Project Rail vs GOA
Price, ratings, monetisation and update history for both games, side by side ā with what reviewers say about each.
Project Rail
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RAIL is a calm strategy arcade game built on one rule: you never control the trains, you control the world. Swipe any row or column and the whole lane slides one step, tracks, trains and all. The board wraps around, so nothing ever leaves. Trains keep rolling while the landscape shifts beneath them. Guide every pastel train to the station of its own color. A broken connection does not end the game right away. The train pauses, glows amber, and gives you one breath to rescue it with a clever shift. Land five deliveries in a row and you enter Flow, where every arrival counts double. FEATURES - One gesture, endless depth: swipe to shift rows and columns - Every run is a new board with fresh stations and tunnels - Incoming trains are announced ahead of time, so you plan instead of panic - Wordless first ride that teaches the game in seconds - Minimal design, soft pastel colors, subtle haptics - No account, no ads, no internet needed Short runs, deep planning, zero stress. How long can you keep the world moving?
GOA
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Margin is a pursuit puzzle you win with your head, not your thumbs. Every level is a small board. You move one square at a time. So do the hunters ā and they always take the step that brings them closest to you. That is the whole rule, and it is also the whole trick: because you know exactly what they will do, you can decide where they end up. An arrow above each hunter shows the step it is about to take. Read the arrows, and a level stops being a chase and becomes a plan: pull the pack one way, slip through the gap they leave, walk out through the exit. ⢠Three tiers: Easy, Medium and Hard. Each one puts more hunters on the board and less room between them. ⢠Daily Board: one board for everyone, every day, separately for Medium and Hard. Solve it to earn 200 points on Medium or 400 on Hard, and claim your spot in the daily ranking. ⢠Challenge a friend: send a board you've won as a link. They play the exact same one, then can watch your game step by step. ⢠48 titles to earn, plus weekly and all-time leaderboards on Game Center. ⢠Every level is generated and then solved by the game before you ever see it. If it is offered to you, it can be beaten. ⢠Every board shows its minimum move count. Each extra move costs a point (up to 5), so the shortest escape earns the most. ⢠A hint when you are stuck, and a fresh board whenever you want one. ⢠No timers, no lives, no energy to wait for. Think as long as you like. ⢠Plays in portrait, one thumb, anywhere. There is no margin for error. There is exactly one square of it.
Screenshots
Verdict
The clearest difference is in-app purchases: Project Rail at none against GOA's 1. Project Rail also leads on ads (none vs shown). GOA's advantage is device support (3 vs 1). On price and iOS requirement there is nothing between them.
Scored on Price Ā· Rating Ā· Positive reviews Ā· Number of ratings Ā· Update frequency Ā· Ads Ā· In-app purchases Ā· Monetization Ā· Best chart rank Ā· Devices Ā· Requires iOS
Both are free to download. GOA sells 1 one-off in-app purchase. Project Rail asks for nothing beyond the download.
| Parameter | Project Rail | GOA |
|---|---|---|
| Price | Free | Free |
| Update frequency | ā | Daily |
| Ads | No ā better | Yes |
| In-app purchases | No ā better | Yes |
| Devices | iPhone | iPhone, iPad, iPod ā better |
| Requires iOS | 16.4 | 15.0 ā better |
| Further details ā not scored | ||
| Size | 48 MB | 69 MB |
| Age rating | 4+ | 4+ |
| Developer | Daan Koeman | ALI BUGATEKIN |
In-app purchases
Project Rail
No in-app purchases
GOA
- Remove Ads$1.99









