Kirjo vs Lockstep
Price, ratings, monetisation and update history for both games, side by side ā with what reviewers say about each.
Kirjo
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Pour a colour onto the same colour, or into an empty vial. A vial is finished when it's full of one colour. Finish them all. Three rules ā but Kirjo plays a longer game than that. PAR IS THE TRUE MINIMUM Every level's par is proved by a complete search of its positions, not estimated. When you solve a level at par with no helpers, that's flawless ā and flawless means something real: nobody on earth can do it in fewer pours. 610 MEASURED LEVELS Six chapters, and every level in them was dealt, measured and selected. Difficulty isn't guessed ā the solver counts how many shortest routes a deal has and how often a careless line pours itself into a corner. A level with forty ways through is a warm-up. One with three is an evening. The pour budget tightens as you climb: four pours over par in the first chapter, one in the last three. The last two mix vial sizes, and the final one takes away the spare glass you had been leaning on. FAIR BY DESIGN All 610 levels are free, and nothing is withheld inside them. Helpers ā hints, extra vials, skips, continues ā are for the stuck, never the price of admission: a flawless solve hands a hint back, so the careful player never has to buy one. And a helper buys progress, never prestige ā a solve that used one counts, but it is never flawless. BUILT AROUND THE POUR ⢠Drag a run of colour and it follows your finger ā or tap-tap, your choice. ⢠When only the merging is left, the board finishes itself, at the count a careful player would have reached. ⢠A dead end says so, the moment it happens, with a free restart. The game never sells you a way out of an unwinnable rack. ⢠Undo is free and unlimited. The budget makes a finished line count; it doesn't tax thinking. ⢠Every note is synthesised as you play ā a note per unit poured, a chord when a vial completes. Your podcast keeps playing. ⢠Every square carries a stamped symbol, so the game plays the same whatever your eyes make of the colours. YOURS, EVERYWHERE Progress and helpers sync through your own iCloud. Seven Game Center achievements, strictly opt-in. Twelve languages, all of it translated. PRIVATE BY DESIGN No ads, no accounts, no analytics, no tracking. Kirjo collects nothing ā your progress lives on your device and in your own iCloud, nowhere else.
Lockstep
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Lockstep: Bead Puzzle is a calm game about moving everything at once. Swipe, and every bead on the board takes one step in that direction. A bead stops when a wall, the edge or another bead is in the way, and that's how you pull them apart. Get each bead onto its matching ring. ⢠Hand-made cards from Beginner to Expert, each checked by a solver. Par is the fewest swipes possible; match it for three stars. ⢠A Daily card, the same for everyone, with a streak to keep. Send it to a friend: they can play it straight from the link, even without the app. ⢠Endless run: puzzles get harder, and swipes over par spend your spares. ⢠Shuffle: a fresh puzzle at any difficulty, whenever you want one. ⢠Arrows, holes, and a secret deck for those who clear every Expert card. ⢠Hints that point the way without giving it away. ⢠Plays on iPhone, iPad, Mac, Apple TV and Apple Watch, with progress synced through iCloud. ⢠Game Center leaderboards and achievements. Free to play: the Daily card, the Beginner and Intermediate cards, and Beginner Shuffle. Lockstep Complete, a one-time purchase, unlocks Advanced and Expert cards, the secret deck, Endless and every Shuffle level, on all your devices and for your family. Try today's card free in your browser at lockstepgame.com. No ads. No tracking. No subscription.
Screenshots
Verdict
The clearest difference is update cadence: Lockstep at daily against Kirjo's every 3 days. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price Ā· Rating Ā· Positive reviews Ā· Number of ratings Ā· Update frequency Ā· Ads Ā· In-app purchases Ā· Monetization Ā· Best chart rank Ā· Devices Ā· Requires iOS
Both are free to download. Kirjo sells 4 one-off in-app purchases and Lockstep sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
Kirjo ships an update every 3 days, Lockstep daily. The most recent releases landed on October 29, 2026 and October 22, 2026 respectively.
| Parameter | Kirjo | Lockstep |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 3 days | Daily ā better |
| Ads | No | No |
| In-app purchases | Yes | Yes |
| Devices | iPhone, iPad, Apple TV | iPhone, iPad, Apple TV, Apple Watch ā better |
| Requires iOS | 18.0 | 17.0 ā better |
| Further details ā not scored | ||
| Size | 2 MB | 6 MB |
| Age rating | 4+ | 4+ |
| Developer | Diogo Resende Rainho | Retra LLC |
In-app purchases
Kirjo
- 10 hints$0.99
- 10 continues$1.99
- 5 skips$1.99
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- 10 extra vials$2.99
Lockstep
- Lockstep Complete$4.99





