SugarGrip vs Cube
Price, ratings, monetisation and update history for both apps, side by side โ with what reviewers say about each.
SugarGrip
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Most sugar apps want you to quit. SugarGrip helps you stay in control instead. Cutting sugar out entirely is unrealistic for most people, and the all-or-nothing framing is exactly what makes one biscuit feel like a ruined week. SugarGrip is built on the opposite idea: you decide how much sugar fits your life, and three things keep you in that zone โ a log that takes seconds, real help the moment a craving hits, and a picture of your own habits that gets sharper every week. LOGGING THAT TAKES SECONDS One tap logs a treat. No food database, no barcodes, no grams to look up. The unit is a treat โ one sweet moment โ because the point is awareness, not nutritional accounting, and an app you have to fight is an app you stop opening by Thursday. You count up toward a daily allowance you set yourself, instead of down from zero. Add a category, a note or a photo if you feel like it. Or don't โ one tap is a complete entry. CRAVING SOS The moment a craving hits is the moment that matters. One tap opens the SOS: a breath, then three doors. โข Ride it out โ most cravings pass within ten minutes โข Downsize it โ a smaller version, on your terms โข Have it โ if it fits your day, it fits Every door is a win. Choosing the treat on purpose is a completely different act from reaching for it on autopilot, and SugarGrip treats it that way. YOUR PATTERNS, FROM YOUR OWN LOG Everything you log builds a picture nobody else has: โข Which day of the week is really your big one โข What you actually reach for most โ drinks, snacks, dessert โข What sets your cravings off: stress, boredom, tiredness, the clock โข When they hit, and how far the intensity falls when you ride one out It describes, it never lectures โ no targets you're missing, no trend line pointed the wrong way. You can't consciously choose around a pattern you can't see, and seeing yours is what moves the decision upstream of the reach. NOTHING YOU DO BREAKS ANYTHING There are no "days clean." No red screens. No broken-streak punishment. Logging a treat earns XP, because noticing is the behaviour worth building. Going over your allowance earns XP too. The streak counts days you stayed aware, and it's designed to survive a slip โ because the week after a slip is the week that actually decides whether a habit changes. A PLAN THAT BENDS Set your own daily allowance. Mark cheat days ahead of time with a higher one โ a birthday, a Friday, a holiday. Planned indulgence is part of control, not a failure of it. The calendar shows the whole picture at a glance: days in control, clean days, cheat days, and the days you went over โ all in the same non-judgmental language. PROGRESS THAT MEANS SOMETHING XP, levels and titles that track the skill you're actually building. Level 7 is called "Pausing," because a beat between the want and the reach is the whole game. SugarGrip is a habit-awareness tool, not a medical or nutrition service, and it does not provide health advice.
Cube
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Sugar isn't a willpower problem. It's a habit with a schedule โ the 3pm dip, the thing after dinner, the drink you stopped tasting years ago. Cube shows you that schedule, then helps you break it. YOUR SUGAR, IN CUBES YOU CAN COUNT One cube is 4 g of sugar. Cube turns what you eat into a number you can picture, including the sugar hiding in sauces, bread, yoghurt and cereal. Most people are shocked by day one. A DAILY BUDGET THAT SHRINKS Choose cold turkey or eased. In eased mode you set where the budget opens โ five cubes a day, or twenty, your call โ and it shrinks 15% a week until you land inside the daily limit the WHO and the American Heart Association actually publish. PANIC MODE, FOR THE MOMENT IT HITS A craving peaks and passes in about three minutes. Hit the emergency button, breathe through the timer, and get a swap for the exact thing you're craving โ gummies, chocolate, soda, whatever your weak spot turns out to be. SCAN A BARCODE OR THE LABEL ITSELF Point the camera at a barcode and Cube reads the sugar. Or photograph the nutrition panel and it reads the figure straight off the packet, on your device. Or pick from 428 everyday foods, portions and brands included. PORTIONS YOU CAN SET Drinks in millilitres, chocolate in squares. Log 500 ml instead of a 330 ml can, or three squares instead of a whole bar โ the cubes follow. EVERYTHING YOU LOG, KEPT A history grouped by day with the time of every entry, and a search box for the moment you can't remember whether you already counted that coffee. STREAKS, MILESTONES AND A CUBE THAT'S ROOTING FOR YOU Days clean, cravings beaten, cubes avoided. Sixteen mascot poses to unlock and six milestones, each with a check-in that asks how you actually feel โ energy, sleep, skin, cravings. BUILT TO STAY PRIVATE No account. No sign-in. Everything you enter stays on your phone, and we hold no copy of it. โ Cube is a habit app, not a medical device. Nothing in it is a diagnosis, a treatment or medical advice. If you have a condition affecting your diet โ including diabetes or an eating disorder โ talk to a doctor before changing how you eat. SUBSCRIPTION Cube requires a subscription. Payment is charged to your Apple Account at confirmation of purchase. It renews automatically unless cancelled at least 24 hours before the end of the current period. Manage or cancel in iOS Settings โ Subscriptions. Terms of Use: https://sites.google.com/view/cube-quit-sugar-addiction/terms-of-service Privacy Policy: https://sites.google.com/view/cube-quit-sugar-addiction/privacy-policy
Screenshots
Verdict
The clearest difference is in-app purchases: SugarGrip at none against Cube's 2. SugarGrip also leads on update cadence (weekly vs monthly). On price, ads, device support and iOS requirement there is nothing between them.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Both are free to download. Cube sells 2 in-app purchases, starting at $4.99 per 7 days. SugarGrip asks for nothing beyond the download.
SugarGrip ships an update weekly, Cube monthly. The most recent releases landed on October 15, 2026 and October 25, 2026 respectively.
| Parameter | SugarGrip | Cube |
|---|---|---|
| Price | Free | Free |
| Update frequency | Weekly โ better | Monthly |
| Ads | No | No |
| In-app purchases | No โ better | Yes |
| Devices | iPhone | iPhone |
| Requires iOS | 17.6 | 17.0 โ better |
| Further details โ not scored | ||
| Size | 25 MB | 18 MB |
| Age rating | 4+ | 4+ |
| Developer | Tristan Stampfler | Olga Afanaseva |
In-app purchases
SugarGrip
No in-app purchases
Cube
- Cube Weekly$4.997 Days
- Cube Yearly$29.991 Year









