Point vs Unciv 4X
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Point
Engage in real-time strategy warfare on a global scale. Command nations, build armies from real cities, and conquer territories on an actual world map. Adapt your strategy to land, sea, and air combat.
- Real-time global map warfare
- Nation and city-based production
- Territorial conquest gameplay
- Simulated front lines
- Land, sea, and air combat
- Speed controls for gameplay
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Point War is a real-time strategy game fought on the actual world map. Pick a nation — a superpower or a single-city state — and take it to war. Real cities produce your troops, real economies fund them, and every border on screen is the real one. There is no invented continent to learn. The map is the world you already know. HOW IT PLAYS - Cities are your production. Hold more of them and your army grows faster. - Push into your neighbours, take their cities, and knock nations out of the war one by one. - The front line is simulated, not scripted: it bends where you commit force and breaks where you do not. - Land, sea and air all matter. Coastlines, deployment zones and range decide what you can reach. - Speed controls let you slow a decisive push down or fast-forward a quiet hour.
Unciv 4X
Build and lead a civilization through various eras, managing cities, researching technologies, and engaging in diplomacy or warfare. Explore, expand, exploit, and exterminate on a procedurally generated hex map. Multiple victory conditions and extensive customization options are available.
- Turn-based 4X strategy gameplay
- Empire building and city management
- Extensive technology research tree
- Multiple victory conditions
- Offline single-player and online multiplayer
- Map and game rule customization
- Mod support
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Build an empire to stand the test of time. Unciv 4X is a turn-based 4X strategy game - explore, expand, exploit and exterminate - played on a hex map that is different every game. Lead one of 34 nations from a single settler in the Ancient era to the Information era and beyond. Found and grow cities, work the land and its resources, research a tree of 80 technologies, adopt social policies, raise world wonders and command more than a hundred kinds of units on land, at sea and in the air. FIVE WAYS TO WIN • Domination: capture every rival's original capital • Science: build the Apollo Program and launch a spaceship • Culture: complete five policy branches and build the Utopia Project • Diplomacy: build the United Nations and win the vote for world leader • Time: hold the highest score when the last turn arrives MORE THAN WAR • Diplomacy: friendship, open borders, research agreements, defensive pacts, peace treaties and trades of gold, resources and even cities • City-states: befriend, protect, fund or bully dozens of city-states and complete their quests • Religion: found a pantheon, establish a religion, choose its beliefs and spread it with missionaries and prophets • Espionage: send spies to steal technology, rig city-state elections, stage coups and guard your own cities • Golden ages, great people, natural wonders, barbarians and ancient ruins YOUR GAME, YOUR RULES • Map types such as Pangaea, Continents, Archipelago, Inner Sea, Lakes, Fractal, Four Corners and Small Continents; five map sizes from Tiny to Huge, or a custom size • 8 difficulty levels and 4 game speeds, from Quick to Marathon • Options such as One City Challenge, raging or no barbarians, a turn limit and your choice of victory types • Two built-in rule sets: a base game, and an extended one with religion and espionage • Map editor: shape terrain, rivers, resources and starting locations, then play on your own maps • Mods: browse and install community mods made for Unciv PLAY YOUR WAY • Single player against AI opponents, completely offline • Hotseat: several people take turns on the same device • Online multiplayer: asynchronous turn-based games with friends, with in-game chat, through a free community server or any server compatible with UncivServer that you choose • A built-in encyclopedia explains every unit, building, technology and rule • Made for iPhone and iPad, in landscape LANGUAGES The game can be played in English and in 46 community translations. It is fully or almost fully translated into 25 of them, among them Turkish, German, French, Spanish, Italian, Portuguese, Dutch, Russian, Ukrainian, Polish, Swedish, Hungarian, Japanese, Korean, Chinese, Indonesian and Vietnamese; other languages are partly translated, with the remaining text in English. ABOUT Unciv 4X is an independent iOS adaptation of Unciv, the open-source game created by Yair Morgenstern and its many contributors and released under the Mozilla Public License 2.0. Our heartfelt thanks go to them for their work. This app is not an official release of the Unciv project. Its artwork and sounds are our own.
Screenshots
Verdict
The clearest difference is rating: Unciv 4X at 4.9 against Point's 4.3. Unciv 4X also leads on monetization model (free vs free with in-app purchases). Point's advantage is ratings volume (41 vs 10) and iOS requirement (15.0 vs 17.0). On price, update cadence, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Point sells 4 one-off in-app purchases and Unciv 4X sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
Unciv 4X holds the better App Store score, 4.9 against 4.3. Both are backed by a comparable volume of ratings — 41 and 10 respectively.
Point ships an update every 4 days, Unciv 4X every 3 days. The most recent releases landed on October 31, 2026 and October 29, 2026 respectively.
| Parameter | Point | Unciv 4X |
|---|---|---|
| Price | Free | Free |
| Rating | 4.3 (41 ratings) | 4.9 (10 ratings) — better |
| Positive reviews | — | 50.0% of reviews |
| Number of ratings | 41 — better | 10 |
| Update frequency | Every 4 days | Every 3 days — better |
| Ads | No | No |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free — better |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 15.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 161 MB | 94 MB |
| Age rating | 4+ | 9+ |
| Developer | Myou Sugihara | Ai Art Ltd |
In-app purchases
Point
- Premium Account$6.99
- 1,000 Gold$9.99
- 3,000 Gold$26.99
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- 10,000 Gold$79.99
Unciv 4X
- Remove Ads$29.99






