The few purchases are shortcuts and tips, not walls. This is my first game. I built it alone: the pixel art, the cave sounds, the ore prices I argued with myself about for weeks. If something feels broken or unfair, tell me through the support page and I'll fix it. Thanks for giving the tiny miner a look.

About

IMUNO

Features
Read full description

Your body is the factory. Eight immune cells feed each other in a chain that never stops: Neutrophils make cytokines, Macrophages make Neutrophils, and so on up to the Stem Cell. Buy one cell and the whole chain runs faster, awake or asleep. IMUNO is a long idle game. Not a week long. Years. FIGHT SOMETHING REAL Every Immune Response is a fight against one invader, and you pick it. A Bacterium is quick. A Parasite takes five hundred times the cytokines and pays far more Memory Points. The Virus grows harder the longer you watch it, so it rewards being there. Three invaders are on the board at a time, and the choice is yours every single response. RESOLVE, AND START AGAIN STRONGER When the infection is beaten, Resolve. Cells and cytokines reset; Memory Points stay. Spend them on the organ trees, on permanently unlocking the top four cells, or save them for the next organ. The game tells you what the next Resolution will cost and roughly how long it will take, before you commit. ORGANS, NOT MENUS The Bone Marrow is only the first layer. Each organ has its own rank, its own install grid, its own clones, and its own Hypertrophy that resets the organ for a permanent multiplier. The Thymus makes every upgrade cheaper and stronger. More organs arrive over time, each with one new mechanic. OFFLINE THAT ACTUALLY WORKS Close the app and your cells keep producing, capped and always reported honestly: what you earned, and what the cap cost you. No fake timers. FAIR BY DESIGN No loot boxes. No gacha. No random purchases of any kind. Rewarded ads are optional and give Boost Tokens; the shop sells convenience and permanent multipliers, each described in one sentence that says exactly what you get. Nothing you buy is random, and nothing gates progress behind payment. No account. No sign-up. Open it and play.

Screenshots

TinyMine Idle4 screens
IMUNO4 screens

Verdict

The call

The clearest difference is in-app purchases: IMUNO at none against TinyMine Idle's 4. TinyMine Idle's advantage is ads (none vs shown) and iOS requirement (15.0 vs 17.0). On price, update cadence and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. TinyMine Idle sells 4 one-off in-app purchases. IMUNO asks for nothing beyond the download.

UpkeepUpdate frequency

TinyMine Idle ships an update every 6 days, IMUNO every 5 days. The most recent releases landed on November 10, 2026 and October 26, 2026 respectively.

Scorecard3 real differences · 7 level
TinyMine Idle versus IMUNO: the parameters behind the verdict, then further details
ParameterTinyMine IdleIMUNO
PriceFreeFree
Rating4.8 (33 ratings) — better—
Positive reviews83.3% of reviews—
Number of ratings33 — better—
Update frequencyEvery 6 daysEvery 5 days — better
AdsNo — betterYes
In-app purchasesYesNo — better
MonetizationFree with in-app purchases—
DevicesiPhone, iPod — betteriPhone
Requires iOS15.0 — better17.0
Further details — not scored
Size10 MB270 MB
Age rating4++4
DeveloperChad McKerlieClinica Medica Sampaio e Goncalves LTDA

In-app purchases

4 purchases

TinyMine Idle

One-time4
  • Auto-sell Early Unlock$0.99
  • Delve Pass$1.99
  • Supporter$2.99
Show 1 more
  • Deluxe Supporter$4.99
None

IMUNO

No in-app purchases

Questions

Is TinyMine Idle free?
TinyMine Idle is free to download, with in-app purchases available.
Is IMUNO free?
IMUNO is free to download, with no in-app purchases.
Do TinyMine Idle or IMUNO have ads?
IMUNO shows ads; TinyMine Idle does not.
Which is updated more often, TinyMine Idle or IMUNO?
TinyMine Idle ships an update every 6 days, and IMUNO every 5 days. Most recently, TinyMine Idle was updated on November 10, 2026 and IMUNO on October 26, 2026.

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