Everburn vs Yuusha Idle
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Everburn
Survive the cold by foraging, hunting, and crafting in this text-based incremental survival game. Each life is short, but every death makes you stronger, allowing you to push deeper into a procedurally generated world. Automate actions and return to a burning fire, even when offline.
- Incremental survival gameplay
- Text-based world exploration
- Procedurally generated environments
- Action automation
- Offline progression
- Roguelike progression system
Read full descriptionHide full description
You wake with no name and no past. Just a dying fire in front of you, and the cold pressing in from every side. Feed it. Forage in the dark, hunt what you can, craft what you need, and hold the cold off for one more night. You won't last long. That's the point. Everburn is a survival incremental about starting over. Every life is short, and every death teaches you something. You come back a little stronger, a little sharper, your fire catching faster than the last time. The wall that killed you becomes the ground you stand on. Death by death, you push deeper into the world. And it's a real world. The whole game is text: words on a screen and a fire that spreads wider the longer you survive. You climb out of the woods into the valley, feel your way through the crystal caves, and reach colder, stranger places the deeper you go. Line up your actions and watch a life run itself. Automate what you've mastered. Close the app and the time is banked, so you always come back with something to spend. And it ends. There is a last chapter, a real one, and then you're done. The first chapters are free. One purchase opens the rest, and it's yours for good. No ads, no subscriptions, ever. How far can one life take you, when you've got as many as it takes?
Yuusha Idle
Read full descriptionHide full description
Yuusha Idle is a pixel-art fantasy RPG that keeps playing after you close it. You build the hero; the hero does the fighting. Your class comes from the weapons you carry. Two daggers make an Assassin, sword and shield a Warrior, a scythe a Reaper, gauntlets a Brawler. There are 15 classes, and switching weapons switches the class without losing anything you've built. Each class spends its own resource. Wizards and the Paladin use mana. The Assassin, Archer, Rogue and Reaper use energy. The Warrior, Berserker, Knight, Guardian, Wanderer and Brawler build rage as they fight. You choose the gear, the talents and when each skill fires. After that the hero fights on its own, including up to 8 hours while the app is closed. There are nine zones, each with its own monsters and equipment. Mine, fish, gather herbs and cut wood for materials, then craft at the village forge. The recipe book lists every recipe by zone and what you still need to learn it. Trade with other players in the market, at a fixed price or by auction. The guild gives you contracts and rank exams. Raids put many heroes against a single boss and split the loot by damage dealt. Every zone has a crypt beneath it: go in alone or let the group finder put a party together. The Abyss is a turn-based descent where you draw cards against each monster and decide after every kill whether to go deeper or stop. Rebirth sends you back to level 1 with more power. It opens new skill lines and specializations. Fill the Echo bar before you rebirth and you unlock a harder Echo of the world, with more XP and rarer loot. Your account holds up to five heroes. Your main hero collects the loot and materials; the others level up alongside it. No pay to win. The shop sells skins, frames and auras, plus extra hero slots and storage. Nothing you buy makes a hero stronger.
Screenshots
Verdict
The clearest difference is update cadence: Yuusha Idle at every 2 days against Everburn's every 11 days. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Everburn sells 1 one-off in-app purchase and Yuusha Idle sells 4 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
Everburn ships an update every 11 days, Yuusha Idle every 2 days. The most recent releases landed on October 25, 2026 and October 11, 2026 respectively.
| Parameter | Everburn | Yuusha Idle |
|---|---|---|
| Price | Free | Free |
| Rating | 3.9 (35 ratings) — better | — |
| Positive reviews | 33.3% of reviews | — |
| Number of ratings | 35 — better | — |
| Update frequency | Every 11 days | Every 2 days — better |
| Ads | No | No |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPod | iPhone, iPad, iPod — better |
| Requires iOS | 15.1 | 15.1 |
| Further details — not scored | ||
| Size | 28 MB | 40 MB |
| Age rating | 9+ | 12+ |
| Developer | Saif Alesawy | Cristian Navia |
In-app purchases
Everburn
- Full Game$3.99
Yuusha Idle
- 5 Crystals$4.99
- 16 Crystals$14.99
- 34 Crystals$29.99
Show 1 moreShow fewer
- 119 Crystals$99.99









