Hit The Deck vs Pushmaxx
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Hit The Deck
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Your deck. Your pain. One rule: finish it. Hit the Deck turns a plain deck of cards into the most unpredictable workout you'll ever do. Draw a card — the suit picks your exercise, the number picks your reps. Face cards are 10. Aces are 25. The Joker? Fifty. He laughs at you. Survive all 52 and hit the deck one last time. THE GAME • Five built-in decks, from Super Basic to The Destroyer • Build your own: your exercises, your suits, your rules • Wild Card mode: the deck picks, you suffer • Today's Deck: the same 52 cards for everyone on Earth, every day • Boss finale, curses & blessings, combo streaks, slam-to-finish THE DEALER A voice with opinions calls your cards, roasts your quit attempts, and loses his mind when the Joker shows. Your music never stops — the Dealer ducks in and out like a proper DJ. THE META-GAME • Streaks with a Streak Shield — one missed day a week, forgiven • XP ranks and a trophy case with zero participation trophies • A 30-day grid of every deck you've destroyed • Personal records, daily challenges, share cards built for bragging DUEL MODE One phone, two rivals, one shared deck. Pass and play, winner takes the crown — literally. ON YOUR WRIST Full Apple Watch app with complications. Log workouts to Apple Health (duels stay between you and your rival). Inspired by the legendary 52-card jail-cell workout. No accounts, no ads, no data leaves your phone. Completely free.
Pushmaxx
This app transforms push-up workouts into a competitive game using your device's camera for rep counting. It offers structured training, quick drills, campaign modes, and live battles, all while tracking your progress and streaks.
- Camera-based rep counting
- Progressive training programs
- Quick drill sessions
- Multi-level campaign mode
- Live 1v1 push-up battles
- XP, ranks, and league medals
- Streak tracking
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The push-up workout that plays like a game. Your camera is the controller. A live skeleton counts every clean rep. Then levels, leagues, and streaks pull you back tomorrow. Pushmaxx is a competitive push-up training game. The server deals the session. You play it. No guesswork, no honor system: if the form is not there, the rep does not count. WHAT YOU PLAY TRAINING A weekly program built around your real capacity. Progressive sets that get harder as you get stronger. DRILL A short, punchy session when you have a few minutes and want a score. CAMPAIGN Three shared tracks of 25 levels: Easy, Medium, and Hard. Climb the ladder. Replay anything you have cleared. LIVE BATTLE A last-one-standing 1v1. Pyramid rungs climb until someone breaks. Quick match a rival, or open a friend room. Every finished session earns XP. Climb ranks. Earn weekly league medals. Keep a streak that only counts the days you actually trained. YOUR CAMERA COUNTS On-device pose tracking draws a skeleton over you from the first calibration. Video and pose stay on your device, except in Live Battle, where you can send optional low-res video to your opponent or play skeleton-only. FULL ACCESS REQUIRES PREMIUM Onboarding and camera calibration are free. Training, Drill, Campaign, Live Battle, leagues, history, and stats require an auto-renewable Pushmaxx Premium subscription, sold as an in-app purchase. SUBSCRIPTIONS Pushmaxx Premium is offered as two auto-renewable plans in one subscription group. You can subscribe to one at a time: • Premium Weekly: 1 week for $7.99 USD • Premium Yearly: 1 year for $39.99 USD, with a 1-week free trial for eligible Apple IDs. After the trial, the yearly price is charged unless you cancel. Prices are shown in US dollars and may vary by region. Payment is charged to your Apple ID account at confirmation of purchase. The subscription renews automatically unless auto-renew is turned off at least 24 hours before the end of the current period. Your account is charged for renewal within 24 hours prior to the end of the current period, at the price of the selected plan. You can manage and cancel your subscriptions in your Apple ID Account Settings after purchase. Any unused portion of a free trial is forfeited when you purchase a subscription. Already subscribed? Restore purchases from the paywall, or sign in with the same account. Privacy Policy: https://pushmaxx.com/privacy/ Terms of Use: https://pushmaxx.com/terms/ Apple Standard EULA: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/ Pushmaxx is a training game, not medical advice. Check with a doctor before starting a new exercise program. Use a clear space, a stable phone, and stop if anything hurts.
Screenshots
Verdict
The clearest difference is in-app purchases: Hit The Deck at none against Pushmaxx's 2. Pushmaxx's advantage is update cadence (every 4 days vs every 3 weeks) and iOS requirement (15.5 vs 17.0). On price, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Pushmaxx sells 2 in-app purchases, starting at $7.99 per 7 days. Hit The Deck asks for nothing beyond the download.
Hit The Deck ships an update every 3 weeks, Pushmaxx every 4 days. The most recent releases landed on October 12, 2026 and October 8, 2026 respectively.
| Parameter | Hit The Deck | Pushmaxx |
|---|---|---|
| Price | Free | Free |
| Rating | — | 5.0 (1 ratings) — better |
| Positive reviews | — | 100.0% of reviews |
| Number of ratings | — | 1 — better |
| Update frequency | Every 3 weeks | Every 4 days — better |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | — | Freemium |
| Devices | iPhone, Apple Watch | iPhone, iPod |
| Requires iOS | 17.0 | 15.5 — better |
| Further details — not scored | ||
| Size | 9 MB | 99 MB |
| Age rating | 4+ | 12+ |
| Developer | Gabriel Boisvert | Kiplio |
In-app purchases
Hit The Deck
No in-app purchases
Pushmaxx
- Premium Weekly$7.997 Days
- Premium Yearly7 Days trial$39.991 Year








