Coil vs Recursion by folina
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Coil
This app simulates the physical behavior of spring reverb tanks, offering two distinct spring types and interactive "hit" features. Control mix, tone, and dwell for unique sonic textures, with an optional amp stage for added grit. It functions as a standalone app or AUv3 plugin.
- Physically simulated springs
- Two distinct spring tank personalities (Long & Short)
- Interactive 'hit' function for metallic chaos
- Adjustable Mix, Tone, and Dwell controls
- Integrated amp stage with presence and grit
- AUv3 plugin and standalone app support
- MIDI learn for all controls
Read full descriptionHide full description
Coil brings the character of spring reverb into a compact, playable pedal. TWO TANKS Choose LONG for spacious, wobbling tails or SHORT for a tighter, brighter response. TWO ENGINES A uses physical spring modeling. B offers a lower-CPU vintage spring sound. Both follow the TANK switch. KICK THE TANK Tap the pedal body to strike the physical springs. You can also trigger Kick from your host, MIDI CC 83, or MIDI notes; velocity controls strike strength. THREE KNOBS DWELL sets decay, TONE shapes brightness and high-frequency damping, and MIX blends your dry signal with the reverb. CLEAN OR AMP Use the dedicated CLEAN / AMP switch to add the built-in amp stage. The lamp and artwork show the amp state. PLAY YOUR WAY Use Coil as an AUv3 audio effect in a compatible host or as a standalone app with an audio interface. The MUTED/LIVE control provides quick access to input muting. The in-app scroll guide explains controls and MIDI mappings. One purchase for Mac, iPad and iPhone.
Recursion by folina
Read full descriptionHide full description
Recursion is a delay and feedback effect built around inherited mutation. In a conventional delay, a sound repeats. In Recursion, it evolves. Each generation passes through a changing recursive system before becoming the source for the next. Timing drifts. Memories smear together. Sudden tears disturb the signal. Those disturbances are then inherited by everything that follows. The result can move from subtle animated echoes and strange doubling to deteriorating rhythmic patterns, unstable ambient spaces, and dense halls of increasingly distant memories. Seven controls keep the process immediate. Memory determines the spacing between generations. Recursion determines how deep the family tree grows. Decay determines how long those generations survive. Smear, Drift, and Tear determine how faithfully—or badly—the signal remembers its past. Recursion isn't designed to be a perfectly behaved delay. It's designed to remember. Incorrectly. Features: Self-mutating recursive delay and feedback processing Each generation inherits changes from the generation before it Independent control over recursive depth, memory spacing, and decay time Continuous bounded drift and instability Smearing that transforms distinct echoes into evolving washes Tear events introduce abrupt mutations into the recursive history From subtle animated echoes to deeply unstable feedback structures Designed for drums, synths, guitars, vocals, sound design, and ambient processing. -------------------------------------------------------------------------------------- Behavior Note: Recursion is intentionally less predictable than a conventional delay. At high Mix settings, more of the immediate dry attack is replaced by the delayed recursive signal. Short sounds may therefore seem quieter as Mix approaches fully wet. Around 50% Mix is recommended when you want to preserve the original attack. Recursive processing can also produce occasional abrupt transient or crackle-like textures as generations mutate and interact, particularly with sustained material, aggressive settings, or parameter movement. These behaviors are part of Recursion's unstable character.
Screenshots
Verdict
The clearest difference is price: Coil at $0.99 against Recursion by folina's $2.99. Coil also leads on ratings volume (3 vs 1). On rating, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Coil costs $0.99 and Recursion by folina $2.99 up front. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 5.0 for Coil against 5.0 for Recursion by folina. Both are backed by a comparable volume of ratings — 3 and 1 respectively.
| Parameter | Coil | Recursion by folina |
|---|---|---|
| Price | $0.99 — better | $2.99 |
| Rating | 5.0 (3 ratings) | 5.0 (1 ratings) |
| Number of ratings | 3 — better | 1 |
| Update frequency | Fortnightly | — |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | — |
| Devices | iPhone, iPad, iPod, Mac — better | iPhone, iPad, iPod |
| Requires iOS | 15.0 | 15.0 |
| Further details — not scored | ||
| Size | 75 MB | 15 MB |
| Age rating | 4+ | 4+ |
| Developer | Joshua Rideout | Jeremy Phillips |
In-app purchases
Coil
No in-app purchases
Recursion by folina
No in-app purchases









