Comparison

A Scoundrel's Tale vs Wickbound

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

A Scoundrel's Tale

This is a roguelike dungeon crawler based on a solitaire card game. Explore rooms filled with monsters, weapons, and potions, with a story mode and an endless dungeon. Play offline with optional cloud saves and leaderboards.

Highlights
  • Roguelike dungeon crawling
  • Solitaire card game mechanics
  • Story mode in five acts
  • Endless dungeon mode
  • Offline play
  • Skill trees and persistent leveling
  • Daily runs with leaderboards
Features
Read full description

A roguelike dungeon crawler built on Scoundrel, the solitaire card game. Every room deals you monsters, weapons and potions, and you choose which to face and which to leave for later. It takes a minute to learn, and you can play it offline. Around it sit a story in five acts and an endless dungeon with a shared daily run. THE STORY Wren is a thief from the canal city of Caul. Book One, The Sunken Coast, follows her through five acts, each with a different guide and a choice at the end. Act I: The Hollow Crown. Wren is hired to rob a drowned keep, and a ghost shows her the way down. Act II: The Debtors' Tide. A debtors' prison by the sea holds its dead until someone pays their debts. Act III: The Tolling Choir. In a town lost in fog, the funeral bell won't stop ringing. Act IV: The Green Assize. A court in the woods has heard the same case for as long as anyone remembers. Act V: The Patient Sea. The sea comes for Caul, and Book One ends on a choice with two very different outcomes. THE LAMPLIGHTER'S ROUNDS Finish Act I and the Rounds open: an endless roguelike dungeon of thirty biomes that changes shape every time you go down. Each run starts at level 1 and ends when you die or stop. In the Day's Round everyone plays the same cards on the same day, and online leaderboards rank the daily and all-time best. • Four skill trees, and in the story your level survives death. • Bosses that each break the rules their own way. • Lanternbearer mode: one life per Depth. • A full original soundtrack. WHAT IT COSTS Act I, the Rounds and the Day's Round are free. A single one-time purchase unlocks Acts II to V for good. That's about four more hours of story. There are no ads, no subscription, no energy timers and no in-game currency. The whole game plays offline. Signing in with Apple or Google is optional and only adds cloud saves and the leaderboards. It runs on iPhone and iPad in portrait or landscape, in English or German. After the card game Scoundrel by Zach Gage & Kurt Bieg. Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/ Privacy Policy: https://www.scoundreltale.com/privacy

About

Wickbound

A premium roguelike deckbuilder designed for one-handed play and short sessions. Build your deck, outlast the storm, and keep the light burning. Offers a full game unlock with a single purchase and offline play.

Highlights
  • One-handed portrait mode gameplay
  • Short 5-10 minute runs
  • Kill-safe save system
  • 76 cards across three types
  • 40 unique relics
  • Three acts with 18 enemies
  • Daily seeded runs with leaderboards
Features
Read full description

You are the last lighthouse keeper on a drowning coast. The storm has teeth, and the light is all that holds it back. Wickbound is a premium roguelike deckbuilder designed for one hand and one sitting. No ads. No subscriptions. No account. One purchase unlocks the full game forever — and it plays in airplane mode. BUILT FOR YOUR THUMB Portrait-only. Every card, every choice, every enemy sits in thumb reach. Runs take 5–10 minutes, and a kill-safe save system means you can force-quit mid-combat and resume exactly where you stood. BURN OR BULWARK • 76 cards across Flares, Wards, and Beacons • The Keeper stacks Kindle and watches enemies burn down • The Salvager (unlock by winning) turns armor into a weapon • 40 relics that bend the rules of every run THREE ACTS OF STORM Fight through the Harbor Storm and the Drowned Reach to face the Mother of Storms. 18 enemies with fully telegraphed intents — every death is your mistake, and every win is your plan working. CLIMB THE LADDER Ascension 1–5 per character. Each win unlocks a crueler storm. THE DAILY WATCH One seeded run per day — identical for every player on Earth. One attempt. Game Center leaderboard. Bragging rights until midnight UTC. Keep the light. Outlast the storm.

Screenshots

A Scoundrel's Tale4 screens
Wickbound4 screens

Verdict

The call

The clearest difference is review sentiment: Wickbound at 100% against A Scoundrel's Tale's 0%. Wickbound also leads on rating (4.0 vs 1.0). A Scoundrel's Tale's advantage is monetization model (free with in-app purchases vs paid) and device support (3 vs 1). On price, ratings volume, ads and in-app purchases there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. A Scoundrel's Tale sells 1 one-off in-app purchase and Wickbound sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.

ReceptionRating · Positive reviews · Number of ratings

Wickbound holds the better App Store score, 4.0 against 1.0. Both are backed by a comparable volume of ratings — 1 and 2 respectively. Written reviews point the same way: 0% of A Scoundrel's Tale's written reviews are positive against 100% of Wickbound's.

Scorecard5 real differences · 5 level
A Scoundrel's Tale versus Wickbound: the parameters behind the verdict, then further details
ParameterA Scoundrel's TaleWickbound
PriceFreeFree
Rating1.0 (1 ratings)4.0 (2 ratings) — better
Positive reviews0.0% of reviews100.0% of reviews — better
Number of ratings12 — better
Update frequencyEvery 3 weeks—
AdsNoNo
In-app purchasesYesYes
MonetizationFree with in-app purchases — betterPaid
DevicesiPhone, iPad, iPod — betteriPhone
Requires iOS15.0 — better17.0
Further details — not scored
Size191 MB71 MB
Age rating12+12+
DeveloperMarco SchweizerGreen Delta Technology LLC

Customer experience

A Scoundrel's Tale

All ratings1 ratings
Positive0.0%
Neutral0.0%
Negative100.0%
Written reviews1 reviews
Positive0.0%
Neutral0.0%
Negative100.0%

Wickbound

All ratings1 ratings
Positive100.0%
Neutral0.0%
Negative0.0%
Written reviews1 reviews
Positive100.0%
Neutral0.0%
Negative0.0%

In-app purchases

1 purchases

A Scoundrel's Tale

One-time1
  • A Scoundrel's Tale: Acts II–V$3.99
1 purchases

Wickbound

One-time1
  • Wickbound — Full Game$4.99

Questions

Is A Scoundrel's Tale free?
A Scoundrel's Tale is free to download, with in-app purchases available.
Is Wickbound free?
Wickbound is free to download, with in-app purchases available.
Which has better reviews, A Scoundrel's Tale or Wickbound?
Wickbound is rated higher. A Scoundrel's Tale averages 1.0 out of 5 from 1 ratings, while Wickbound averages 4.0 from 2 ratings.
Do A Scoundrel's Tale or Wickbound have ads?
Neither A Scoundrel's Tale nor Wickbound shows ads.

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