Escapeit vs openpairs
Price, ratings, monetisation and update history for both games, side by side ā with what reviewers say about each.
Escapeit
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You can't see the maze. You can only see the few steps around you. Escapeit is a path puzzle played in the dark. Every board hides an exit somewhere out there. Tap a cell next to your route and the maze lights up a little further ahead ā then you decide, with no map and a limited number of tiles, which way to commit. Because that's the catch: every tap commits. There's no dragging a line around until it fits. Walk into a dead end and it costs a life, and you only get three. Undos and resets are counted too, and you earn them back by clearing boards. This is a puzzle about choosing carefully, not about retrying quickly. THE BOARDS ⢠Endless generated mazes ā every board is solvable by construction, and no two runs are the same ⢠Reveal-as-you-go darkness: two steps of sight around your path, four on the expert boards ⢠Size, shape and the placement of the exit are drawn fresh every time, so a difficulty is a range rather than a shape ⢠Three lives per level, plus limited undos, resets and hints you earn back by finishing levels ⢠Scored on the optimal route, not the one you walked ā wandering never pays THE LONG GAME ⢠A daily challenge: one expert maze, the same for every player, everywhere ⢠Streaks ā clear any level to keep yours alive, with a flame that changes as it grows and a calendar of every day you've played ⢠Awards across multiple collections, each paying undos, resets and hints back into your meters ⢠Nine board themes to unlock and play on ⢠Leaderboards for the daily puzzle and for your all-time score ⢠A stats screen for the whole record: levels cleared, win rate, time played by difficulty, best times and your daily results AND ⢠A short tutorial to start with, if you want one ⢠Cloud backup through Game Center ā a new phone or a reinstall picks up where you left off ⢠Light and dark themes, music and sound you can turn off ⢠Plays fully offline. There's no account to create, and sign-in is optional ā only the leaderboards and cloud backup use it ⢠No ads. No purchases. No energy timers. Quiet, unhurried, and harder than it looks.
openpairs
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A matching pairs game for young children. Cards start face down. Turn two over: if they match, they stay up; if not, they turn back. Find every pair to finish the board. No ads. No tracking. No accounts. No in-app purchases. No timers and no way to lose. openpairs never touches the network. It's just the game. You can even play it in airplane-mode. MADE FOR SMALL PLAYERS ⢠Nothing to read: every card is a simple, bright shape ⢠Pairs match by shape, not colour, so it works for colour-blind players too ⢠Big cards with plenty of space between them ⢠No timer, no score to chase, no losing ā the board simply gets finished FIVE SIZES ⢠Very Easy starts at three pairs, and Easy, Medium, Hard and Extra Hard add more ⢠The board fits your screen: an iPad shows the biggest boards, and an iPhone quietly keeps the cards large enough for small fingers ⢠Play upright or sideways, on iPhone or iPad FREE AND OPEN SOURCE openpairs is open source. Read the code, report a bug, or build it yourself: https://github.com/dannyheskett/openpairs
Screenshots
Verdict
Escapeit and openpairs are too close to call on the numbers: across 6 compared parameters ā price, update cadence, ads and in-app purchases among them ā neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.
Scored on Price Ā· Rating Ā· Positive reviews Ā· Number of ratings Ā· Update frequency Ā· Ads Ā· In-app purchases Ā· Monetization Ā· Best chart rank Ā· Devices Ā· Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Escapeit ships an update every 2 days, openpairs every 4 days. The most recent releases landed on November 6, 2026 and October 31, 2026 respectively.
| Parameter | Escapeit | openpairs |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 2 days ā better | Every 4 days |
| Ads | No | No |
| In-app purchases | No | No |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 | 15.0 |
| Further details ā not scored | ||
| Size | 28 MB | 1 MB |
| Age rating | 4+ | 4+ |
| Developer | Alexandru Dani | Daniel Heskett |
In-app purchases
Escapeit
No in-app purchases
openpairs
No in-app purchases
Questions
Is Escapeit free?
Is openpairs free?
Do Escapeit or openpairs have ads?
Which is updated more often, Escapeit or openpairs?
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