MJLauncher vs Echo
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
MJLauncher
This app streamlines access to games by consolidating news, server favorites, and account tools. It offers a quick launch feature for a smoother gaming experience. Enjoy a clean, dark interface designed to get you playing faster.
- Quick game launch
- Game news aggregation
- Server favorites management
- Account tools
- Dark UI theme
Read full descriptionHide full description
MJLauncher helps you jump into play with less fuss. Open MJLauncher for game news, server favorites, and account tools in one clean dark UI. With MJLauncher, launch is one tap away. MJLauncher keeps servers, news, and settings together so you play more.
Echo
Navigate a dark, underground labyrinth using only sound to perceive your surroundings. Every sound you make reveals your location to dangerous creatures. Choose wisely when to look and when to hide.
- Sonar-based perception
- Stealth and evasion gameplay
- Resource management (sound)
- Multiple enemy types
- Multiple movement speeds
- Permadeath with recovery options
Read full descriptionHide full description
You are blind. You are underground, and the way you came in is gone. Ten descents below you, there is a door that opens outward, and the only way to it is down. You cannot see. You can make a sound and listen to it come back — a pulse that races out from you, washes over whatever is there, and shows it to you for a second or two before the dark takes it again. That is your only sense. It is also the loudest thing you can do. SEEING COSTS YOU Every other game about darkness hands you a torch and asks you to ration the battery. Echo asks something sharper: the act of looking IS the act of announcing yourself. You are never punished for being in the dark. You are punished for wanting to leave it. So the question is never "where do I go". It is "do I dare look". WHAT IS DOWN THERE The Stalker is slow and patient. You can walk away from it forever — it only ever catches people who stop, and the dark is very good at making you stop. The Skitterer is faster than you can run. It cannot be outpaced, only avoided. The Sleeper does not move at all until something wakes it. Then it does. The Hollow hunts silence. Every other creature comes for you when you make noise. This one comes when you stop. And sometimes a pulse comes back with something that is not there. WHAT YOU CONTROL Three pulses — a tap for the next few metres, a sweep that lights a whole room and tells everything in it exactly where you are, and a focused ping for looking at one thing without shouting about it. Three speeds. Sneak, walk, run. Faster is louder. Walking outpaces the slow things and not the fast ones, and choosing which is the single biggest decision you make. Two close calls. Something can catch you twice, and you survive it, shaken and loud and thrown clear. The third ends the run. A spent life comes back after twenty seconds of genuine quiet — so a bad moment is recoverable, if you are willing to slow down when you least want to. GETTING OUT Ten descents down there is a door that opens outward. Reach it, and you are out, with everything you were carrying. Almost nobody will, for a long time. That is deliberate — it is the thing at the bottom of the ladder, and it is why the ladder is worth climbing. Or turn back at any point and keep what you have. That is always available, always tempting, and every descent makes it more so. PLAY WITH HEADPHONES Direction and distance are carried in the audio. Without them, you are playing a much harder game than the one we built. No ads. Everything you can buy — DEPTH for your upgrades, colour palettes for the dark — you can also earn by playing; no purchase is required to finish, and no single pack finishes it for you. The accessibility palette is free.
Screenshots
Verdict
The clearest difference is in-app purchases: MJLauncher at none against Echo's 10. MJLauncher also leads on ratings volume (117 vs 1) and iOS requirement (13.0 vs 15.0). Echo's advantage is ads (none vs shown) and rating (4.0 vs 3.8). On price, update cadence and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Echo sells 10 one-off in-app purchases. MJLauncher asks for nothing beyond the download.
Echo holds the better App Store score, 4.0 against 3.8. That said, the two scores are not equally well evidenced: MJLauncher has 117 ratings behind it against 1, so its average is the more settled of the two.
MJLauncher ships an update fortnightly, Echo every 2 weeks. The most recent releases landed on November 6, 2026 and October 31, 2026 respectively.
| Parameter | MJLauncher | Echo |
|---|---|---|
| Price | Free | Free |
| Rating | 3.8 (117 ratings) | 4.0 (1 ratings) — better |
| Positive reviews | 12.5% of reviews | — |
| Number of ratings | 117 — better | 1 |
| Update frequency | Fortnightly | Every 2 weeks — better |
| Ads | Yes | No — better |
| In-app purchases | No — better | Yes |
| Monetization | Ad-supported — better | Free with in-app purchases |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 13.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 29 MB | 140 MB |
| Age rating | 4+ | 9+ |
| Developer | BOATTIE BALLBIN | Veratus Group Limited |
Customer experience
MJLauncher
Echo
In-app purchases
MJLauncher
No in-app purchases
Echo
- Ember Palette$0.99
- Aurora Palette$0.99
- Bone Palette$0.99
Show 7 moreShow fewer
- Abyss Palette$0.99
- Novice Pack$1.99
- Diver Pack$2.99
- Descender Pack$4.99
- Descent Cache$5.99
- Founder's Pack$6.99
- Abyssal Pack$9.99







