Grainfall vs Harena
Price, ratings, monetisation and update history for both games, side by side ā with what reviewers say about each.
Grainfall
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Grainfall is a falling sand toy. Pick a material, drag across the screen, and watch it react with whatever is already there. Sand piles up and slides back down. Dig a hole and water will find it. Oil floats on top of water, and oil burns. Plants drink from standing water and creep toward it. Fire spreads, leaves ash behind, and boils water into steam that drifts up, cools off, and comes back down as rain. There is no score and nothing to unlock by playing. What you get is twelve materials that all react to each other, and the fun is working out how. Build a glass tank and fill it with acid, since glass is the one thing acid cannot chew through. Pour lava into water and it sets into stone. Light one end of a gunpowder trail and follow it along. Hit record at any point and Grainfall turns what happened into a video, with sound built from the same events you just watched. Save a world and it keeps a picture of itself in your list. Send one to a friend as a small file and it opens straight into their copy. FREE ⢠Sand, water, oil, plant, fire and wall ⢠The full simulation, running at 60fps ⢠Record and export video, with a small watermark in the corner ⢠Your world saves itself and is waiting when you come back PRO - One time purchase ⢠Six more materials: acid, glass, lava, ice, gunpowder, fireworks ⢠Video export with the watermark gone ⢠Save as many worlds as you want, name them, load them back ⢠Send worlds to friends as .grain files ⢠Four color themes ⢠Tilt gravity, so leaning your phone pours everything sideways A FEW THINGS WORTH TRYING ⢠Float oil on water and drop in a single flame ⢠Fill a glass tank with acid ⢠Pour lava into the sea and watch the steam come off it ⢠Light a gunpowder trail at one end ⢠Set off enough fireworks that the falling sparks catch your plants Every material makes its own sound. No account, no ads, nothing collected, and it all works offline.
Harena
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- 165 materials: sand, water, lava, acid, metals, gases, plants, creatures. 32 of them are made only by reaction - Grids up to 2048 x 1152, 2.36 million cells, every cell simulated - Heat: every material has a melting, boiling and ignition point, and latent heat - Reactions have a temperature window, and each one you find is logged in the codex - Four views: material, thermal, velocity and air flow - Electricity: wire, battery, diode, lamp, and heat, cold and wind sensors - Optics and magnetism: laser, mirror, prism, two magnets, pump - Wind and pressure: smoke, spores and ash are carried by the air - Creatures and vehicles, including a character you steer yourself - Six starting worlds, ten save slots, undo, pinch to zoom and pan. Landscape only, playable offline
Screenshots
Verdict
The clearest difference is in-app purchases: Harena at none against Grainfall's 1. Grainfall's advantage is ads (none vs shown). On price, device support and iOS requirement there is nothing between them.
Scored on Price Ā· Rating Ā· Positive reviews Ā· Number of ratings Ā· Update frequency Ā· Ads Ā· In-app purchases Ā· Monetization Ā· Best chart rank Ā· Devices Ā· Requires iOS
Both are free to download. Grainfall sells 1 one-off in-app purchase. Harena asks for nothing beyond the download.
| Parameter | Grainfall | Harena |
|---|---|---|
| Price | Free | Free |
| Ads | No ā better | Yes |
| In-app purchases | Yes | No ā better |
| Devices | iPhone, iPad, iPod, Mac ā better | iPhone, iPad, iPod |
| Requires iOS | 14.0 ā better | 15.0 |
| Further details ā not scored | ||
| Size | 23 MB | 84 MB |
| Age rating | 12+ | 4+ |
| Developer | John Haas | SATOSHI MAEDA |
In-app purchases
Grainfall
- Grainfall Pro$0.99
Harena
No in-app purchases









