Pixelsynth vs Julienne 2
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Pixelsynth
This app transforms musical input into a vibrant visual experience, allowing users to see and shape their sound in real-time. It offers a playful and immediate way to create music, with all controls and feedback displayed on a single screen. Designed by a Deaf musician, it prioritizes visual feedback as an integral part of the instrument.
- Real-time visual sound shaping
- Interactive 16-pad grid
- Adjustable waveforms, filters, and envelopes
- LFO, delay, and reverb effects
- AUv3 instrument compatibility
- Offline functionality
Read full descriptionHide full description
Make a sound in seconds—and shape it while it plays. Pixelsynth turns taps, drags, melodies, and chords into a colorful instrument you can understand by watching it. Everything you play lives on one screen. Touch a note and start exploring. FROM THE DEVELOPER OF PIXELBOOP Pixelsynth is a new visual instrument from the maker of Pixelboop. Both apps share a love of playful grids, immediate feedback, and musical ideas that begin with one touch. PLAY FIRST. LEARN BY WATCHING. Sixteen pads invite you to find a melody, hold a chord, or strum across the screen. Notes light up as you play, and every sound control moves in front of you. You can see what each gesture is doing while you hear the result. SHAPE THE SOUND LIVE • Switch waveforms to change the character of your sound. • Sweep the filter from bright and open to soft and focused. • Shape attack, decay, sustain, and release for crisp plucks, swelling notes, and long tails. • Add motion with LFO, repeating echoes with delay, and depth with reverb. Each control is a colorful tank. Touch higher or lower inside it to set the value directly. Values in the upper half stay where you leave them; notes in the lower half drain away after you lift. It feels immediate because the picture and the sound follow the same gesture. MADE TO BE SEEN Created by a Deaf musician, Pixelsynth treats visual feedback as part of the instrument. The entire musical surface is drawn on a 40 by 24 pixel grid—just 960 pixels—so every control stays visible and every change has a visual response. PLAY IT YOUR WAY Open Pixelsynth as a standalone instrument on iPhone or iPad, or load the included AUv3 instrument in a compatible iOS music host. Your host can send MIDI notes and save the instrument state with your project. A compatible host is available separately. FREE TO EXPLORE No account. No in-app purchases. No third-party ads. The instrument works offline. The standalone app may occasionally show developer news or an introduction to Pixelboop, which you can close immediately. Pixelsynth does not track you or collect the music you play. Open it. Touch a note. See where it takes you.
Julienne 2
This app allows users to chop, manipulate, and export audio samples. It features automatic tempo and transient detection, flexible pad-based playback, and advanced warping capabilities. Users can also split songs into stems and integrate their creations into other music production software.
- Automatic tempo and transient detection
- Tap-based chopping with snap to transient
- Pad-based sample playback
- Spin, brake, and scratch platter simulation
- Time-stretch and warp to grid
- Split songs into drums, bass, vocals, and other stems
- Export sampler projects, DAW sessions, and WAV files
Read full descriptionHide full description
Julienne is a record you can cut. Load a sample and Julienne finds its tempo and its transients on its own. Chop it where you hear it, play the chops from the pads, spin and scratch the platter with your finger, and warp anything onto a grid without touching its pitch. Then take the whole session — chops, tempo and order — into wherever you finish tracks. CHOP • Tap the waveform to lay a chop; SNAP pulls it onto the nearest transient • Nudge, trim, reverse and rearrange — a pad is a slot, not a fixed chop • GATE, NOTE and NEEDLE decide what a pad does while you hold it • LOCK CHOPS keeps your chops in place while you play them PLAY • Drag the platter to spin, brake and scratch, with the weight of a real one • 33 and 45, varispeed, reverse • Time-stretch and warp to a grid with the pitch left alone STEMS • Split any song into drums, bass, vocals and other, right on your iPhone or iPad (iOS 16 or later) • Play while it splits; mute and solo stems on the deck, and chop and export what you hear EXPORT • Sampler projects, DAW sessions and plain WAV — the export sounds like the session, because both come out of the same engine • Add your chops straight into a project on your MPC Sample's card • Everything lands in Files, or goes straight out through the share sheet CRATES • Keep records in crates, and send them between your computer and your phone over Wi-Fi PLUGIN • Julienne runs as an Audio Unit (AUv3) inside AUM, Koala, Logic and other hosts, so the deck lives in your session MIDI • Play the pads and turn the controls from any MIDI controller, wired or Bluetooth • Learn any control by moving it FREE AND PRO Julienne is free to load, chop, play and run as a plugin. One purchase, once, unlocks stems, exporting and crates — and it follows your account onto every device you sign into, phone and computer alike.
Screenshots
Verdict
The clearest difference is in-app purchases: Pixelsynth at none against Julienne 2's 1. Pixelsynth also leads on ratings volume (3 vs 1). Julienne 2's advantage is update cadence (every 4 days vs every 9 days). On price, rating, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Julienne 2 sells 1 one-off in-app purchase. Pixelsynth asks for nothing beyond the download.
On the App Store both sit at effectively the same score — 5.0 for Pixelsynth against 5.0 for Julienne 2. Both are backed by a comparable volume of ratings — 3 and 1 respectively.
Pixelsynth ships an update every 9 days, Julienne 2 every 4 days. The most recent releases landed on October 11, 2026 and October 14, 2026 respectively.
| Parameter | Pixelsynth | Julienne 2 |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (3 ratings) | 5.0 (1 ratings) |
| Number of ratings | 3 — better | 1 |
| Update frequency | Every 9 days | Every 4 days — better |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Free — better | Freemium |
| Devices | iPhone, iPad | iPhone, iPad, iPod — better |
| Requires iOS | 16.0 | 15.0 — better |
| Further details — not scored | ||
| Size | 8 MB | 143 MB |
| Age rating | 4+ | 4+ |
| Developer | de Bastion, Inc | victor borges |
Customer experience
Pixelsynth
Julienne 2
In-app purchases
Pixelsynth
No in-app purchases
Julienne 2
- Julienne 2$24.99







