Hallowkin vs Strayward
Price, ratings, monetisation and update history for both games, side by side โ with what reviewers say about each.
Hallowkin
Read full descriptionHide full description
Death is not the end. It is an introduction. Hallowkin is a survivors-style horde game. You move and dodge; your weapons fire themselves. Monsters pour in from every side until the ground is thick with them, and if you last long enough, the chapter's boss comes looking for you. Then comes the part no other survivors game does. BEFRIEND WHAT YOU BEAT Defeat a boss and you do not simply move on. Offer it spirit, pass its trial, and it awakens as your kin - a companion that fights beside you in every run that follows. Return to that chapter later and its finale rises again as an Echo of the friend you made. EVERY CHAPTER FIGHTS DIFFERENTLY Chapters are not reskins of one arena. The Moonlit Meadow opens wide, with room to run and nothing to hide behind. The Moonlit Road funnels the whole horde into a narrow corridor where dodging is barely an option. The Haunted Forest closes in around you and never lets go. Each one brings its own cast of monsters, its own mid-boss, and its own finale - and more chapters are on the way. KNOW WHAT IS HUNTING YOU Wisps, moonbats and goblins early. Ghouls, wraiths and grave-shades later. Somewhere in the middle, a Brute shoulders through the horde with a chest you want and a lunge you do not. BUILD A HERO THAT LASTS Level up mid-run and choose your upgrades as you go. Between runs, spend gold on permanent hero levels, awaken more kin, and stock Moon Charms so one bad run never ends a good streak. PLAY IN SHORT SESSIONS Runs last six to ten minutes. Hearts refill on their own while you are away, and clearing a chapter for the first time refills them completely. No forced ads to keep playing. No pay-to-win - everything that makes you stronger can be earned. The night is full of monsters. Some of them are going to be your friends.
Strayward
Read full descriptionHide full description
Strayward is an endless vertical-descent arcade. One thumb. Endless floors. A different face of abandonment every run. In the Forgotten City, every stray has heard the same legend โ at the very bottom there is a Door, and beyond it, a place where every stray belongs. So they descend. Through Neon Ruins, Flooded Metro, Forgotten Foundations. Floor after floor. Faster than the chase that follows. Each run picks one danger โ the Flood, the Cold, Traffic, the Dark, Hunger, Illness, Loneliness, or the Rogue Animal โ and that danger drives both the rising chase behind you and the obstacles on the floors. Floor types bias with the threat: ice on cold nights, conveyor belts under traffic, crumbling ledges when the ground itself is unwell. Pick a stray: Ash the orange cat โ a Slink that makes the chase lose ground. Patch the Shiba Inu โ a Guard invulnerability for the moments that matter. Nix the raccoon โ Scavenge pulls coins out of the bins (magnet included). Pip the pigeon โ Preen shakes off sickness, vertigo, and frostbite. One more run. Modes for every night: Normal descent, Daily with a pinned threat, Living (survive on the clock), Boss (race the Door Boss for your fastest kill), and Creative (author a challenge, share a code, or browse what others published). Personal-best toasts mid-descent. A leaderboard of strays who got further than you last night. Spend a Boss ticket in Boss mode (earn via Normal or buy for 100 coins in the shop) and you drop straight into the Door Boss fight โ bank shards on the way down, then Strike to win. Your fastest kill tops the Boss board. Free to play. Soft currency only โ every character is unlockable through play. Optional Remove Ads purchase. Downward. Homeward.
Screenshots
Verdict
The clearest difference is in-app purchases: Strayward at none against Hallowkin's 10. Strayward also leads on ads (none vs shown). Hallowkin's advantage is update cadence (daily vs every 2 days). On price, device support and iOS requirement there is nothing between them.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Both are free to download. Hallowkin sells 10 one-off in-app purchases. Strayward asks for nothing beyond the download.
Hallowkin ships an update daily, Strayward every 2 days. The most recent releases landed on October 10, 2026 and October 3, 2026 respectively.
| Parameter | Hallowkin | Strayward |
|---|---|---|
| Price | Free | Free |
| Update frequency | Daily โ better | Every 2 days |
| Ads | Yes | No โ better |
| In-app purchases | Yes | No โ better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 | 15.0 |
| Further details โ not scored | ||
| Size | 242 MB | 83 MB |
| Age rating | 12+ | 12+ |
| Developer | Glaium Inc. | Yiu Tung LAM |
In-app purchases
Hallowkin
- Handful of Moonstones$1.99
- Starter Pack$2.99
- Crescent Trove$4.99
Show 7 moreShow fewer
- Pouch of Moonstones$4.99
- Remove Ads$4.99
- Half-Moon Hoard$9.99
- Sack of Moonstones$9.99
- Full Moon Treasury$19.99
- Chest of Moonstones$19.99
- Vault of Moonstones$49.99
Strayward
No in-app purchases
Questions
Is Hallowkin free?
Is Strayward free?
Do Hallowkin or Strayward have ads?
Which is updated more often, Hallowkin or Strayward?
Other comparisons















