Trenchfront vs Any War
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Trenchfront
Lead modern tactical forces through a continuous campaign to reclaim an island. Deploy various units, manage reconnaissance, and choose specialized commanders to achieve victory. Engage in strategic battles across illustrated battlefields.
- Connected campaign with 12 missions
- Deploy infantry, vehicles, and aircraft
- Persistent reconnaissance system
- Unlockable commanders and doctrine levels
- Illustrated battlefields
- Playable without a user account
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Trenchfront – Flashpoint is a real-time tactical strategy game for iPhone and iPad. Lead the Wolfes through a modern conflict against Atlas and reclaim the island of Meridian sector by sector. A CONNECTED CAMPAIGN Fight through twelve missions that form one continuous story. Your battlefield decisions determine whether the Wolfes secure supply lines, break fortified positions and take back Meridian. CLEAR TACTICAL COMMAND Deploy infantry, vehicles, support units and aircraft across illustrated battlefields. Units advance smoothly, take up positions in trenches and engage automatically at the front. You decide the composition, timing and focus of every attack. RECONNAISSANCE THAT MATTERS Recon units reveal concealed areas and enemy forces. Vision remains active only while at least one of your recon units survives on the battlefield. Air defence protects your troops from air attacks, while your own aircraft deliver rapid strikes. COMMANDERS AND DOCTRINES Choose a commander with a distinct specialization. Unlock additional officers through campaign progress or expand your collection with purely cosmetic portraits. Five staged doctrine levels provide long-term progression without abrupt power jumps. MORE OPERATIONS Optional campaigns such as Northline Operations, Littoral Strike and Black Sky Protocol tell independent follow-up stories. They are not required to complete the full main story. FEATURES • Twelve missions in one continuous main campaign • Wolfes against Atlas • Illustrated battlefields and visible units • Infantry, vehicles, aircraft and support • Persistent reconnaissance while recon units survive • Unlockable commanders and five doctrine levels • German and English • Playable without a user account
Any War
Engage in tactical squad battles on historically accurate maps derived from real geographic data. Command units across four distinct eras, from World War II to the future, utilizing strategic movement and cover.
- Real-world terrain maps
- Four historical eras
- Tactical squad movement orders
- Offline single-player
- Real-time multiplayer
- Touch-optimized controls
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Any War puts you in command of small units fighting on real ground. Each battlefield is built from the map data of an actual place, so the ridgeline, the hedgerow and the river crossing you are fighting over are the real ones. You give orders to squads, tanks and guns: move, run, sneak, charge, lay smoke, dig in, set an ambush, call in armor. Cover and terrain decide the fight more than numbers do. Squads spread their fire, most shots miss, and men who are pinned down stay down. When the lines meet in the older wars, they fight hand to hand, man against man. Six battles are free and play offline: Brecourt Manor, Carentan and Bastogne in 1944, Gettysburg in 1863, Chateau Gaillard in 1204, and Kestrel Ridge in the far future. Two players can also fight each other online through Game Center. Clash of Eras is an optional purchase that puts two different wars on the same field: knights against a tank, a Civil War musket line against a strike team from the future. The older army arrives in greater numbers and carries fire pots and powder charges that can burn out a tank that comes too close. Your first clash battle is free. Anywhere on Earth is a second optional purchase. Search or pan to any real place, frame the ground, and fight over it in any era, with its buildings, woods, roads and hedges pulled from OpenStreetMap. Try it free for 7 days; nothing is charged automatically. Currahee is a third optional purchase: a campaign that follows E Company, 506th Parachute Infantry, through nine missions and a bonus, from Normandy to Holland, Bastogne and Haguenau. Your losses carry over, and each mission ends with a debrief and its sources. The first mission is free. A short guided training battle teaches the controls. Every purchase is one-time. There is no subscription.
Screenshots
Verdict
The clearest difference is review sentiment: Trenchfront at 100% against Any War's 50%. Trenchfront also leads on rating (5.0 vs 4.6). Any War's advantage is ads (none vs shown) and ratings volume (11 vs 2). On price, update cadence, in-app purchases and monetization model there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Trenchfront sells 10 one-off in-app purchases and Any War sells 5 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
Trenchfront holds the better App Store score, 5.0 against 4.6. That said, the two scores are not equally well evidenced: Any War has 11 ratings behind it against 2, so its average is the more settled of the two. Written reviews point the same way: 100% of Trenchfront's written reviews are positive against 50% of Any War's.
Trenchfront ships an update every 2 days, Any War every 3 days. The most recent releases landed on October 24, 2026 and October 29, 2026 respectively.
| Parameter | Trenchfront | Any War |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (2 ratings) — better | 4.6 (11 ratings) |
| Positive reviews | 100.0% of reviews — better | 50.0% of reviews |
| Number of ratings | 2 | 11 — better |
| Update frequency | Every 2 days — better | Every 3 days |
| Ads | Yes | No — better |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Devices | iPhone, iPad | iPhone, iPad, iPod — better |
| Requires iOS | 17.0 | 15.0 — better |
| Further details — not scored | ||
| Size | 46 MB | 31 MB |
| Age rating | 17+ | 12+ |
| Developer | PHILIP GRABNER | LastLap Lab LLC |
Customer experience
Trenchfront
Any War
In-app purchases
Trenchfront
- Elara Senn$1.99
- Tomas Vale$1.99
- Nia Okafor$1.99
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- Overwatch Doctrines$2.99
- Flashpoint Premium$3.99
- Littoral Strike$3.99
- Black Sky Protocol$3.99
- Northline Operations$3.99
- Frontiers Commander Collection$3.99
- Year One Collection$11.99
Any War
- 7-day Free TrialFree
- Clash of Eras$3.99
- Currahee Campaign$4.99
Show 2 moreShow fewer
- Anywhere on Earth$4.99
- War Chest Bundle$6.99









