Shadow Loom vs ORDR
Price, ratings, monetisation and update history for both games, side by side โ with what reviewers say about each.
Shadow Loom
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Change the light. Shape the objects. Discover the shadow. Shadow Loom is an atmospheric puzzle and discovery game where light and shadows become the key to every mystery. Move the objects on the table, change the position of the light and reveal the hidden silhouette on the wall. Ordinary shapes can transform into something completely unexpected when the angle and lighting are just right. Every puzzle hides something waiting to be discovered. PLAY WITH LIGHT Move the light and experiment with the shadows created by the objects around you. Sometimes a tiny adjustment is all it takes to reveal the hidden shape. DISCOVER HIDDEN FIGURES Look closely at the silhouette and discover what is hiding inside it. From animals and legendary creatures to nature, structures and mysterious objects, there are many different shapes waiting to be found. BUILD YOUR COLLECTION Every discovery becomes part of your collection. Explore different categories and try to complete them all. Animals. Legends. Nature. Objects. But not everything has been revealed yet. A CALM, MYSTERIOUS ATMOSPHERE Warm lighting, dark environments, wooden textures and lo-fi music create a relaxing atmosphere designed for playing at your own pace. Shadow Loom is less about speed and more about observation, curiosity and creativity. Move a piece. Change the light. Watch the shadow. Discover what it becomes. Shadow Loom. Change the light. Bring the shadow to life.
ORDR
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ORDR is a logic puzzle you can play without reading a single word. A row of empty slots. A handful of shapes. Above them, a few rules โ not sentences, pictures: this shape sits here, this one comes before that one, these two are never side by side. Exactly one order satisfies every rule. Drag the shapes into place and find it. Then ORDR tells you something no other puzzle does: which of your moves were deduced and which were guesses. Every placement is marked green when the rules already forced it, yellow when it was right but you could not yet have known, red when it broke a rule. The line you share shows the shape of your thinking and gives nothing away. ONE PUZZLE A DAY The same puzzle for everyone, every day, with a result you can share. A CAMPAIGN THAT TEACHES BY SHOWING Two hundred levels. Every new rule arrives in a level where it is the only unfamiliar thing, easy enough to solve by looking at it. Nothing is ever explained, because nothing needs to be. ENDLESS Pick a difficulty and play as long as you like. Every level is generated on your device and proved before it is shown: exactly one answer, and not one rule that could be taken away. DIFFICULTY YOU CAN TRUST A level's difficulty is measured, not guessed: it is how many rules you have to hold in your head at once. One is read-and-place. Four is a real think. NO WORDS, NO ACCOUNT, NO NETWORK Nine kinds of rule, all drawn. The same game in every language. No sign-in, no server, nothing collected, nothing to buy.
Screenshots
Verdict
The clearest difference is ads: ORDR at none against Shadow Loom's shown. Shadow Loom's advantage is iOS requirement (15.0 vs 18.0). On price, in-app purchases and device support there is nothing between them.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Shadow Loom | ORDR |
|---|---|---|
| Price | Free | Free |
| Ads | Yes | No โ better |
| In-app purchases | No | No |
| Devices | iPhone, iPod | iPhone, Mac |
| Requires iOS | 15.0 โ better | 18.0 |
| Further details โ not scored | ||
| Size | 157 MB | 1 MB |
| Age rating | 4+ | 4+ |
| Developer | Gizem SOZER | Kaan Gunduz |
In-app purchases
Shadow Loom
No in-app purchases
ORDR
No in-app purchases









