PACK IT vs CaseGrid
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
PACK IT
A cozy physics puzzle game where players drag real objects into boxes, aiming to fit them perfectly. Experience realistic object behaviors and the challenge of keeping items secure during a simulated drive. Offers multiple ways to achieve a perfect pack.
- Realistic object physics simulation
- Challenging drive simulation
- 86 hand-built levels across 7 worlds
- Multiple winning conditions per level
- Unlockable container skins
- Daily streaks and trophy collection
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Pack it. Close it. Pray it survives the drive. PACK IT is a cozy physics puzzle about the most satisfying feeling in the world: everything fitting perfectly. Drag real objects into a box, wedge the awkward ones into the gaps, and press PACK IT — then watch the lid come down and find out if you packed it right. EVERY OBJECT BEHAVES LIKE IT SHOULD Heavy things crush what's underneath. Fragile things break under pressure. Soft things squish to fill the gaps. Round things roll until they're trapped. Bottles spill if they tip. And the cat? The cat moves into whatever gap you were saving for something else. THE DRIVE IS PART OF THE PUZZLE Sealing the box isn't the end — it's the beginning. Jolts on the road shove everything sideways. Pack it loose, and watch it slide, spill, and shatter. Pack it tight, and feel it hold. 86 HAND-BUILT LEVELS ACROSS 7 WORLDS - Moving Day: books, lamps, a toolbox that will absolutely crush your vase - Vacation: suitcases, sunscreen, a coconut that will not stop rolling - Grocery Run: eggs, a watermelon, and the physics of regret - Pet Day: a cat, a puppy, and a fishbowl that must stay upright - Color Cargo: sort parcels into the right colour bins before the lid drops - Master Challenges: expert loads with a strict move limit - Unpacking Day: the reverse mode — take it all OUT without the pile collapsing PUZZLES THAT KEEP CHANGING Wardrobe boxes, flat under-bed cases, car boots with wheel arches in the way. Loads that will not all fit, so you choose what stays behind. Expert levels where every move counts. THREE WAYS TO WIN EVERY LEVEL 1 star: it fits. 2 stars: nothing broke. 3 stars: you packed it PERFECTLY. Then come back and beat your best space-used score. Unlock container skins, chase daily streaks, collect trophies, and share your best (and worst) packing disasters with friends. No ads. No pay-to-win. No internet needed. Just you, a box, and the deeply human need to make everything fit. Can you PACK IT?
CaseGrid
Engage in daily logic puzzles where you deduce a culprit from a lineup using only factual clues. Each case is solvable through pure reasoning, with no luck involved. Earn badges to unlock more cases or subscribe for full archive access.
- Daily deduction cases
- Logic-based puzzles
- No guessing required
- Badge system for attempts
- Offline play available
- Full case archive access via subscription
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One case a day. Twenty suspects. No guessing, ever. Somebody in this line-up is guilty. The notes pinned to the board tell you who — not by naming them, but by counting: how many culprits sit in a row, how many among the poker club, how many the suspect next to you can see. Read them, put the two that matter together, and the answer follows. THE PROMISE Every case is built so that it can be solved by reasoning alone. There is no lucky tap, and no move you have to take on faith: if the clues on the table do not yet prove a card, the board refuses the stamp — whatever verdict you picked. That refusal is the game keeping its word, not the game being difficult. HOW A CASE WORKS • One suspect is open from the start, and their note is your first clue. • Stamp a suspect CLEARED or GUILTY. A correct call turns that card over — and it starts talking. • Every note is true. Some are evidence, some are just a barber with an opinion. • Clues speak the language of the board: rows and columns, who sits beside whom, and the dossiers of clubs and hometowns you collect as you go. • Monday opens gently. Sunday does not. FIVE BADGES A DAY A refused stamp costs a badge — a wrong verdict and an unproven guess cost the same, because a cheap guess is still a guess. Five a day, and midnight brings five more. Out early? Watch a short video for one back, or send your board to friends: five votes on the card you are stuck on, and the badges return. Your friends see the board and the clues — never the answer. Nobody can see the answer. That is the point. THE ARCHIVE Today's case and the six before it are free, always. A subscription opens every case published since day one, in any order, at your own pace. WHAT IT IS NOT No timers pushing you. No lives you have to buy to keep playing. No wordsearch, no matching, no luck. Just one honest deduction a day, English and Russian, offline once the case is loaded. SUBSCRIPTION CaseGrid Premium unlocks the full case archive. Weekly, monthly and yearly plans are offered at the prices shown in the app. Payment is charged to your Apple ID at confirmation of purchase. The subscription renews automatically unless cancelled at least 24 hours before the end of the current period; manage or cancel it any time in your Apple ID settings. Any unused part of a free trial, where offered, is forfeited when a subscription is purchased. Terms of Use: https://casegrid.online/terms Privacy Policy: https://casegrid.online/privacy
Screenshots
Verdict
The clearest difference is rating: PACK IT at 5.0 against CaseGrid's 3.0. PACK IT also leads on in-app purchases (none vs 3) and ads (none vs shown). CaseGrid's advantage is update cadence (every 2 days vs every 2 weeks). On price, ratings volume, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. CaseGrid sells 3 in-app purchases, starting at $2.99 per 7 days. PACK IT asks for nothing beyond the download.
PACK IT holds the better App Store score, 5.0 against 3.0. Both are backed by a comparable volume of ratings — 1 and 1 respectively.
PACK IT ships an update every 2 weeks, CaseGrid every 2 days. Both last shipped on October 24, 2026.
| Parameter | PACK IT | CaseGrid |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) — better | 3.0 (1 ratings) |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 1 | 1 |
| Update frequency | Every 2 weeks | Every 2 days — better |
| Ads | No — better | Yes |
| In-app purchases | No — better | Yes |
| Monetization | Free — better | Free with in-app purchases |
| Devices | iPhone, iPod | iPhone, iPad, iPod — better |
| Requires iOS | 15.0 — better | 15.6 |
| Further details — not scored | ||
| Size | 1 MB | 52 MB |
| Age rating | 4+ | 4+ |
| Developer | DURUKAN AL | SevPlay LTD |
Customer experience
PACK IT
CaseGrid
In-app purchases
PACK IT
No in-app purchases
CaseGrid
- 1 week$2.997 Days
- 1 month$7.991 Month
- 1 year$49.991 Year









