SkullWyke vs Wind's Passage
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
SkullWyke
Embark on a low-poly pirate adventure across a dynamic Caribbean sea. Master sailing mechanics, engage in tactical ship combat, and visit bustling ports for upgrades and crew training. Enjoy a full single-player campaign playable offline, with optional leaderboards and multiplayer.
- Low-poly pirate sailing
- Tactical ship combat
- Port management and upgrades
- Single-player offline campaign
- Optional multiplayer sessions
- Wind and weather simulation
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SkullWyke is a low-poly pirate sailing game. Take the helm, read the wind, and fight for gold on a living Caribbean sea. SAIL Trim your sails to the wind, steer by the compass, and feel the ship heel as you cut across the waves. Weather shifts the sea around you. FIGHT Trade broadsides, pick your shot, and board when the moment is right. Hull, sails, and crew all take damage — keep your ship fighting fit. PORTS Put in at Tortuga, Nassau, and Port Royal. Train your crew, refit the ship, and pick a sail colour for stealth. Open the chart and plan your next prize. PLAY YOUR WAY A full single-player campaign you can play entirely offline. Optional Game Center leaderboard if you want to post a high score. Optional multiplayer sessions with other captains. NO ADS. NO IN-APP PURCHASES. The whole game is included. Sixteen languages. Landscape on iPhone and iPad. How to play • On-screen stick: sails and helm • Fire each broadside with the cannon buttons • Dock at a port to repair, recruit, and refit Rotate to landscape — the game is built for it.
Wind's Passage
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■ Read the wind. Draw the route. Own the sea. Wind's Passage is a pixel-art sailing simulation set on the oceans of the 16th century. It starts with one rule — buy low, sell high — and grows into a fleet, a war with pirates, and a map of waters nobody has charted yet. ■ Ninety ports, one continuous sea From Lisbon to Nagasaki, ninety ports sit on a single world map. Sail up the Nile, the Tigris, the Indus, the Yellow River or the Amazon to reach inland cities; slip through a narrow strait to enter the Black Sea. The shortcuts are not marked. ■ Prices move with the world 36 trade goods plus 32 port specialities. Ports in the same region drift together, so reading one market tells you something about its neighbours. Buy in bulk and you will move the price yourself. ■ Six captains, six routes Merchant, adventurer, soldier, privateer, surveyor, treasure hunter. Different home port, different strengths, different ending. ■ Hex tactical combat With the wind behind you, you move further. Point your bow at the enemy and your guns will not bear. Choose whether to hole the hull, shred the sails, or rake the deck; close the distance for boarding or a one-on-one duel. Get lucky and you take the ship instead of sinking it. ■ Also · 7 ship classes · Navigation, combat and trade levels up to 50 · Storms, dead calms, pirates — every day drains water, food and morale · 30 discoveries hidden across the ocean
Screenshots
Verdict
The clearest difference is in-app purchases: SkullWyke at none against Wind's Passage's 4. SkullWyke also leads on update cadence (daily vs every 2 weeks). On price, ads, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Wind's Passage sells 4 one-off in-app purchases. SkullWyke asks for nothing beyond the download.
SkullWyke ships an update daily, Wind's Passage every 2 weeks. Both last shipped on October 24, 2026.
| Parameter | SkullWyke | Wind's Passage |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) — better | — |
| Number of ratings | 1 — better | — |
| Update frequency | Daily — better | Every 2 weeks |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Free | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 15.0 | 15.0 |
| Further details — not scored | ||
| Size | 93 MB | 85 MB |
| Age rating | 9+ | 12+ |
| Developer | Aleksandr Shumilov | Cheonghyun You |
In-app purchases
SkullWyke
No in-app purchases
Wind's Passage
- Novice's Purse$0.49
- Merchant's Coffer$2.99
- Admiral's Treasure Chest$3.99
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- Governor's Vault$5.99
Questions
Is SkullWyke free?
Is Wind's Passage free?
Do SkullWyke or Wind's Passage have ads?
Which is updated more often, SkullWyke or Wind's Passage?
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