Prismo vs Slitherlink Loop
Price, ratings, monetisation and update history for both games, side by side ā with what reviewers say about each.
Prismo
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Build the light. Drag glass onto the board and bend a single beam until every target burns in exactly the colour it asks for. Mirrors turn the light. Splitters send it two ways. Filters strip it to one colour. Prisms break white into red, green and blue. A spectrum shifter cycles the channels without moving the beam at all. The light re-traces live under your finger, so you see the consequence before you let go. 1,125 LEVELS THAT ALWAYS HAVE AN ANSWER Forty-five worlds, each with its own planet and its own focus. Every level is built backwards from a working light path and then replayed through the simulator before it ever reaches you, so an unsolvable puzzle does not exist here. POLARIZED GATES From world 41, boards carry fixed cells that light may only cross along one axis. A gate never blocks the solution ā it rules out every wrong route through that cell, which turns a big board from a search into a deduction. ARCADE Three lives, a clock that tightens the longer you last, and endlessly generated boards that get harder with your streak. One number to beat. A DAILY PUZZLE The same board for everyone, every day. No hints, and a streak to keep. NO STRINGS No ads. No in-app purchases. No account, no tracking, no network of any kind. The game is yours on a plane and in a tunnel. Everything in the shop is bought with Prismacoins you earn by playing. MADE TO BE PLAYABLE Colour-blind markers put a distinct shape on every red, green and blue channel. Reduce Motion is honoured throughout. Eleven languages, switchable inside the app without touching your device settings.
Slitherlink Loop
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Slitherlink ā the calm loop puzzle: draw ONE closed loop along the grid lines so that every number is satisfied. Three grid sizes, a new puzzle every day, and everything with no ads, no internet, no account. HOW IT WORKS A number in a cell tells how many of its four edges belong to the loop. Tap an edge: first it becomes a line, then a cross (definitely no line), then empty again. The puzzle is solved when exactly one closed loop satisfies every number. THREE SIZES 5Ć5 (Easy), 6Ć6 (Medium) and 7Ć7 (Hard) ā from relaxed to tricky. The app keeps track of your best time, average time and solved puzzles. DAILY PUZZLE A new loop puzzle every day with a streak counter ā a reason to come back. Every puzzle is checked by a solver before it appears and is guaranteed to have exactly one solution. BUILT FOR COMFORT Ā· Undo moves one by one Ā· Clear mistake highlighting, satisfied numbers fade out Ā· Light and dark mode, easy on the eyes at night Ā· In four languages (English, German, Spanish, French) WITHOUT ALL OF IT Ā· No internet needed ā works offline anywhere Ā· No ads Ā· No in-app purchases Ā· No account, no sign-up Ā· No data collection ā everything stays on your device BUILT FOR ONE HAND Large targets, clear feedback, calm motion, real haptics. A short guide explains it in seconds. Enjoy.
Screenshots
Verdict
The clearest difference is device support: Slitherlink Loop at 3 against Prismo's 1. Slitherlink Loop also leads on iOS requirement (15.0 vs 18.0). On price, ads and in-app purchases there is nothing between them.
Scored on Price Ā· Rating Ā· Positive reviews Ā· Number of ratings Ā· Update frequency Ā· Ads Ā· In-app purchases Ā· Monetization Ā· Best chart rank Ā· Devices Ā· Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Prismo | Slitherlink Loop |
|---|---|---|
| Price | Free | Free |
| Update frequency | Fortnightly | ā |
| Ads | No | No |
| In-app purchases | No | No |
| Devices | iPhone | iPhone, iPad, iPod ā better |
| Requires iOS | 18.0 | 15.0 ā better |
| Further details ā not scored | ||
| Size | 129 MB | 6 MB |
| Age rating | 4+ | 4+ |
| Developer | RICCARDO ROMANO | Chor Thongthip |
In-app purchases
Prismo
No in-app purchases
Slitherlink Loop
No in-app purchases









