Prism vs Valderborn.
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Prism
Bend light beams by rotating mirrors to illuminate all crystals on a board. This calm puzzle game challenges you to solve intricate levels with limited moves, rewarding strategic planning.
- Light beam routing puzzles
- Mirror rotation mechanics
- Limited move challenges
- Calm and elegant design
- No timers or pressure
- Intricate board designs
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Bend light. Solve the board. Prism is a calm, elegant puzzle about routing light. A single beam leaves the lamp — your job is to rotate the mirrors so it reaches every crystal on the board. You only have so many moves, so every turn has to count. What begins as a gentle one-mirror puzzle grows into intricate boards of fixed obstacles, branching paths, and tight move budgets that reward planning over guessing. No timers, no pressure — just you, the light, and the next elegant solution.
Valderborn.
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Valderborn is an interactive story set in a volcanic world. You play as Vey, a child born in the village of Greyfoot at the foot of a restless volcano called the Varn. The mountain hums. The village worries. And Vey is the only one who hears both sides. Every chapter presents choices that shift the trust between the village and the mountain. Your decisions shape which of five endings the tale reaches — including one hidden ending that only unlocks when certain conditions are met across the whole story. The tale is divided into a prologue and four chapters. As you read, you earn cinders — a currency that lets you ask the mountain for hints at difficult forks, rewind the story to earlier choices, or change how the pages look with different reading themes called glazes. Once a day you can visit the Brazier and tend the coals. Come back daily, and the reward grows with your streak. The Chronicle shows your path through the story as a cross-section of the volcano. You can see which chapters are done, which forks you took, and which endings you have found so far. If you want to go back and choose differently, the Chronicle lets you do that too. The Shardworks is a mosaic wall. Each shard represents a deed — finishing the prologue, finding a secret line, reaching an ending. Ten shards in total. Unlock them all to complete the mural. The Cave of Whispers keeps everything the mountain has told you. It also holds the secret lines you have discovered and a small shop where you can spend cinders on glazes to change the look of the story panels. The story can be replayed from the beginning at any time to explore different paths and find the endings you have not yet seen.
Screenshots
Verdict
The clearest difference is ads: Valderborn. at none against Prism's shown. On price, in-app purchases, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Prism | Valderborn. |
|---|---|---|
| Price | Free | Free |
| Rating | 1.0 (4 ratings) — better | — |
| Positive reviews | 0.0% of reviews | — |
| Number of ratings | 4 — better | — |
| Update frequency | Weekly | — |
| Ads | Yes | No — better |
| In-app purchases | No | No |
| Monetization | Ad-supported | — |
| Devices | iPhone | iPhone |
| Requires iOS | 16.0 | 16.0 |
| Further details — not scored | ||
| Size | 5 MB | 13 MB |
| Age rating | 4+ | 4+ |
| Developer | AMBROSE FAIRFAX | Ivanna Sofiienko |
In-app purchases
Prism
No in-app purchases
Valderborn.
No in-app purchases









