SkyGolf vs Lumzo Orbit
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
SkyGolf
Experience a unique arcade golf game where you aim and swing a ball up a vertical course. Navigate challenging platforms, avoid obstacles, and collect bonuses to climb as high as possible. Unlock new balls and clubs to enhance your gameplay.
- One-thumb controls
- Vertical climbing gameplay
- Obstacle-filled courses
- Daily course layouts
- Unlockable balls and clubs
- Offline play
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Sky Golf is golf played straight up. Many find Sky Golf a hard game. Easy to learn, but very hard to master. Drag anywhere on the screen — you don't have to touch the ball. Pull back to aim, further for a harder shot, release. Land on the next ledge going up. Then the next. Miss, and the run is over. That's the whole game. One thumb, no tutorial to sit through, no timers, no energy, nothing to wait for. HOW HIGH DOES IT GO There's no finish line. The ledges keep coming, the ground falls away, and somewhere past the clouds the sky turns dark and you start climbing past the moon. Most people never see it. The ones who do usually can't tell you how they got there. EARN YOUR KIT Every run pays out in coins, and coins buy balls, clubs and trails — over sixty of them. A better club hits further and shows you more of the shot before you take it. A better ball grips the green instead of skidding off it. Trails are pure vanity and worth every coin. A NEW COURSE EVERY DAY One seeded course, the same one for everybody, reset at your midnight. Four score bands to clear, three missions, and a streak that's genuinely annoying to lose. A FAIR WARNING This game is hard. Most runs end early, and they'll keep ending early for a while. That's the design, not a difficulty curve waiting to flatten out. The one thing it never does is cheat you. The ball goes exactly where you sent it, at exactly the power you gave it — so every miss is one you can do something about. If you want a game that lets you win, this isn't it. If you want one where getting better is the entire point, it might be. NO NONSENSE - Plays offline, on a plane, in a tunnel - No account, no login, no email - No ads - Nothing is time-gated and nothing nags you to come back Built by one person. The feedback form in the game comes straight to me.
Lumzo Orbit
Embark on a one-tap arcade adventure across an endless universe. Time your launches to catch shifting planets and climb the leaderboards. Collect in-game currency to unlock new character skins and customize your journey.
- Simple one-tap controls
- Endless score-chasing gameplay
- Random planets and obstacles
- Collect Lumzites
- Unlock character skins
- Daily challenges and achievements
- Game Center leaderboard competition
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Launch Lumzo from planet to planet in a fast, one-tap arcade challenge. Time each launch, catch the next orbit, and keep climbing through an endless universe of shifting planets. Every run is different, and one missed jump can end your journey. FEATURES • Simple one-tap controls • Endless score-chasing gameplay • Random planets and special obstacles • Collect Lumzites during each run • Unlock character skins and orbit trails • Discover secret skins through hidden Easter eggs • Complete daily challenges and achievements • Compete on the Game Center leaderboard • Original music, sound effects and haptics Easy to learn, hard to master. How far can you take Lumzo?
Screenshots
Verdict
The clearest difference is in-app purchases: Lumzo Orbit at none against SkyGolf's 10. Lumzo Orbit also leads on update cadence (every 4 days vs every 2 weeks) and review sentiment (100% vs 87%). SkyGolf's advantage is ads (none vs shown) and ratings volume (131 vs 1). On price, rating, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. SkyGolf sells 10 one-off in-app purchases. Lumzo Orbit asks for nothing beyond the download.
On the App Store both sit at effectively the same score — 4.9 for SkyGolf against 5.0 for Lumzo Orbit. That said, the two scores are not equally well evidenced: SkyGolf has 131 ratings behind it against 1, so its average is the more settled of the two. Written reviews are what separate them: 87% of SkyGolf's written reviews are positive against 100% of Lumzo Orbit's.
SkyGolf ships an update every 2 weeks, Lumzo Orbit every 4 days. The most recent releases landed on November 10, 2026 and November 6, 2026 respectively.
| Parameter | SkyGolf | Lumzo Orbit |
|---|---|---|
| Price | Free | Free |
| Rating | 4.9 (131 ratings) | 5.0 (1 ratings) — better |
| Positive reviews | 87.1% of reviews | 100.0% of reviews — better |
| Number of ratings | 131 — better | 1 |
| Update frequency | Every 2 weeks | Every 4 days — better |
| Ads | No — better | Yes |
| In-app purchases | Yes | No — better |
| Monetization | Free — better | Ad-supported |
| Devices | iPhone, iPad — better | iPhone |
| Requires iOS | 17.0 | 16.4 — better |
| Further details — not scored | ||
| Size | 36 MB | 13 MB |
| Age rating | 4+ | 12+ |
| Developer | Denis Zernov | Tobias Larsen |
Customer experience
SkyGolf
Lumzo Orbit
In-app purchases
SkyGolf
- 100 Aces$1.99
- 120 Aces$2.99
- Remove Ads$2.99
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- 300 Aces$4.99
- 800 Aces$9.99
- 700 Aces$9.99
- 1 800 Aces$19.99
- 1600 Aces$19.99
- Double Coins Forever$34.99
- 5 000 Aces$49.99
Lumzo Orbit
No in-app purchases









