Run War 2D vs Ghost Shot
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Run War 2D
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Drag. Recruit. Overrun. One finger steers your squad down the road. Every gate you pick either grows your crowd or thins it, so the whole run is a chain of fast, readable choices: take the +12 on the left, or risk the wider lane on the right? Your squad fires the whole way. Pick the right gates and a handful of soldiers becomes a wall of them, tearing through everything the road puts in front of you. WHAT YOU DO - Steer with one thumb, anywhere on the screen - Choose gates that multiply and add, and dodge the ones that don't - Break through barricades, dodge rolling tires, and clear the pack at the end - Bank your coins, then decide what to spend them on WHAT YOU BUILD - FIRE RATE, DAMAGE and REVENUE, each on a five-step ladder that doubles when you fill it - Permanent soldiers who join every future run - Better weapons that arrive mid-run and re-arm the whole crowd at once Short runs. Long climb. Put it down after one level or lose an evening to it.
Ghost Shot
Test your memory and precision in this unique aiming game. Study the arena, then shoot from memory. Features 80 courses, daily challenges, and unlockable customizations. Progress is saved locally.
- Memory-based aiming
- 80 handcrafted courses
- Daily and Weekly challenges
- Unlockable customizations
- Local progress saving
- Rewarded ads for in-game currency
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Make a little magic in Ghost Shot: Moonlight Carnival. Aim, bounce and chain your way through 150 colorful puzzle levels. Free matching ghosts, break bank-shot shields, time moving gates, open cages and collect treasure keys. Optional arcade breaks appear after every five cleared levels and award boosters for the main adventure. Earn Flux as you play and spend it on Split Shot, Moon Burst and Chain Spark. Optional one-time Flux purchases and rewarded ads are available; no subscriptions or forced ads. Play the bundled campaign offline in portrait or landscape. Progress and Flux are stored on this device and do not sync between devices.
Screenshots
Verdict
The clearest difference is device support: Run War 2D at 3 against Ghost Shot's 1. Run War 2D also leads on iOS requirement (15.0 vs 17.0). On price, update cadence, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Run War 2D sells 5 one-off in-app purchases and Ghost Shot sells 3 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
Run War 2D ships an update every 3 days, Ghost Shot every 5 days. The most recent releases landed on November 10, 2026 and October 31, 2026 respectively.
| Parameter | Run War 2D | Ghost Shot |
|---|---|---|
| Price | Free | Free |
| Rating | — | 5.0 (4 ratings) — better |
| Positive reviews | — | 100.0% of reviews |
| Number of ratings | — | 4 — better |
| Update frequency | Every 3 days — better | Every 5 days |
| Ads | Yes | Yes |
| In-app purchases | Yes | Yes |
| Monetization | — | Free with in-app purchases |
| Devices | iPhone, iPad, iPod — better | iPhone |
| Requires iOS | 15.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 178 MB | 6 MB |
| Age rating | 9+ | 4+ |
| Developer | Adept Games Cezary Tabota | Tyler Seibel |
In-app purchases
Run War 2D
- 10 Gems$4.99
- No Ads$9.99
- 30 Gems$11.99
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- Starter Pack$12.99
- 100 Gems$19.99
Ghost Shot
- 1,200 Flux$0.99
- 5,000 Flux$2.99
- 12,000 Flux$5.99









