Barkoff vs Spall Field
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Barkoff
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Five bosses. Ten seconds each. One microphone. Barkoff is a single-player boss ladder for your voice. Each fight lasts eight to ten seconds and is scored on two things: how FAST you bark and how LOUD. Speed counts for more — anyone can shout, but holding two barks a second while a dog barks back is another matter. WHAT MAKES IT HARD Volume alone will not carry you. The meter weighs your bark rate above your volume, so a fight is a rhythm test with a loudness floor. Each boss denies you one of the two axes and dares you to win the other. THE FIVE • Pipsi — small, fast, deeply annoying. Your warm-up. • Turbo Bublik — a loaf with a motor. Out-shout him; you won't out-pace him. • DJ Havkins — reads the room and adapts fastest. • Baron von Gavstein — old money, enormous lungs. Beat him on speed. • MEGAHAV — fast and loud. Good luck. Each stays locked until you beat the one before it. Medals record how convincingly you won. NO SPEECH RECOGNITION The app measures two numbers: how far a sound sits above the noise in your room, and how long it lasts. It cannot tell what you are saying and does not care what language you speak. SINGLE PLAYER, NO NETWORK No accounts, no leaderboards, no online opponents, and no network requests of any kind. Everything runs on your phone. PRIVACY The microphone is analysed live on device and discarded. Nothing is recorded, stored or transmitted. Ten seconds a fight. Your neighbours will still hear it.
Spall Field
Navigate a closing asteroid field in this first-person runner. Customize your ship, break boulders for chain reactions, and master intuitive controls. Experience immersive haptic feedback and compete for high scores.
- First-person asteroid running
- Ship customization
- Physics-based boulder destruction
- Chain reaction mechanics
- Multiple control schemes
- Haptic feedback
- Game Center leaderboards and achievements
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Spall Field is a first-person asteroid runner. Thread the gaps, break the boulders, chain the wreckage, and see how far you get before the field closes on you. Every run is different. Every run ends. CUSTOMIZE YOUR SHIP DART is fast and fragile. WEDGE is heavier and takes a hit. SAUCER turns on a coin. Pick a hull, then set its colours the way you want them. They handle differently enough to change how you fly, not just how you look. BREAK EVERYTHING Boulders come apart into shrapnel that keeps its own momentum. Catch one in a blast radius and it takes its neighbours with it — chain reactions are worth more than clean kills, if you can survive standing that close. FLY IT HOW YOU LIKE Drag to steer and tap to fire, or tilt the phone and let the ship follow your hands. Pair a controller and use the sticks. Twenty-one settings across three pages let you tune sensitivity, dead zone, motion, and the HUD until it feels right. YOU FEEL IT Distinct haptics for every impact. A pebble breaking at distance barely registers. A boulder coming apart in your face does not. GAME CENTER One leaderboard for high scores and six achievements to chase. Your scores follow you between devices. NO STRINGS No ads. No accounts. No in-app purchases. No data collection of any kind. The entire game is bundled in the app and plays with the connection off.
Screenshots
Verdict
The clearest difference is iOS requirement: Spall Field at 15.6 against Barkoff's 18.0. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Barkoff | Spall Field |
|---|---|---|
| Price | Free | Free |
| Rating | — | 5.0 (2 ratings) — better |
| Number of ratings | — | 2 — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | — | Free |
| Devices | iPhone | iPhone, iPod — better |
| Requires iOS | 18.0 | 15.6 — better |
| Further details — not scored | ||
| Size | 9 MB | 3 MB |
| Age rating | 4+ | 4+ |
| Developer | Hlib Chabanenko | Operator AI LLC |
In-app purchases
Barkoff
No in-app purchases
Spall Field
No in-app purchases









