Golf Game vs Curve2gether
Price, ratings, monetisation and update history for both games, side by side โ with what reviewers say about each.
Golf Game
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Golf that lives in your text message. G is asynchronous golf for messages. Play your hole, send it, and it rides along in the bubble. Your friend opens it, watches your shots replay as a ghost show - same wind, same ground, same everything - then plays the hole their way and sends it back. No schedules, no lobbies. Just the thread. THE DUEL โข Stroke play, Match play, or Skins โข Rounds you'll actually finish: 3 random holes, the front 9, or the back 9 โข Ghost replays, with the gallery clapping for their birdies โข A locker that remembers every rival and every stat - wins, losses, streaks, rematches NINE COURSES, NINE WORLDS Tee it up beneath steep peaks at Lake Pines, hop islands at Coral Cay, drive down the avenues of Concrete Jungle, play the sea-stack links at Sheep Ranch, or shrink to ant height in the backyard at Grassroots. Every course has its own horizon, its own light, and its own sound - songbirds, rain in the pines, gulls over the wash, a city humming in the distance. MAKE IT YOURS Dress your golfer, mix any color you can imagine, and save your own swatches. Your look rides the wire - your rival sees you in your own colored fit. BETWEEN DUELS Solo rounds, a driving range with a coach on the board, a guided first tee that teaches the swing in three balls, and drills for the parts of your game that need honesty. G is free to play. Premium courses, the Skins format, and custom colors are optional one-time unlocks and any course a friend sends you is always playable, owned or not. One hole. Back and forth. First tee's open.
Curve2gether
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One curve. One thumb on each side of the screen. Hold left to turn left, hold right to turn right. That is the whole control. Your curve never stops moving and never stops drawing. Neither does anyone else's. The arena fills up with the trails of everyone still alive, and the last curve moving wins the round. Every trail has gaps in it. They are the only way through โ and threading one at eighty units a second is the entire skill of this game. PLAY ONLINE Matched with players anywhere in the world, up to six curves in one arena. No account, no sign-up, nothing to type: tap once and you are steering in under two seconds. If the queue is quiet you start against bots, and arriving players take those seats mid-round. PLAY WITH FRIENDS One six-character code opens a private room, and sharing it is a link rather than a dictation. The same code opens a second door: anyone can watch the match instead of playing it, taking no seat and no place away from the six. PLAY OFFLINE Four difficulties of AI opponent, from one that crashes into its own trail to one that reads the space you were about to move into. Works on a plane, in a tunnel, anywhere. SUPERPOWERS, IF YOU WANT THEM Eight of them: run faster, run slower, jump forward, go invisible, stamp a wall across the arena, shoot holes in the trail ahead, wrap through the walls instead of dying, or reverse to where you started facing the other way. Drive over an orb, hold the charge, spend it when it counts. Off unless the room turns them on. A REASON TO COME BACK A hall of fame for longest survival and match wins, on a weekly win still winnable by someone who arrives in month three. One daily round on a seed everyone in the world gets on the same date. And the end of a round clip you can hand to somebody. BUILT TO BE FAIR Every match runs on the server, so what killed you killed you โ nob connection decides the outcome. Rounds are scored to the classic formula, and a tie at the top goes to sudden death. Every death gets named on the card: the wall, your own trail, or the player who cut you off. BUILT TO BE READABLE Six colours checked against three kinds of colour blindness, and ev also carries their own shape, because "whose line is that" is the whole question. NOTHING TO TYPE, ANYWHERE There is no text box in this game. Your name is drawn from a word list and you can re-roll it until you like it. You talk in six emotes and nothin Nobody can send you a message, because there is nothing to write one with. No ads. No purchases. No accounts. No chat.
Screenshots
Verdict
The clearest difference is in-app purchases: Curve2gether at none against Golf Game's 10. Curve2gether also leads on update cadence (daily vs fortnightly). On price, ads, device support and iOS requirement there is nothing between them.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Both are free to download. Golf Game sells 10 one-off in-app purchases. Curve2gether asks for nothing beyond the download.
Golf Game ships an update fortnightly, Curve2gether daily. The most recent releases landed on November 6, 2026 and October 31, 2026 respectively.
| Parameter | Golf Game | Curve2gether |
|---|---|---|
| Price | Free | Free |
| Update frequency | Fortnightly | Daily โ better |
| Ads | No | No |
| In-app purchases | Yes | No โ better |
| Devices | iPhone, iPad | iPhone, iPad, iPod โ better |
| Requires iOS | 16.0 | 15.0 โ better |
| Further details โ not scored | ||
| Size | 114 MB | 29 MB |
| Age rating | 4+ | 4+ |
| Developer | Mountain Media Digital LLC | Beserved Software GmbH |
In-app purchases
Golf Game
- Canyon Run$1.99
- Coral Cay$1.99
- Grassroots$1.99
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- Gnome Hollow$1.99
- Concrete Jungle$1.99
- Gorse Head$1.99
- Any Color Picker$1.99
- Skins Format$2.99
- Full App Unlock$4.99
- Full App Unlock$9.99
Curve2gether
No in-app purchases









