Potion Clash vs Knapsack
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Potion Clash
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Pour, sort and match the colorful potions — but hurry, the professor is watching the clock! Potion Clash is a satisfying color-sorting puzzle with a twist: a grumpy professor who gets angrier the longer you take. Sort every tube so each glass holds one color, and clear the level before he loses his patience! TWO WAYS TO PLAY Challenge — race the clock, watch the professor's mood boil over, and take on boss levels for bigger rewards. Normal — no timer, no stress. Sort at your own pace with a happy professor. FEATURES • Hundreds of hand-crafted levels that get cleverly harder • Tricky new mechanics: frozen, locked and hidden glasses • Boss levels for a real challenge • Daily bonuses, a Lucky Wheel, a piggy bank and a star chest • Helpful potions: add time, freeze the clock, get a hint • Colorblind mode with unique symbols per color • Play in 10 languages • Save your progress to the cloud and play on any device • Free to play — enjoy the whole game without spending a cent Simple to learn, hard to put down. Can you keep the professor happy? Created by Alexander Just Holst Visby.
Knapsack
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Your bag is the riddle. You go down into a dungeon and you pick things up. Every item takes up a shape: a blade takes a column, a hauberk a square, a relic a corner. Your bag isn't a list — it's a grid, and whatever you manage to fit into it IS your character sheet. Damage, block, hit points: all of it is read off the packing. Two items of the same family that touch reinforce each other. One lit seam is often worth more than one more item. That is where the descent is won. THE FIGHT IS DECIDED BEFORE IT STARTS No moves to choose. The enemy is announced with its numbers, you pack, you strike. If it falls, the maths was right. If it doesn't, the packing was wrong. DESCEND Nine worlds, each with a rule of its own: the rockfall that seals cells at every depth, the frost that blunts blades, the bone that splits your bag in two. Fights, elites, merchants, campfires, riddles, bosses — seventeen depths, and a different map every descent. THE TREE 293 nodes across seven domains. The fog doesn't hide what a node gives; it hides what comes AFTER. You see where you can go, never what grows behind it. THE WORKSHOP Five bag silhouettes and twenty-three kinds of cell to place yourself: etchings that reinforce, impassable straps, anvils that take weapons only. You draw your own problem. WHEN IT STOPS BEING HARD ENOUGH Forty-six trials with fixed rules — no rotation, no rest, every blow a crit. Twenty ascension tiers. An endless mode with leaderboards. Forty-six achievements. Two worlds are open from the start; the seven others can be bought — and the right to enter them is still earned in wins. Shards never buy power: not damage, not block, not one cell of bag.
Screenshots
Verdict
The clearest difference is in-app purchases: Potion Clash at none against Knapsack's 4. Potion Clash also leads on iOS requirement (13.0 vs 16.4). Knapsack's advantage is ads (none vs shown). On price and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Knapsack sells 4 one-off in-app purchases. Potion Clash asks for nothing beyond the download.
| Parameter | Potion Clash | Knapsack |
|---|---|---|
| Price | Free | Free |
| Update frequency | Weekly | — |
| Ads | Yes | No — better |
| In-app purchases | No — better | Yes |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 13.0 — better | 16.4 |
| Further details — not scored | ||
| Size | 16 MB | 35 MB |
| Age rating | 4+ | 4+ |
| Developer | Norman Visby | Mathieu Vigne |
In-app purchases
Potion Clash
No in-app purchases
Knapsack
- 100 éclats$1.99
- 275 éclats$3.99
- 550 éclats$7.99
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- 1050 éclats$14.99









