Comparison

HAUNT vs Bubble Swing

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

HAUNT

Control a runner, leaving behind ghost replicas of your past movements. Avoid your own ghosts while collecting orbs to increase your score. Power-ups and strategic movement are key to survival.

Highlights
  • Outrun yourself with ghost replicas
  • Collect orbs to spawn ghosts
  • Power-ups: Shield, Purge, Invincibility
  • Earn Nerve for free Purges
  • Daily Challenges and Goals
  • Shareable run recordings
Features
Read full description

Every orb you grab releases a GHOST that retraces the exact path you just moved — a recording of your own last moves, looping forever. The ghosts are YOU. Your score is how many of your past selves are hunting you at once. Move clean lines, because messy paths come back as deadlier ghosts. One thumb. Drag anywhere to move. That's the whole control scheme — and it goes deep. • OUTRUN YOURSELF — every point spawns another you. Greed makes it harder. • POWER UP — grab a Shield to survive a hit, a Purge to clear the crowd, or Invincibility to EAT the ghosts Pac-Man style for big points. • EARN NERVE — skim close to your own ghosts to charge a free purge. Bravery is rewarded. • DESCEND THROUGH DEPTHS — the deeper you go, the faster your past selves chase you. • DAILY CHALLENGE — everyone plays the same board each day. Chase the streak. • DAILY GOALS — fresh objectives every day. • SHARE YOUR RUN — one tap turns your swarm of past lives into an image to share. No accounts. No ads. No tracking. Just you versus every version of you.

About

Bubble Swing

Features
Read full description

Bubble Swing: Extreme is a fun physics puzzle game for all ages - a bubble shooter where timing, not aiming, decides everything. You don't aim. You let go. A bubble hangs from a crane on a swinging chain. It is moving before you touch the screen and it will keep moving after. Swipe to cut, and everything that happens next was decided in the instant you chose - the speed it had, the angle it was travelling, the wall it will glance off on the way down. Cut a moment early and it falls short. A moment late and it sails past. There is no aiming line, no dotted arc, no second chance. There is a pendulum and there is your timing, and the whole game lives in the gap between them. THE PILE GROWS THE WRONG WAY Forget everything a bubble shooter taught you. Here the bubbles stack up from the floor, and they hang off it - cut a group's last link to the ground and the whole cluster tears away and falls out of the level. Learn to read the pile from underneath and you can drop half a board with one bubble. AND IT IS COMING FOR YOU A crane is winching the whole platform upward, one row at a time, toward a line you must not cross. You get a warning: a few seconds of the pile shuddering before it lifts. A few seconds to find a shot, or to spend something. SIX THINGS TO SPEND A bomb that clears everything it touches. A saw that shears straight through the pile and keeps falling. Electricity that leaps between neighbours whatever their colour. A teleport that hunts every bubble sharing a colour with what it lands against. A one-ton weight that slams the platform back down a row. And a sniper scope that masks the screen to a single hole you walk across the board by tilting the phone. HUNDREDS OF BOARDS, AND THEY ARE NOT RANDOM They were drawn. Flags, fruit, faces, mosaics, geometry, and one board with a hungry mouth left open, waiting to be fed. Every one of them is a picture before it is a puzzle, and every one can be taken apart if you find the right thread to pull. Reach the end and the game does not stop. It folds back and keeps counting, and the number on your screen keeps climbing. ALSO INSIDE - Game Center leaderboard and achievements, several of them genuinely hard - Tilt controls for the scope and the parachute - Picks up exactly where you left off, even if the app was closed mid-swing - Universal - iPhone and iPad Bubble Swing: Extreme - a fun, fast puzzle game built on physics, timing, and a pile that will not wait. Easy to pick up, hard to put down.

Screenshots

HAUNT4 screens
Bubble Swing4 screens

Verdict

The call

The clearest difference is in-app purchases: HAUNT at none against Bubble Swing's 4. Bubble Swing's advantage is device support (3 vs 1) and iOS requirement (13.0 vs 16.4). On price and ads there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Bubble Swing sells 4 one-off in-app purchases. HAUNT asks for nothing beyond the download.

Scorecard3 real differences · 5 level
HAUNT versus Bubble Swing: the parameters behind the verdict, then further details
ParameterHAUNTBubble Swing
PriceFreeFree
Rating5.0 (1 ratings) — better—
Number of ratings1 — better—
AdsNoNo
In-app purchasesNo — betterYes
MonetizationFree—
DevicesiPhoneiPhone, iPad, iPod — better
Requires iOS16.413.0 — better
Further details — not scored
Size29 MB21 MB
Age rating4+4+
DeveloperSam PillingElad Ben Refael

In-app purchases

None

HAUNT

No in-app purchases

4 purchases

Bubble Swing

One-time4
  • Mini Pack$0.99
  • Ultra Pack$1.99
  • Extreme Pack$3.99
Show 1 more
  • WOW Pack$9.99

Questions

Is HAUNT free?
HAUNT is free to download, with no in-app purchases.
Is Bubble Swing free?
Bubble Swing is free to download, with in-app purchases available.
Do HAUNT or Bubble Swing have ads?
Neither HAUNT nor Bubble Swing shows ads.

Other comparisons