Contour vs Pixelsynth
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Contour
This app is a unique musical instrument played by touch. It uses a visual interface where your finger's position determines the sound, offering a novel way to create drones, textures, and pads. It also functions as an AUv3 plugin for use in other music production apps.
- Touch-based sound generation
- Perceptual distance mapping
- Eleven distinct sound sheets
- MIDI input and ribbon controller
- AUv3 plugin support
- Recording functionality (Pro)
- Customizable sound sheets (Pro)
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Contour is an instrument you play by walking. Four neural decoders sit at the corners of a square. Your finger somewhere in the middle is a blend of all four, and the square is drawn as a survey sheet. The contour lines are not decoration. They come from what those four decoders actually produce, laid out so that equal distances on screen are equal perceptual distances in sound. Cross a line and the sound has changed by a measured amount. THE SHEETS Eleven of them, each a different set of four corners, each chosen by measuring the whole library rather than by ear. They are grouped by what the measurement found: BRIGHT — HEHUAN, the brightest, where all four corners hold their own. CONTRAST — BEIYIDUAN, the widest corner spread at 8.2 times. BREATH — NENGGAO, the breathiest. DEPTH — MABO, the deepest at 53 dB. RANGE — YUSHAN, the widest at 66 semitones; JIAMING, the most focused at 17. They are named after Taiwan's high mountain traverses. PLAYING IT Touch the sheet to sound it. The ribbon underneath sets pitch, or send MIDI and play it from a keyboard. Press harder and the note opens up — the contact patch of your finger is the dynamic. Hold on empty ground to drop a mark you can come back to. The readout above the ribbon tells you where you are while you are there: brightness, noise, the grid reference, the frequency. IN A HOST Contour is also an AUv3 plug-in. It runs in AUM, GarageBand, Cubasis, Logic for iPad and anything else that hosts Audio Units, with the position automatable as two parameters and the sheet recallable with your session. The plug-in draws the same map the app does, laid out for the window a host gives it. WHAT IS FREE Three sheets — BEIYIDUAN, NENGGAO and YUSHAN — with the whole instrument: the map, the ribbon, MIDI, reverb, marks, and the plug-in. No time limit and no account. CONTOUR PRO A single purchase, once, unlocks: • All eleven sheets • Recording, straight to a file • The envelope panel — attack, decay, sustain, release • Composing sheets of your own from the library, 4,845 combinations of four corners, with the map baked for the pitches they share Requires iOS 16 or later. iPhone and iPad.
Pixelsynth
This app transforms musical input into a vibrant visual experience, allowing users to see and shape their sound in real-time. It offers a playful and immediate way to create music, with all controls and feedback displayed on a single screen. Designed by a Deaf musician, it prioritizes visual feedback as an integral part of the instrument.
- Real-time visual sound shaping
- Interactive 16-pad grid
- Adjustable waveforms, filters, and envelopes
- LFO, delay, and reverb effects
- AUv3 instrument compatibility
- Offline functionality
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Make a sound in seconds—and shape it while it plays. Pixelsynth turns taps, drags, melodies, and chords into a colorful instrument you can understand by watching it. Everything you play lives on one screen. Touch a note and start exploring. FROM THE DEVELOPER OF PIXELBOOP Pixelsynth is a new visual instrument from the maker of Pixelboop. Both apps share a love of playful grids, immediate feedback, and musical ideas that begin with one touch. PLAY FIRST. LEARN BY WATCHING. Sixteen pads invite you to find a melody, hold a chord, or strum across the screen. Notes light up as you play, and every sound control moves in front of you. You can see what each gesture is doing while you hear the result. SHAPE THE SOUND LIVE • Switch waveforms to change the character of your sound. • Sweep the filter from bright and open to soft and focused. • Shape attack, decay, sustain, and release for crisp plucks, swelling notes, and long tails. • Add motion with LFO, repeating echoes with delay, and depth with reverb. Each control is a colorful tank. Touch higher or lower inside it to set the value directly. Values in the upper half stay where you leave them; notes in the lower half drain away after you lift. It feels immediate because the picture and the sound follow the same gesture. MADE TO BE SEEN Created by a Deaf musician, Pixelsynth treats visual feedback as part of the instrument. The entire musical surface is drawn on a 40 by 24 pixel grid—just 960 pixels—so every control stays visible and every change has a visual response. PLAY IT YOUR WAY Open Pixelsynth as a standalone instrument on iPhone or iPad, or load the included AUv3 instrument in a compatible iOS music host. Your host can send MIDI notes and save the instrument state with your project. A compatible host is available separately. FREE TO EXPLORE No account. No in-app purchases. No third-party ads. The instrument works offline. The standalone app may occasionally show developer news or an introduction to Pixelboop, which you can close immediately. Pixelsynth does not track you or collect the music you play. Open it. Touch a note. See where it takes you.
Screenshots
Verdict
The clearest difference is rating: Pixelsynth at 5.0 against Contour's 4.0. Pixelsynth also leads on in-app purchases (none vs 1). On price, ratings volume, update cadence and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Contour sells 1 one-off in-app purchase. Pixelsynth asks for nothing beyond the download.
Pixelsynth holds the better App Store score, 5.0 against 4.0. Both are backed by a comparable volume of ratings — 2 and 3 respectively.
Contour ships an update weekly, Pixelsynth every 9 days. The most recent releases landed on October 14, 2026 and October 11, 2026 respectively.
| Parameter | Contour | Pixelsynth |
|---|---|---|
| Price | Free | Free |
| Rating | 4.0 (2 ratings) | 5.0 (3 ratings) — better |
| Positive reviews | 0.0% of reviews | — |
| Number of ratings | 2 | 3 — better |
| Update frequency | Weekly — better | Every 9 days |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Freemium | Free — better |
| Devices | iPhone, iPad | iPhone, iPad |
| Requires iOS | 16.0 | 16.0 |
| Further details — not scored | ||
| Size | 108 MB | 8 MB |
| Age rating | 4+ | 4+ |
| Developer | Chih Han Lin | de Bastion, Inc |
Customer experience
Contour
Pixelsynth
In-app purchases
Contour
- Contour Pro$6.99
Pixelsynth
No in-app purchases









