Grim Hand vs Dice Foundry
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Grim Hand
A dark fantasy roguelike deckbuilder where your weapon dictates your available cards. Navigate challenging runs with permanent death, hand-drawn acts, and impactful soul upgrades. This single-player experience offers a complete game with no ads or subscriptions.
- Weapon-based card system
- Roguelike runs with permanent death
- Four hand-drawn acts
- Soul upgrades to alter gameplay
- No grinding, packs, or timers
- Offline single-player experience
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Grim Hand is a dark fantasy roguelike deckbuilder. Free demo, then one purchase unlocks the whole game. No ads. Plays fully offline. TACTICAL COMBAT IN TWO ROWS Your weapon is your deck. Pick up a bow and you can hit the back row. Pick up a hammer and you can stun. Every weapon and shield you carry changes the cards in your hand. Enemies stand in a front row and a back row, and each one shows what it will do next. Kill the leader or break their morale. Enemies strike after every card you play, so there is no safe turn. EVERY RUN IS DIFFERENT Different weapons, different events, different enemies on the way. Death ends the run. You start again, and you start smarter. A true roguelike experience. SOULS THAT CHANGE HOW YOU PLAY Choose your souls before a run. None of them is a flat bonus. Each one asks you to play differently. A NARRATED STORY OF A PERSONAL LOSS A blacksmith lost his trade when the war ended. He goes down into the dungeon to bring money home. Four acts, and every line is voiced. 72 CREATURES Goblins, lizardmen, the undead and worse, each with its own way of fighting. Camps to rest at, a forge to upgrade your weapon, and strange events that can save a run or end it. PREMIUM, THE OLD WAY No ads, no energy timers, no loot boxes, no daily login. Play free up to the first mini-boss, then one purchase unlocks all four acts, every boss and every soul. Yours to keep. Old school RPG. Made by one person, an indie project.
Dice Foundry
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FORGE THE ENGINE Dice Foundry is a portrait dice-building roguelite where every face is a choice. Shape three living dice, read the enemy's next intent, and resolve your roll in the order that creates the strongest engine. BUILD YOUR OWN COMBOS Cast, replace, hone, merge, and requench 44 faces across five materials. Combine Strike, Guard, Slag, Echo, Flux, Gild, Order, and Temper effects with 30 run-changing relics. Spend one tactical Recast per battle to rescue a bad roll. Resolve three different families to forge a Masterwork, then choose its damage, defense, Slag, Cinder, Charge, or healing payoff by deciding which family lands last. Every trigger appears in a detailed combat log, with universal caps that keep even the wildest cascade understandable. MASTER THE FOUNDRY Choose from four blacksmiths with distinct health, repair rules, starter dice, and passive abilities. Fight 20 standard enemies, six elites, and three bosses whose intent cycles and presentation transform across three phases. After each victory, forge a socket and choose one of three seeded routes through recovery, resources, challenges, and relic shops. FAIR BY DESIGN Runs are deterministic and expose their seed. There are no hidden rerolls, pity timers, ads, accounts, energy systems, loot boxes, or purchasable power. The complete first act is free; one permanent purchase unlocks Acts II and III. BUILT FOR IPHONE Play one-handed in portrait with automatic save and resume, offline daily seeds, six Heat difficulty levels, a discovery ledger, high contrast, larger text, reduced motion and flash, independent audio controls, haptics settings, VoiceOver descriptions, and visible combat intent. Forge a different engine on every seed—and own every decision.
Screenshots
Verdict
Grim Hand and Dice Foundry are too close to call on the numbers: across 5 compared parameters — price, ads, in-app purchases and device support among them — neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Grim Hand sells 1 one-off in-app purchase and Dice Foundry sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
| Parameter | Grim Hand | Dice Foundry |
|---|---|---|
| Price | Free | Free |
| Rating | 3.7 (3 ratings) — better | — |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 3 — better | — |
| Update frequency | Monthly | — |
| Ads | No | No |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 15.0 — better | 15.6 |
| Further details — not scored | ||
| Size | 249 MB | 86 MB |
| Age rating | 12+ | 12+ |
| Developer | Andrey Rubshtein | Wilson Huang |
In-app purchases
Grim Hand
- Full Game Unlock$4.99
Dice Foundry
- Ignite the Full Game$3.99









