Germ Squad vs Skycatching
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Germ Squad
A unique puzzle game where you launch capsules that float upwards to match colors and pop germs. Plan your strategy from the top down with special abilities and challenging levels. Enjoy daily challenges and an endless mode.
- Floating capsules that rise
- Top-down strategy planning
- 40 sectors across 8 worlds
- Six unique specialists with skills
- Daily challenges and endless mode
- Offline play
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Germ Squad is a capsule-popping puzzle game with a twist: your capsules FLOAT. Launch two-tone capsules up into the petri dish, line up three or more of a color, and pop every germ before your supply runs out. FLOAT, STEER, POP — Drag to steer, tap to rotate, flick up to launch. Capsules rise instead of fall, and loose halves drift upward, so you plan your chains from the top down. 40 SECTORS, 8 WORLDS — From Meadow Dish to Deep Lab. Ice, bubbles, crates, fins, and poppers keep every board fresh. Earn up to three stars per sector. SIX SPECIALISTS — Recruit Dr. Pip, Dr. Frost, Dr. Ray, Dr. Volt, Dr. Lux, and Dr. Brick. Popping germs charges their skill: a 3x3 blast, an ice-shattering flash, prism capsules, and more. DAILY CHALLENGE — One fresh dish every day, the same board for everyone. Build a streak and earn bonus coins. BOOSTERS AND ENDLESS MODE — Spend coins on pre-stage boosters, then test your stamina in Endless mode with rising waves. • Free to play, with optional ads and purchases • Remove ads forever with a single purchase • Works offline — no account, no sign-up required • Original music and art, made for quick sessions Clear the colony. Save the dish. Join the Germ Squad!
Skycatching
Explore the real night sky from your location. Catch stars and planets to build your fleet, upgrade your equipment, and defend your constellations from intruders. Enjoy a unique astronomical adventure that works anytime, anywhere.
- Real-time sky simulation
- Star and planet catching mechanics
- Fleet building and upgrades
- Constellation defense
- Custom constellation drawing
- Offline play
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The sky in Skycatching is the real sky above you, right now. It's calculated from 119,625 stars, the planets, the time and where you're standing. Point your phone at the ceiling and the stars are still there, in the right place. Aim at a star and press when the marker hits the zone. That's a catch. Every catch earns fragments. Upgrade your optics and fainter stars get easier. Or build a cannon for the raiders that cross the sky. Every star you catch joins your fleet. Its strength comes from how much light it really gives off, so Deneb beats Sirius. When an intruder takes one of your constellations, pick five stars and win it back. Six final bosses are waiting at the end. Three times a week, a tournament: everyone fights the same boss with the same stars. Break its shield to ready your squad's trick, and climb the Game Center leaderboard. Catch both ends of a line and it lights up. Orion builds itself over a few nights. You can also draw and name your own. Fly to any star. Tap "fly there" and travel to it past the real stars on the way. Up close it has the surface its kind of star has, and the dozen that have actually been imaged, like Betelgeuse, are drawn as they were found. Then see the planets known to go round it, beside our own. Don't want the game? Switch to Sky mode and one press logs a star. Everything you log counts if you start playing later. Works at noon, indoors and under clouds. No account, no ads, nothing to buy. Your location never leaves your phone. Game Center is optional.
Screenshots
Verdict
The clearest difference is in-app purchases: Skycatching at none against Germ Squad's 3. Skycatching also leads on ads (none vs shown). Germ Squad's advantage is device support (3 vs 1) and iOS requirement (15.0 vs 17.0). On price, rating and ratings volume there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Germ Squad sells 3 one-off in-app purchases. Skycatching asks for nothing beyond the download.
On the App Store both sit at effectively the same score — 5.0 for Germ Squad against 5.0 for Skycatching. Both are backed by a comparable volume of ratings — 1 and 1 respectively.
| Parameter | Germ Squad | Skycatching |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) | 5.0 (1 ratings) |
| Positive reviews | — | 100.0% of reviews |
| Number of ratings | 1 | 1 |
| Update frequency | — | Every 3 days |
| Ads | Yes | No — better |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Free — better |
| Devices | iPhone, iPad, iPod — better | iPhone |
| Requires iOS | 15.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 7 MB | 13 MB |
| Age rating | 4+ | 9+ |
| Developer | John Rouda | Matej Blinka |
Customer experience
Germ Squad
Skycatching
In-app purchases
Germ Squad
- 200 Coins$0.99
- 550 Coins$1.99
- Remove Ads$2.99
Skycatching
No in-app purchases









