Barkoff vs Honest Liar
Price, ratings, monetisation and update history for both games, side by side ā with what reviewers say about each.
Barkoff
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Five bosses. Ten seconds each. One microphone. Barkoff is a single-player boss ladder for your voice. Each fight lasts eight to ten seconds and is scored on two things: how FAST you bark and how LOUD. Speed counts for more ā anyone can shout, but holding two barks a second while a dog barks back is another matter. WHAT MAKES IT HARD Volume alone will not carry you. The meter weighs your bark rate above your volume, so a fight is a rhythm test with a loudness floor. Each boss denies you one of the two axes and dares you to win the other. THE FIVE ⢠Pipsi ā small, fast, deeply annoying. Your warm-up. ⢠Turbo Bublik ā a loaf with a motor. Out-shout him; you won't out-pace him. ⢠DJ Havkins ā reads the room and adapts fastest. ⢠Baron von Gavstein ā old money, enormous lungs. Beat him on speed. ⢠MEGAHAV ā fast and loud. Good luck. Each stays locked until you beat the one before it. Medals record how convincingly you won. NO SPEECH RECOGNITION The app measures two numbers: how far a sound sits above the noise in your room, and how long it lasts. It cannot tell what you are saying and does not care what language you speak. SINGLE PLAYER, NO NETWORK No accounts, no leaderboards, no online opponents, and no network requests of any kind. Everything runs on your phone. PRIVACY The microphone is analysed live on device and discarded. Nothing is recorded, stored or transmitted. Ten seconds a fight. Your neighbours will still hear it.
Honest Liar
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Honest Liar is a one-rule falling game that never lies to you ā and still wins. Hold the left side of the screen to push left, the right side to push right. Thread the gaps between the bars to score; touch one and splat. Then night falls and the rule kicks in: LEFT IS RIGHT. Your controls flip, your brain doesn't, and a sincerely helpful narrator cheers you on as if none of this were hard. Nothing is random. Same course, same physics, same start, every run. Every death is yours, and so is every new best. ⢠One rule, told honestly, every run ⢠Day and night: controls flip when the lights go out ⢠Zero randomness ā a pure skill climb ⢠Instant restarts, runs measured in seconds ⢠A narrator who is never smug and never admits it's hard ⢠Fully playable offline, no ads, no in-app purchases ⢠English and Spanish
Screenshots
Verdict
The clearest difference is device support: Honest Liar at 3 against Barkoff's 1. Honest Liar also leads on iOS requirement (15.0 vs 18.0). On price, ads and in-app purchases there is nothing between them.
Scored on Price Ā· Rating Ā· Positive reviews Ā· Number of ratings Ā· Update frequency Ā· Ads Ā· In-app purchases Ā· Monetization Ā· Best chart rank Ā· Devices Ā· Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Barkoff | Honest Liar |
|---|---|---|
| Price | Free | Free |
| Update frequency | ā | Daily |
| Ads | No | No |
| In-app purchases | No | No |
| Devices | iPhone | iPhone, iPad, iPod ā better |
| Requires iOS | 18.0 | 15.0 ā better |
| Further details ā not scored | ||
| Size | 9 MB | 65 MB |
| Age rating | 4+ | 4+ |
| Developer | Hlib Chabanenko | Luis Falcon |
In-app purchases
Barkoff
No in-app purchases
Honest Liar
No in-app purchases









