Jade Grid Cascade vs Levinpincer
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Jade Grid Cascade
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Jade Grid Cascade is a logic puzzle with two constraint systems running simultaneously — which makes every correct placement feel twice as good as Sudoku. A 6×6 grid sits on a dark canvas. Six geometric shapes float in the palette below: circle, triangle, square, pentagon, hexagon, star. Beside them: six colours — crimson, amber, jade, violet, ice, gold. The rules are split in two. Every row must contain each shape exactly once. Every column must contain each colour exactly once. And within each crystal zone — a thick-bordered 3×2 region — every shape and every colour must appear exactly once. Because shapes and colours are constrained independently, placing one pair eliminates options along two dimensions at the same time. A jade pentagon in row three removes all other pentagons from that row and all other jade from that column and all other pentagons and jade from its zone. Three separate eliminations from a single placement. This is why cells cascade. One correct placement often determines two or three others immediately — the puzzle clicks in a way that Sudoku rarely does. The cascade counter tracks how many empty cells are currently deducible from the constraints already in place. Watching it rise from two to five to nine after a well-chosen placement is the game's core satisfaction. Cells marked with a dashed jade ring have a unique valid pair that the current constraints determine completely. Finding these without the hint is the skill the game develops. Four puzzle modes. Harmony uses a 4×4 grid with four shapes and four colours — no crystal zones — and teaches the two-rule logic before adding the third constraint. Crystal is the full 6×6 game. Resonance introduces overlapping zones, where a single cell belongs to two crystal regions simultaneously and a wrong placement corrupts both. Prism scales to 8×8 with a diagonal rule that adds a fourth constraint dimension. The underlying mathematics is a Graeco-Latin square of order six: a grid where all thirty-six possible shape-colour pairs appear exactly once. Euler proved in 1782 that order-six Graeco-Latin squares were impossible. He was wrong, and the proof came in 1960. The puzzle the player is solving has a structure whose existence was controversial for nearly two centuries. When the grid is complete, the shapes in each row briefly sort themselves by number of sides — circle first, star last — before a wave of jade light rolls across the grid and every zone emits an expanding ring of geometric light simultaneously. It is the most satisfying solve animation in any logic puzzle on the platform.
Levinpincer
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Line up gold coins and let lightning clear the board in Levinpincer. Coins never land on storm tokens: move one into position so a continuous row of tokens sits between it and another coin or a lightning rod. Close the line and watch the whole row fall. Plan around each coin’s reach—Crown works along rows and columns, Wing along diagonals, and Spur in all eight directions—as you solve 23 compact boards of riveted blue tiles. Use landing markers to preview how many tokens a move will strike, or turn the counts off and work it out yourself. Learn each board’s pieces through the interactive Board Key, handle armored tokens that need two strikes, and use Undo to refine your solution. Clear a board in the fewest moves to mint gold, with silver and copper marking longer solutions. Tonight’s Recast brings back one board still short of gold, while the Strike Line shows your journey through miniature starting positions. Spend earned filings on coin dies and lightning styles in the Die Room. Your progress stays on your iPhone, with no account, ads, or notifications.
Screenshots
Verdict
The clearest difference is ads: Jade Grid Cascade at none against Levinpincer's shown. Levinpincer's advantage is update cadence (every 4 days vs monthly). On price, in-app purchases, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Jade Grid Cascade ships an update monthly, Levinpincer every 4 days. The most recent releases landed on November 10, 2026 and October 31, 2026 respectively.
| Parameter | Jade Grid Cascade | Levinpincer |
|---|---|---|
| Price | Free | Free |
| Update frequency | Monthly | Every 4 days — better |
| Ads | No — better | Yes |
| In-app purchases | No | No |
| Devices | iPhone | iPhone |
| Requires iOS | 18.0 | 17.0 — better |
| Further details — not scored | ||
| Size | 7 MB | 17 MB |
| Age rating | 17+ | 17+ |
| Developer | Carol Barth | Surinder Kaur |
In-app purchases
Jade Grid Cascade
No in-app purchases
Levinpincer
No in-app purchases
Questions
Is Jade Grid Cascade free?
Is Levinpincer free?
Do Jade Grid Cascade or Levinpincer have ads?
Which is updated more often, Jade Grid Cascade or Levinpincer?
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