Comparison

Cube Flow vs Bottom Up!

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Cube Flow

Features
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Tap a block. Watch it break into cubes and ride the belt. Cube Flow is a color-sorting puzzle built on a factory line. Stacked blocks wait on the feeders. Every tap sends one of them onto the conveyor, cube by cube, and the belt carries it toward the crates waiting at the top of the line. Match the color, fill the crate, ship it out. Clear every crate to finish the level. HOW IT PLAYS - Tap a feeder to release its front block onto the belt. - Cubes ride the branch line, merge into the loop and roll past three crates. - A crate only accepts its own color. Send the wrong one and it keeps circling. - Crates fill as one solid growing block, then pop and slide away. - Clear all crates to win. THINK BEFORE YOU TAP The belt only holds so much. Flood it with colors nothing is waiting for and the line stalls: no room to feed, nothing that can be delivered, level over. Every level is a small logistics problem. Which block goes first? Which color can wait a lap? Which feeder do you keep in reserve? There is no timer breathing down your neck, but there is always an order that works and plenty that do not. FEATURES - Simple one-tap control, no dragging, no fiddly aiming - tap anywhere on a feeder. - Hand-built levels, each one a different belt layout to read. - Blocks in every size, from thin slivers to wide slabs that eat half the line. - Iced blocks that only thaw once you get a delivery through. - Linked blocks that will not move unless both halves are ready at once. - Deeply satisfying flow: cubes leap into the crate, merge and grow, and the finished block jumps off the line. - Plays in portrait, one hand, anywhere. Gameplay works offline. - Free to play, with ads. Cozy enough for a queue, tight enough that you will restart a level to get the order right. Get the line moving.

About

Bottom Up!

Features
Read full description

Every tower has a weak spot. Find it. Bottom Up! is a physics puzzle about taking a tower apart and building it higher at the same time. Pull a block out of the stack, drop it on top, and repeat until something up there touches the goal line. Simple enough. Now do it without bringing the whole thing down. HOW IT PLAYS • Press and hold any block to lift it out of the tower. • The rest of the stack reacts instantly. Real physics, no scripted collapses. • Carry it up and let go. A dashed guide shows you exactly where it will land. • Get any piece to reach the goal line and the level is yours. WHAT MAKES IT HARD • Steel blocks are riveted in place. They never come out, so plan around them. • Glass shatters under a heavy drop. Small pieces land safely. Big ones do not. • Blocks come in shapes: plugs, rods, long beams, L-corners, zigzags. Every shape sits differently, and an overhang that looks fine may not be. • Pull the wrong piece and the tower rarely falls at once. It leans. Then it decides. 28 HAND-BUILT LEVELS Every level is a designed puzzle, not a random pile, and every single one has been proven solvable by a solver running the exact same physics you play on. If you are stuck, there is a way through. The campaign opens wide and forgiving with simple rods, then brings in corners, steel, glass, zigzags and towers riddled with holes. By the end you will be reading a stack the way a builder does. STUCK? TAP THE HINT Hints are free and unlimited. Tap the button and the safest block to pull right now lights up for you. No currency to spend, no waiting, no limit. ANYWHERE, ANYTIME • Plays in portrait with one hand. • No connection needed to play. • Levels are quick, but the tower is never in a hurry. • Sound and vibration, each switchable off. There is no timer and no move limit. Take as long as you like, study the stack, and pull the one piece the tower can live without. Pull it out. Stack it up. Reach the top.

Screenshots

Cube Flow4 screens
Bottom Up!3 screens

Verdict

The call

Cube Flow and Bottom Up! are too close to call on the numbers: across 5 compared parameters — price, ads, in-app purchases and device support among them — neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.

Scored on Price Ā· Rating Ā· Positive reviews Ā· Number of ratings Ā· Update frequency Ā· Ads Ā· In-app purchases Ā· Monetization Ā· Best chart rank Ā· Devices Ā· Requires iOS

CostPrice Ā· In-app purchases Ā· Ads Ā· Monetization

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

ScorecardNo meaningful differences
Cube Flow versus Bottom Up!: the parameters behind the verdict, then further details
ParameterCube FlowBottom Up!
PriceFreeFree
Update frequencyEvery 3 days—
AdsYesYes
In-app purchasesNoNo
DevicesiPhone, iPad, iPodiPhone, iPad, iPod
Requires iOS15.015.0
Further details — not scored
Size180 MB112 MB
Age rating4+4+
DeveloperBackpack GamesPixel Envision Ltd.

In-app purchases

None

Cube Flow

No in-app purchases

None

Bottom Up!

No in-app purchases

Questions

Is Cube Flow free?
Cube Flow is free to download, with no in-app purchases.
Is Bottom Up! free?
Bottom Up! is free to download, with no in-app purchases.
Do Cube Flow or Bottom Up! have ads?
Both Cube Flow and Bottom Up! show ads.

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