Comparison

SEVER. vs AFTERARC

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

SEVER.

Engage in a one-finger action roguelite where a single swipe controls your attack, dash, and dodge. Master committed melee combat, unlock unique weapons, and build powerful character builds with each run. Experience deep roguelite mechanics and two distinct visual styles.

Highlights
  • One-finger swipe controls
  • Committed melee combat
  • 15 unique unlockable blades
  • Boss fights on every floor
  • Deep build customization
  • Two visual styles (Ink & Retro)
  • Offline play
Features
Read full description

ONE SWIPE. EVERYTHING. SEVER is a one-finger action roguelite where a single swipe is your attack, your dash and your dodge — all at once. Draw a line, commit to the cut, and vanish through your enemies before they close in. No virtual joysticks. No button mashing. Just you, one blade, and total commitment to every strike. COMMITTED MELEE COMBAT Every swipe is a dash-slash: you carve through everything on the line and slip through attacks in the same motion. Chain kills to keep momentum — hesitate and the arena punishes you. 15 UNIQUE BLADES From the lightning-fast Dagger to the massive Nodachi, every weapon retunes your dash — reach, speed, arc and risk. Unlock new blades by descending deeper, then master the edge that fits your style. FELL THE WARDENS A boss guards every floor. Read the telegraph, dash through the sweep, punish the recovery. Deeper down, they hunt in packs. BUILD SOMETHING UNFAIR After every boss, sharpen your blade: hone your stats, learn deadly arts, weave wards — or gamble on a blood pact. Every run stacks into a different killer build. TWO LOOKS, ONE GAME Play in the moody hand-drawn Ink style, or flip to the Retro 8-bit skin for pure arcade nostalgia. WHY YOU'LL STAY • One-finger controls — play anywhere, one hand • Runs are short, deaths are fair, "one more run" is real • Fully OFFLINE — no internet needed • Roguelite depth: drafts, pacts, unlocks, daily streaks • Chase your best score down the endless floors Easy to swipe. Brutal to master. How deep can you descend? Download SEVER and make the first cut.

About

AFTERARC

Read full description

Sweep the crescent paddle, catch the return, and build something different every run. Mix your powers, outsmart bosses with changing attacks, and adapt to portals, lift pads, and timed hazards. Steer a crescent paddle with a swipe, tap to launch, and use precision and reflexes to catch each returning ball at the angle you want. Read each bounce in an orbital arena, break crystal targets, then choose upgrades that change the route, rhythm, and risk. • AIM EACH RETURN — Catch near the center for a straighter shot; catch near the edge to bend it. • BUILD COMBOS — Draft upgrades that widen the paddle, add balls, slow the action, or strengthen Blast. Stack choices into a build that changes how you play. • FIRE BLAST — When charged, double-tap the arena to burst targets near the ball. • READ THE ROOM — Banks, portals, lift pads, moving formations, rotating tables, and inner paddles alter the next path. • OUTPLAY THE BOSSES — Spot the weak point, time your return, and adapt when the attacks change. The Journal records discoveries and opens focused practice. Replay a run code with a different build, play the daily run, or unlock challenge rules after your first wave-10 clear. Standard and Relaxed modes let you set the pace. The core game works offline. After wave 10, the run can continue through endless waves. Once per run, one optional rewarded recovery lets you choose Continue or, when available, Rewind; the one-time Remove Ads purchase makes your chosen recovery ad-free. Music and effects have separate controls.

Screenshots

SEVER.4 screens
AFTERARC4 screens

Verdict

The call

The clearest difference is ads: SEVER. at none against AFTERARC's shown. On price, in-app purchases, device support and iOS requirement there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. SEVER. sells 10 one-off in-app purchases and AFTERARC sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.

Scorecard1 real difference · 8 level
SEVER. versus AFTERARC: the parameters behind the verdict, then further details
ParameterSEVER.AFTERARC
PriceFreeFree
Rating1.0 (1 ratings) — better—
Number of ratings1 — better—
Update frequencyEvery 4 days—
AdsNo — betterYes
In-app purchasesYesYes
MonetizationFree with in-app purchases—
DevicesiPhone, iPad, iPodiPhone, iPad, iPod
Requires iOS15.015.0
Further details — not scored
Size107 MB13 MB
Age rating12+4+
DeveloperHristijan PetrovskiPranav Garg

In-app purchases

10 purchases

SEVER.

One-time10
  • Naginata Camos$1.99
  • Twins Camos$1.99
  • Trident Camos$1.99
Show 7 more
  • Greatsword Camos$1.99
  • Estoc Camos$1.99
  • Whip Camos$1.99
  • Lance Camos$1.99
  • Katar Camos$1.99
  • Nodachi Camos$1.99
  • Khopesh Camos$1.99
1 purchases

AFTERARC

One-time1
  • Remove Ads$2.99

Questions

Is SEVER. free?
SEVER. is free to download, with in-app purchases available.
Is AFTERARC free?
AFTERARC is free to download, with in-app purchases available.
Do SEVER. or AFTERARC have ads?
AFTERARC shows ads; SEVER. does not.

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