Downrush vs Lantern Ronin
Price, ratings, monetisation and update history for both games, side by side โ with what reviewers say about each.
Downrush
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Fall. Dodge. Survive. Downrush drops you into a first-person freefall down a shaft full of obstacles. Steer through the gaps before they close in. One wrong move and it's over. Five worlds, 50 levels: - Classic: the original shaft of sliding walls and shutter gates - Lava: spinning fans, crushing blocks and pulsing magma vents - Neon: lasers, sliding doors and snapping shutters - Space: orbiting holes, airlock trapdoors and drifting asteroids - Candy: lollipop pegs, a spinning candy-cane sweeper and giant donuts Each world teaches its obstacles one at a time, then throws them at you together. Simple controls: adjust the joystick size and side to fit exactly how you hold your phone. No ads. No in-app purchases. Just you, the fall, and how far you can go. - Fast to learn, brutal to master - 5 worlds, 50 levels, 12 obstacle types - Customizable controls - Clean, distraction-free design
Lantern Ronin
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A lone ronin. A moonlit bridge. Everyone who crosses it has come for you. Lantern Ronin is a one-thumb parry duel. Enemies walk in from the left and the right and telegraph their strike. Tap that side at the right moment to parry and cut them down. Tap early and you swing at nothing. Tap late and a lantern flame goes out. Three flames, then the night ends. IT PLAYS IN SECONDS - One tap per side. No virtual sticks, no menus mid-fight. - Perfect parries build combos and multiply your score. - Runs last one to two minutes. Perfect for a quick round. IT STAYS DEEP - Footmen rush. Spearmen reach from further away. Shadows feint before they strike. Brutes take two parries. - Every ten cuts brings a darker night: faster strikes, more pressure from both sides. - Daily Duel: the same enemies in the same order for everyone, once a day. Beat your friends' scores on the leaderboard and send them a challenge. MAKE THE RONIN YOURS - Earn coins with every cut and every perfect parry. - Unlock ten hand-pixelled ronin: Indigo, Crimson, Jade, Ash, Gold, Violet, Snow, Ember, Sakura and Oni. HONEST AND LIGHT - Plays offline. Progress saves on your device. - Free. Optional ads only: watch one to relight your lantern or double your coins. - No account, no login, no permissions beyond the basics. Hand-drawn pixel art, original music and sound, haptic parries. Built by a small studio that wanted a fighting game you can play while the kettle boils. How long can you hold the bridge?
Screenshots
Verdict
The clearest difference is ads: Downrush at none against Lantern Ronin's shown. On price, in-app purchases, device support and iOS requirement there is nothing between them.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Downrush | Lantern Ronin |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 3 weeks | โ |
| Ads | No โ better | Yes |
| In-app purchases | No | No |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 | 15.0 |
| Further details โ not scored | ||
| Size | 132 MB | 6 MB |
| Age rating | 4+ | 9+ |
| Developer | Islam Safarli | THE RISE COLLECTION |
In-app purchases
Downrush
No in-app purchases
Lantern Ronin
No in-app purchases









