Orb Odyssey vs Copperhead Shift
Price, ratings, monetisation and update history for both games, side by side โ with what reviewers say about each.
Orb Odyssey
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Two orbs become one, and one becomes something greater. Drag a glowing orb onto its twin to fuse them into the next tier, then chain fusion after fusion across a 6ร6 board where every move counts. Bigger merges light longer combos, combos ignite your score, and a rainbow wild slots into any color to keep the chain alive. When moves run low, unleash bombs, lasers, hammers and shuffles to crack the board wide open - but with fewer moves than you'd like, each drag is a decision. Sixty handcrafted levels never ask the same thing twice: race to a target score, forge a specific tier, string together merges, or push a combo to its limit. Discover every tier of orb and complete your collection, earn stars, coins and crystals, chase down achievements, and reshape the whole galaxy with unlockable themes - from glowing nebula to the depths of dark space. Slip into a luminous cosmos where every merge bursts with light.
Copperhead Shift
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Coins hit the belt fast. You have two bins, one chute, and about a second to decide. Sort by the rule on screen: gold only, silver only, whatever the shift calls for. Wrong bin costs a life. Fake coins go in the chute. Real coins in the wrong chute also cost a life. Hold a coin instead of sorting it and its value climbs the longer you wait. Let go too late and the coin falls anyway. That's the whole risk: bigger payout the longer you hold, zero payout if you're greedy. Clear a wave, pick an upgrade, keep going. A third lane splits the rule in two. Insurance eats one mistake for free. A magnet flags every fake coin before you touch it. None of it slows the belt down for long โ waves get faster, rules flip mid-shift, fog rolls in and hides half the coins. Copper marks carry over between runs. Spend them on permanent unlocks: new sorting rules, upgrade slots, a third bin from the start. Every run makes the next one a little easier. No timers pushing you to open the app. No energy bar. Just a belt, some coins, and a shift to get through.
Screenshots
Verdict
The clearest difference is update cadence: Copperhead Shift at every 3 days against Orb Odyssey's every 9 days. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Orb Odyssey ships an update every 9 days, Copperhead Shift every 3 days. The most recent releases landed on October 14, 2026 and October 16, 2026 respectively.
| Parameter | Orb Odyssey | Copperhead Shift |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 9 days | Every 3 days โ better |
| Ads | No | No |
| In-app purchases | No | No |
| Devices | iPhone, iPad | iPhone, iPod |
| Requires iOS | 16.0 | 15.6 โ better |
| Further details โ not scored | ||
| Size | 9 MB | 42 MB |
| Age rating | 17+ | 4+ |
| Developer | Yair Oron | RAUL HERRERA |
In-app purchases
Orb Odyssey
No in-app purchases
Copperhead Shift
No in-app purchases
Questions
Is Orb Odyssey free?
Is Copperhead Shift free?
Do Orb Odyssey or Copperhead Shift have ads?
Which is updated more often, Orb Odyssey or Copperhead Shift?
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