Comparison

RumbleX vs PadVitals

Price, ratings, monetisation and update history for both apps, side by side โ€” with what reviewers say about each.

Head to head
About

RumbleX

Features
Read full description

RumbleX is a browser for iPhone and iPad with optional native controller haptics. Open any website, connect a compatible controller, and use the built-in Haptics Test on your device. WHAT MAKES RUMBLEX DIFFERENT โ€ข A real browser: search, tabs, bookmarks, and history โ€ข Native controller haptics through the built-in Haptics Test โ€ข Browse without a subscription - native controller haptics beyond the trial require RumbleX Premium ANY WEBSITE Open any site you want. Add, edit, or remove bookmarks yourself. RumbleX does not sell or provide third-party website accounts or content. RUMBLEX PREMIUM โ€ข New users can start a 24-hour in-app trial of native controller haptics (no payment required) โ€ข Continue with a monthly, quarterly, or yearly subscription โ€ข Restore purchases from Settings or the paywall โ€ข Browsing stays available without Premium CONTROLLER SUPPORT Connect a Bluetooth or USB-C game controller. Use Haptics Test from Home to verify controller rumble. IMPORTANT Third-party websites are owned by their respective providers. RumbleX does not provide or sell third-party games, gaming subscriptions, or other digital content from those sites. Controller haptics require a compatible controller. NOT AFFILIATED RumbleX is independent and is not affiliated with, endorsed by, or sponsored by Apple or any third-party website or service provider. Support: https://www.rumblex.app/support Privacy: https://www.rumblex.app/privacy Terms: https://www.rumblex.app/terms

About

PadVitals

Features
Read full description

See what your connected game controller is doing, right now. PadVitals shows the buttons, sticks, triggers, rumble and sensors of a controller connected to your iPhone / iPad in real time, and measures stick drift and circularity as numbers. Note: this app does not diagnose or certify the controller hardware itself. It measures and visualizes the input data that iOS received on this device. โ–  Try it before you connect anything - No compatible controller at hand? Demo mode walks through every screen โ€” button lights, stick trails, each diagnosis and the report โ€” so you can see what the app does right away - The values shown in demo mode are fictional (they are not measurements from a real device) โ–  Real-time view - Pressed buttons light up on a schematic, and stick movement leaves a glowing trail - Raw stick / trigger values, motion (gyroscope and accelerometer) and battery level, all in one list - Values standing still is normal. GameController delivers input only when something changes โ–  A guided diagnosis - Drift ... how far the center wanders once you take your fingers off - Circularity ... spin the stick around once, and the reach at each angle is compared - Input event delivery rate / jitter ... the effective rate of the input that reached the app, and how steady the intervals are (measured on iOS) - Trigger slack ... where the response starts - Rumble and core button response checks The input event delivery rate is not the polling rate of the controller itself. It is the input that reached the app, shaped by the Bluetooth connection interval and by scheduling on the iOS side. โ–  Follow the wear over time - Results are kept on the device per controller, so the numbers show how things are trending โ–  A report you can share - The result fits on a single image, ready to post โ–  Supported controllers - DualSense / DualSense Edge / DualShock 4 - Xbox Wireless / Elite Series 2 - MFi controllers - Apple has not stated support for Nintendo Switch Pro / Joy-Con, so those may or may not work โ–  Pricing - Free to use, with ads kept modest - Ad removal is a one-time purchase (non-consumable), not a monthly subscription. Purchases can be restored from Settings โ–  Privacy and terms - Diagnosis results and history are stored on this device only. Diagnostic data is never sent to an external server - Privacy policy: https://padvitals-lab.web.app/en/privacy - Terms of use (Apple standard EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/ Requires iOS 17 or later.

Screenshots

RumbleX4 screens
PadVitals4 screens

Verdict

The call

The clearest difference is in-app purchases: PadVitals at none against RumbleX's 3. PadVitals also leads on iOS requirement (17.0 vs 26.0). On price, ads and device support there is nothing between them.

Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS

CostPrice ยท In-app purchases ยท Ads ยท Monetization

Both are free to download. RumbleX sells 3 in-app purchases, starting at $1.99 per month. PadVitals asks for nothing beyond the download.

Scorecard2 real differences ยท 4 level
RumbleX versus PadVitals: the parameters behind the verdict, then further details
ParameterRumbleXPadVitals
PriceFreeFree
Update frequencyโ€”Monthly
AdsNoNo
In-app purchasesYesNo โ€” better
DevicesiPhone, iPad โ€” betteriPhone
Requires iOS26.017.0 โ€” better
Further details โ€” not scored
Size19 MB8 MB
Age rating17+4+
DeveloperTarun JoshiHiroki Nakayama

In-app purchases

3 purchases

RumbleX

Subscriptions3
  • RumbleX Premium Monthly$1.991 Month
  • RumbleX Premium Quarterly$4.993 Months
  • RumbleX Premium Yearly$14.991 Year
None

PadVitals

No in-app purchases

Questions

Is RumbleX free?
RumbleX is free to download, with in-app purchases available.
Is PadVitals free?
PadVitals is free to download, with no in-app purchases.
Do RumbleX or PadVitals have ads?
Neither RumbleX nor PadVitals shows ads.

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