SplitLight vs Fliperama
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
SplitLight
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You are the only light. There is a corridor in the dark, and your beam is what shows the way. Sweep the light and you see what waits ahead and to the sides — a wall, a gap, a column. Two thumbs. The left one moves you, the right one aims the light. The rest is down to you and your reflexes: dodge the walls, use the pickups. THREE WAYS TO PLAY CLASSIC — endless, no upgrades, no mercy. Your record is yours alone. DAILY — one world a day, the same one for everybody on earth. Same corridor, same obstacles, one leaderboard — but the streak breaks the moment you skip a day. A new world at midnight UTC. ROGUE — the run that keeps something. Metres become a bank, the bank buys a longer or a wider beam, and every upgrade costs more than the last. Your beam upgrades stay with you — always. WHAT THE DARK DOES BACK Pickups change the beam mid-run: wider, narrower, longer, shorter — and two that change the world instead, speeding it up or slowing it down. Glass columns let the light through and kill you anyway. The dimmed strip behind one is your only warning. Fog eats the reach of your beam metre by metre; inside it you see less than you did a second ago. And every few hundred metres the world turns inside out: black becomes white, white becomes black. TWO SCREENS, ONE DARK SplitLight ships for iPhone and Apple Watch. On the phone you play with two thumbs; on the watch the Digital Crown is your hand and the beam sweeps on its own. The watch version is not a companion widget — it is the same game, rebuilt for a screen the size of a fingertip, and one of the few real arcade games on the platform. BUILT SMALL ON PURPOSE Two colours. No text on the field. No tutorial — the first run is the tutorial. No ads. No subscription. No timers, no energy, no accounts, nothing to watch and nothing to wait for. The game does not collect your data — there is no analytics SDK inside, and your progress lives on your device. Free the whole way through: classic, daily and rogue, all of it, from the first metre to the last. One optional purchase unlocks endless beam upgrades past the fifth level in rogue — buy it only if you have already hit that ceiling and want more. That single purchase is the entire business model. Game Center leaderboards and achievements on both platforms. Turn off the lights. Turn on the flashlight.
Fliperama
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Fliperama turns your iPhone into a pocket arcade cabinet: seven classic consoles, a curated catalog of free openly licensed games, and controls that actually feel right. THE ARCADE FEEL - Arcade skin with 8-way stick and big buttons, tuned with a real multi-touch model (running while jumping just works) - Or switch to each console's original pad, faithfully recreated - Bluetooth controllers supported, including 2-player local play SEVEN CONSOLES IN ONE CABINET Relive the golden age of pixel art: Game Boy, Game Boy Color, NES, Super Nintendo, Mega Drive / Genesis, Master System and Atari 2600. FREE CURATED CATALOG - Dozens of real homebrew games, all openly licensed by their authors, license and author shown on every card - Download and play instantly, no account needed - New games added regularly YOUR GAMES - Import your own ROM files (including .zip), use only games you legally own - Cartridge shelf with custom labels from your own photos - Automatic battery saves plus quick save states in every game PREMIUM One cheap monthly subscription removes all ads and helps fund new consoles and features. The catalog stays free for everyone. Legal: Fliperama does not include, share or host commercial ROMs. Trademarks belong to their respective owners; Fliperama is not affiliated with or endorsed by Nintendo, Sega or Atari. Emulation powered by the open-source cores SameBoy (MIT) and ares (ISC). Privacy Policy: https://a4tech.ai/privacy/ Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
Screenshots
Verdict
The clearest difference is ads: SplitLight at none against Fliperama's shown. Fliperama's advantage is update cadence (daily vs every 3 weeks) and iOS requirement (18.0 vs 26.0). On price, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. SplitLight sells 1 one-off in-app purchase and Fliperama sells 1 in-app purchase, starting at $2.99 per month. Whichever you choose, the download price is not the number that matters.
SplitLight ships an update every 3 weeks, Fliperama daily. Both last shipped on October 24, 2026.
| Parameter | SplitLight | Fliperama |
|---|---|---|
| Price | Free | Free |
| Rating | — | 5.0 (1 ratings) — better |
| Number of ratings | — | 1 — better |
| Update frequency | Every 3 weeks | Daily — better |
| Ads | No — better | Yes |
| In-app purchases | Yes | Yes |
| Devices | iPhone, Apple Watch — better | iPhone |
| Requires iOS | 26.0 | 18.0 — better |
| Further details — not scored | ||
| Size | 2 MB | 24 MB |
| Age rating | 4+ | 9+ |
| Developer | Pavel Gagarin | A4 Tech Ltda |
In-app purchases
SplitLight
- Full Version$3.99
Fliperama
- Premium$2.991 Month









