Sunforge vs Brackwell Spire
Price, ratings, monetisation and update history for both games, side by side โ with what reviewers say about each.
Sunforge
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A block made of visible mini blocks slides over your tower. Tap to drop it. Whatever hangs past the edge shears off and tumbles away โ and only the mini blocks that STAY are added to your sum. Hit the sun's target exactly and your streak smelts into a gold ingot: tower repaired, combo climbing. Go one past it and the streak scorches black. That's the whole cruel deal of Sunforge: landing exactly the number you need often means hanging cells over the edge on purpose. You trade tower width for the sum โ or sacrifice the sum to stay wide. Width is life. The sun doesn't care which you choose. ASCENT โ THE CLIMB โข Three suns, ramping speed, forge targets that grow with your altitude โข Tactical discards for hopeless blocks โ earned back by forging โข An eclipse sky that darkens as you rise, from sun-bleached sand to black totality โข Milestone stingers every ten floors THE BLOCKS THAT BREAK THE RULES โข The diamond block: land it perfectly centered and your block regrows to full starting width โ the comeback the sun occasionally grants โข The burgundy block: cursed, and it comes in fast. It never joins the tower โ let it fly past and it costs nothing; touch it down and it burns away every mini block it covers. Watch the NEXT chip for the warning. MIRAGE โ ZEN, UNTIL THE STORM Pure precision stacking, no sums โ but every so often a storm sways your tower, and honest physics decides what stands: if the weight above any edge leans too far, it topples. Stack centered and the wind finds nothing to take. LEARN BY PLAYING Two short playable lessons open on first launch โ one for Ascent (stacking, the forge sum, the diamond, the cursed block) and one for Mirage (stacking and the storm). Each is skippable in one tap and replayable from the menu. PLAY HANDS-FREE (OPTIONAL) Turn on Sound to Drop and a clap, a tap, or a short word drops the block โ no tapping the screen. It's an accessibility option, off until you enable it. The microphone is used on your device for loudness only; nothing is recorded, saved, or sent anywhere, and the game plays exactly the same by tap. NOTHING BEHIND THE CURTAIN โข No ads, no accounts, no in-app purchases โข Zero network calls โ works in airplane mode forever โข No tracking and no third-party code; your best score never leaves your device โข The only permission is the microphone, and only if you turn on Sound to Drop Built natively in SwiftUI and SpriteKit for iPhone and iPad, iOS 17+, with synthesized audio, haptics, and a hard-edged desert-forge look. The sun is watching. Forge something.
Brackwell Spire
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Every stone in the is carved with an arithmetic problem, and solving it sets that stone in mortar. A wrong answer takes nothing off a life counter. The stone still goes up, only crooked, and the spire leans a little further out of plumb. Let the lean reach its limit and the whole thing comes down. Mortar cures while you think, from six and a half seconds at the footing to just over three near the finial, so a quick answer beds a full course while a slow one still holds, with a thinner joint and a hairline tilt left behind. Three clean stones in a row start pulling the back toward vertical, and that correction loses its grip the higher you build. One mode is the endless climb. Another seats two players at the same device, twelve stones, two spires side by side. The third is seven practice tracks: addition, subtraction, multiplication, division, fractions, powers and a mixed set, with nothing to collapse and accuracy kept per topic. Problems you miss come back more often than the ones you already own. Height and clean streaks unlock six blueprints that redress the spire, from plain sandstone to a verdigris belfry or a lantern crown. Plays offline, with no ads, no purchases and no account.
Screenshots
Verdict
The clearest difference is update cadence: Sunforge at every 3 days against Brackwell Spire's every 2 weeks. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Sunforge ships an update every 3 days, Brackwell Spire every 2 weeks. The most recent releases landed on October 5, 2026 and October 2, 2026 respectively.
| Parameter | Sunforge | Brackwell Spire |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 3 days โ better | Every 2 weeks |
| Ads | No | No |
| In-app purchases | No | No |
| Devices | iPhone, iPad โ better | iPhone |
| Requires iOS | 17.0 | 16.0 โ better |
| Further details โ not scored | ||
| Size | 9 MB | 8 MB |
| Age rating | 4+ | 4+ |
| Developer | Hailey Jenkins | Rosie Goodknight |
In-app purchases
Sunforge
No in-app purchases
Brackwell Spire
No in-app purchases
Questions
Is Sunforge free?
Is Brackwell Spire free?
Do Sunforge or Brackwell Spire have ads?
Which is updated more often, Sunforge or Brackwell Spire?
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