Cube Flow vs Carry Pixels
Price, ratings, monetisation and update history for both games, side by side ā with what reviewers say about each.
Cube Flow
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Tap a block. Watch it break into cubes and ride the belt. Cube Flow is a color-sorting puzzle built on a factory line. Stacked blocks wait on the feeders. Every tap sends one of them onto the conveyor, cube by cube, and the belt carries it toward the crates waiting at the top of the line. Match the color, fill the crate, ship it out. Clear every crate to finish the level. HOW IT PLAYS - Tap a feeder to release its front block onto the belt. - Cubes ride the branch line, merge into the loop and roll past three crates. - A crate only accepts its own color. Send the wrong one and it keeps circling. - Crates fill as one solid growing block, then pop and slide away. - Clear all crates to win. THINK BEFORE YOU TAP The belt only holds so much. Flood it with colors nothing is waiting for and the line stalls: no room to feed, nothing that can be delivered, level over. Every level is a small logistics problem. Which block goes first? Which color can wait a lap? Which feeder do you keep in reserve? There is no timer breathing down your neck, but there is always an order that works and plenty that do not. FEATURES - Simple one-tap control, no dragging, no fiddly aiming - tap anywhere on a feeder. - Hand-built levels, each one a different belt layout to read. - Blocks in every size, from thin slivers to wide slabs that eat half the line. - Iced blocks that only thaw once you get a delivery through. - Linked blocks that will not move unless both halves are ready at once. - Deeply satisfying flow: cubes leap into the crate, merge and grow, and the finished block jumps off the line. - Plays in portrait, one hand, anywhere. Gameplay works offline. - Free to play, with ads. Cozy enough for a queue, tight enough that you will restart a level to get the order right. Get the line moving.
Carry Pixels
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Grab it. Grind it. Fill the box. Carry Pixels is a satisfying sand sort puzzle with a crane in your hand. Hold and drag to swing the magnet over the pile of pixel cubes, lift a handful out of the pit and watch them get ground into colorful sand. The sand flows around the conveyor and pours into the box of the same color. Fill every box to clear the level. Sounds simple? Your conveyor only holds so much sand. Grab the wrong colors and the belt fills up with sand no box can take. Plan what you pick, keep the sand flowing and clear the pile before it jams. WHY YOU'LL LOVE IT ⢠Two puzzles in one: dig out the right cubes on top, sort the sand below ⢠One-finger controls: hold anywhere and drag the crane ⢠Real flowing sand physics that feels great to watch ⢠Hand-crafted levels, from relaxing to brain-teasing ⢠Clever blockers: hidden box colors, locked wooden crates and ticking bombs you must lift out in time ⢠Play offline, anywhere, in short sessions PERFECT FOR FANS OF Sand sort and water sort games, claw and crane games, color match puzzles, jam puzzles and anyone who loves that ASMR feeling of sand filling a box. HOW TO PLAY 1. Look at the colors of the boxes waiting below 2. Hold and drag to move the crane over the cubes 3. Lift them out and watch them turn to sand 4. Keep the conveyor free and fill every box to win Download Carry Pixels now and let the sand flow!
Screenshots
Verdict
The clearest difference is ads: Carry Pixels at none against Cube Flow's shown. Cube Flow's advantage is update cadence (every 3 days vs monthly). On price, in-app purchases, device support and iOS requirement there is nothing between them.
Scored on Price Ā· Rating Ā· Positive reviews Ā· Number of ratings Ā· Update frequency Ā· Ads Ā· In-app purchases Ā· Monetization Ā· Best chart rank Ā· Devices Ā· Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Cube Flow ships an update every 3 days, Carry Pixels monthly. Both last shipped on October 31, 2026.
| Parameter | Cube Flow | Carry Pixels |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 3 days ā better | Monthly |
| Ads | Yes | No ā better |
| In-app purchases | No | No |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 | 15.0 |
| Further details ā not scored | ||
| Size | 180 MB | 240 MB |
| Age rating | 4+ | 9+ |
| Developer | Backpack Games | Ali Said Yuksel |
In-app purchases
Cube Flow
No in-app purchases
Carry Pixels
No in-app purchases
Questions
Is Cube Flow free?
Is Carry Pixels free?
Do Cube Flow or Carry Pixels have ads?
Which is updated more often, Cube Flow or Carry Pixels?
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