BoxCat vs Boxpush
Price, ratings, monetisation and update history for both games, side by side ā with what reviewers say about each.
BoxCat
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Help the cat bring every cardboard box home to a paw print. BoxCat is a cozy sokoban puzzle game in a warm cardboard-room world. Tap an empty tile to walk, swipe to push, and place every box on a paw print to finish. If an idea goes wrong, undo, redo, or return to just before your last push and try another route. ⢠100 main levels, with the first 12 redesigned to introduce positioning, detours, and box order ⢠4 Cat Door puzzles: the cat can pass through the green doorway, but boxes cannot ⢠Free offline hints: start with an idea, reveal the next push position, and choose whether to watch a demonstration ⢠Tap-to-walk never automatically pushes a box ⢠Undo, redo, and undo the last push for easier experimentation ⢠Save your unfinished puzzle and undo history, then pick up where you left off ⢠Celebrate every clear, with a separate medal for the shortest route ⢠Revisit chapters and adjust sound and motion effects ⢠No in-app purchases; puzzles and hints work offline Take your time and try a different angle. Every box has a home. The game is available in English and Traditional Chinese. It follows your device language, and you can switch languages on the home screen.
Boxpush
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Push every box onto its target. That is the whole game ā and it is harder than it sounds. 500 hand-verified levels Every level in Boxpush was built by a solver working backwards from the finished position, which means two things no other puzzle pack can promise: every level definitely has a solution, and the game knows the shortest one. The "best" counter next to your score is the real optimum, not a guess. Difficulty that actually ramps Levels are not sorted by how long they take. They are sorted by how many ways there are to ruin them ā the legal moves that quietly leave a level unsolvable. Five bands, each measurably harder than the last, each introducing exactly one new idea. Two mechanics, introduced one at a time - One-way tiles: a box standing on an arrow can only be pushed that way. - Typed boxes: a marked box only counts on the target bearing the same mark. Built to be read Every piece on the board is distinguished by shape as well as colour. The whole game is playable in a black-and-white screenshot. Text scales with your system setting. Nothing is hidden behind a gesture. No timers. No lives. No streak to lose. Unlimited undo, because changing your mind is the mechanic. Works completely offline. Your progress stays on your phone. Free with ads. One optional purchase removes them ā it unlocks nothing, because all 500 levels are free from the start.
Screenshots
Verdict
The clearest difference is in-app purchases: BoxCat at none against Boxpush's 1. Boxpush's advantage is iOS requirement (13.0 vs 15.0). On price, ads and device support there is nothing between them.
Scored on Price Ā· Rating Ā· Positive reviews Ā· Number of ratings Ā· Update frequency Ā· Ads Ā· In-app purchases Ā· Monetization Ā· Best chart rank Ā· Devices Ā· Requires iOS
Both are free to download. Boxpush sells 1 one-off in-app purchase. BoxCat asks for nothing beyond the download.
| Parameter | BoxCat | Boxpush |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 8 days | ā |
| Ads | Yes | Yes |
| In-app purchases | No ā better | Yes |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 | 13.0 ā better |
| Further details ā not scored | ||
| Size | 93 MB | 26 MB |
| Age rating | 4+ | 4+ |
| Developer | yu te Lin | Sergio Diaz Marcos |
In-app purchases
BoxCat
No in-app purchases
Boxpush
- Remove Ads$3.99








