WaveMachine at Home vs Pocket Experiments Science Lab
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
WaveMachine at Home
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This app is a waveform simulation tool that allows you to intuitively control and observe physical phenomena such as wave propagation, reflection, and superposition (interference) right on your smartphone. You can experience the wave behaviors found in physics textbooks by actually moving them with your own fingertips. 【Key Features】 - Intuitive Wave Generation Simply swipe up and down on the edge of the screen to create pulse waves of any shape and size. - Versatile Boundary Conditions You can set the left and right ends to "Fixed End" (wave reflects inverted), "Free End" (wave reflects upright), or "No Reflection" (wave is absorbed). - Visualization of Incident, Reflected, and Superposed Waves The app color-codes the traveling "Incident Wave," the bouncing "Reflected Wave," and the combined "Superposed Wave." You can see at a glance the exact moment waves interfere to become larger (constructive) or smaller (destructive). - Time Machine Function (Seek Bar & Frame-by-Frame) Pause the wave motion and use the seek bar to freely travel back to past waveforms. Frame-by-frame advance and rewind buttons let you carefully observe and analyze the crucial moments when waves overlap. - Simple Harmonic Motion (SHM) Mode Automatically generate beautiful sine waves with a single button. Ideal for observing continuous waves traveling at a constant period or standing waves created by reflection. - Free Customization Adjust the simulation speed, change the colors of each wave, and use the snapshot feature (which leaves a faint trace of the waveform in the background). 【Recommended For】 - Students studying wave mechanics who want to visually understand wave reflection and interference. - Educators who want to clearly explain wave motion in their classes. - Anyone who wants to relax by watching soothing, undulating waves.
Pocket Experiments Science Lab
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Twenty-six rooms. Not a workbook — a bench in each one. You set the parts out yourself, turn the knobs, and measure with the instruments. • Hang as many weights as you like anywhere along a balance beam, and even it up • Drag molecules onto the bench and see what they form • Set a magma's silica and the depth where it freezes, erupt it, then look at the rock through a hand lens and measure the grains • Stretch two strings, detune one, and listen to the beats • Drop three seismometers on a map; three circles meet at one point, and that point is the epicenter Every number is measured off the picture. Nothing here works a value out of a formula and then "checks" it against the same formula. The grains under the lens are really drawn, and their size is really measured. Turn a knob and the picture changes; when the picture changes, the numbers change with it. Every room has three steps: 1. Move it — turn one knob and watch what changes 2. Count it — line the measurement up against the formula and look at the gap 3. Check it — one question, and the reason either way Every room also has a question box. Clear it and the room moves up a tier: none → bronze → silver → gold. There are 78 questions in all. But the questions are not the main act. Playing with the bench is; a question is the detour you take when you think “wait — could I actually build that?” The topics are middle school and high school science: forces and motion, springs and buoyancy, pendulums, circuits, electromagnets, ray optics, lenses, sound, changes of state, solubility, titration, electrolysis, chemical reactions, preparing and collecting gases, the microscope, cell division, photosynthesis, flower structure, heredity, strata, rocks and volcanoes, earthquakes, and the sky. Three neighbors of science come along too: probability, logic gates and regular expressions. ADS AND THE ONE-TIME PURCHASE The app is free and shows ads: a banner along the bottom of the screen, and a full-screen ad when you open the app. All 26 rooms and all 78 questions are open from the first launch. There is exactly one in-app purchase and all it does is turn the ads off — it unlocks nothing and adds nothing. It is a single one-time purchase with no subscription (¥5,000 in Japan; the price for your country is shown in the app). Not based on, or affiliated with, any particular textbook.
Screenshots
Verdict
The clearest difference is in-app purchases: WaveMachine at Home at none against Pocket Experiments Science Lab's 1. On price, ads, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Pocket Experiments Science Lab sells 1 one-off in-app purchase. WaveMachine at Home asks for nothing beyond the download.
| Parameter | WaveMachine at Home | Pocket Experiments Science Lab |
|---|---|---|
| Price | Free | Free |
| Update frequency | — | Every 9 days |
| Ads | Yes | Yes |
| In-app purchases | No — better | Yes |
| Devices | iPhone, iPad | iPhone, iPad |
| Requires iOS | 17.6 | 17.0 — better |
| Further details — not scored | ||
| Size | 15 MB | 12 MB |
| Age rating | 4+ | 4+ |
| Developer | Satoshi Yamakawa | MIZOU, CO., LTD. |
In-app purchases
WaveMachine at Home
No in-app purchases
Pocket Experiments Science Lab
- Remove Ads$29.99
Questions
Is WaveMachine at Home free?
Is Pocket Experiments Science Lab free?
Do WaveMachine at Home or Pocket Experiments Science Lab have ads?
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