Comparison

Cortexfall vs Moon Thief

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Cortexfall

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Cortexfall is an offline cyberpunk roguelike where every move matters. Descend into procedurally generated sectors, adapt your build to what you find, and fight the machines that seized the heart of the Grid. Nine modes revolve around turn-based tactics. The tenth, Overrun, drops deliberate turns for real-time survival. PLAN EVERY MOVE Navigate sectors packed with laser gates, explosive barrels, teleport pads, destructible walls, and ruthless machines. Break enemy line of sight, lure them into hazards, trigger chain explosions, and save your EMP for when things go bad. Four boss archetypes await, each with its own second phase and signature threat. SHAPE YOUR OPERATIVE Choose one of four distinct classes. Pick a weapon and an ability before the run, then collect chips, grenades, and augments as you go. Pierce enemy lines with a Railgun, strike from stealth with a Pulse Blade, hack an enemy and turn it against its allies, or deploy a combat drone. TEN WAYS INTO THE GRID - Complete five sectors in Story Mode - Push your local high score in Endless Run - Take one shot each day at a date-based seed in Daily Challenge - Fight through five back-to-back boss encounters in Boss Rush - Clear eight sectors against the clock in Time Attack - Solve tile logic and find the exit in Puzzle Grid - Hold out against escalating waves in Horde Arena - Create custom training runs and test builds without risk in Sandbox - Enter risky rooms and draft one of three perks at every level-up in Anomaly Zone - Face a rising swarm on an endless field in real-time Overrun MAKE EVERY REAL RUN COUNT Real runs, contracts, and achievements reward credits, Neuro-Cores, and more. Unlock new classes, weapons, abilities, skins, and permanent upgrades. Complete daily and weekly contracts, build weapon and ability mastery, uncover Codex entries, collect achievements, and improve your local records. Log at least five runs in a month to receive a detailed recap of how you played. DESIGNED FOR OFFLINE PLAY No account or internet connection is needed for gameplay. Play in English or Czech, with adjustable difficulty, controls, and text size. Accessibility options include colorblind-friendly palettes, a high-contrast grid, reduced motion, and a photosensitivity-safe mode. The Grid rewrites itself after every fall. Learn, refine your build, and see how much deeper you can go next time.

About

Moon Thief

Features
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The Moon is gone, and night and day have lost their turns; monsters spill onto the steppe. Only you can still walk between the worlds: call your heroes and track down the Moon's thief. Moon Thief is an idle RPG and auto battler born from Turkish mythology. The battle runs on its own; the strategy and the moment are yours. It plays offline, no Wi-Fi needed. LINE UP YOUR HEROES 17 heroes of the Sky, Earth, Underworld and Water lineages: Warriors, Mystics, Archers and Guardians. The front row meets the enemy, the back row strikes. Heroes of the same lineage are stronger together. When an ambush is coming, put a Guardian in your back row. Clearing levels brings shards, and one by one more heroes join your ranks; stars make them stronger still. THE MOMENT IS YOURS When the moon strike is charged, tap a foe. Strike a boss with the moon while it winds up and you break its blow. If a Kut caravan passes, catch it before it flees. DAY AND NIGHT Waves turn between day and night. By day the Sky lineage grows stronger, by night the Underworld; your foes too. A BOON BETWEEN WAVES From Sword Oath to Full Moon Strike, choose a boon for the wave ahead. THE HEARTH BURNS WHILE YOU'RE AWAY Your heroes gather Kut while you're away. Come back, collect it, make your heroes stronger. If you like, Aycık tells you when the hearth is full: at most once a day, never at night. FIVE REALMS Tepegöz on the Steppe Border, the Alkarısı Queen in the Altai Mountains, Erlik's Daughter in the Underworld Caves, seven-headed Yelbegen on the Caspian Shores... and the story's last secret in the Golden Palace. When the story ends, the realms return in harder rounds. EVERY DAY AT CAMP A supply chest every day; skipping a day never resets the row. Three tasks on the notice board every day. Aycık, a small shard of the Moon, shows you around the camp. THE HEROES' VOICES Alp Er swears every battle is the last one, then asks for one more. Kam Ana says no one falls while she still drums. Demir Kapı keeps it short: None. Shall. Pass. ADS ARE OPTIONAL No ad is ever forced. Watch a short ad to refill the hearth if you want; if not, you play without watching a single ad.

Screenshots

Cortexfall4 screens
Moon Thief4 screens

Verdict

The call

The clearest difference is ads: Cortexfall at none against Moon Thief's shown. On price, in-app purchases, device support and iOS requirement there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

Scorecard1 real difference · 5 level
Cortexfall versus Moon Thief: the parameters behind the verdict, then further details
ParameterCortexfallMoon Thief
PriceFreeFree
Update frequencyEvery 4 days—
AdsNo — betterYes
In-app purchasesNoNo
DevicesiPhone, iPad, iPodiPhone, iPad, iPod
Requires iOS15.015.0
Further details — not scored
Size50 MB30 MB
Age rating9+12+
DeveloperJURAJ ACSAYARDEVTEK YAZILIM

In-app purchases

None

Cortexfall

No in-app purchases

None

Moon Thief

No in-app purchases

Questions

Is Cortexfall free?
Cortexfall is free to download, with no in-app purchases.
Is Moon Thief free?
Moon Thief is free to download, with no in-app purchases.
Do Cortexfall or Moon Thief have ads?
Moon Thief shows ads; Cortexfall does not.

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