Arrows Amaze vs Large Language Murder
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Arrows Amaze
A calming logic puzzle game where you observe arrow directions and clear paths to make them escape the board. Exercise your observation and problem-solving skills in a stress-free environment with a limited number of chances per level.
- Logic puzzle gameplay
- Arrow direction observation
- Path clearing mechanics
- Limited chances per level
- Extensive levels
- Customizable skins
- Relaxing visuals and animations
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Welcome to Arrows Amaze: Relax Puzzle! A refreshing and calming logic puzzle game designed to exercise your observation and problem-solving skills in a gentle, stress-free environment. How to Play? Observe the direction of each arrow on the board and carefully check if there are other arrows blocking its path. When the path ahead is completely clear, simply tap the arrow and it will smoothly "escape" off the board. Don't worry about hidden details—you can pinch to zoom in and out to examine the tricky layouts closely. Your goal is clear: remove every single arrow from the board in the correct order to pass each level. The Challenge: Be careful! Every level gives you exactly three chances (three water drops). If you tap an arrow with a blocked path, it counts as a mistake and costs you one drop. If you make three mistakes, the game is over. Think carefully before every single tap! Game Features: -Extensive Levels: A rich collection of cleverly designed puzzles with a steady difficulty curve, ensuring every challenge feels fresh and fun. -Customizable Skins: Visit the in-game shop to swap out unique, exciting themes, giving you a brand-new visual experience whenever you like. -Relaxing Visuals: The game features a bright and warm cream background with a clean, minimalist design free from clutter. Combined with smooth, satisfying animations, it offers a truly cozy and relaxing escape for your mind. Ready to clear your mind, one arrow at a time? Start your relaxing puzzle adventure now!
Large Language Murder
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One phone goes round the table. Everybody answers the same one-word prompt. So does an AI. Do you like AI? You will love this game. Do you hate AI? You will love this game. The rule is what makes it work: one to six words, none longer than six letters. Small enough that clever writing stops being a giveaway, big enough to be funny. COFFEE. MIDNIGHT. DENTIST. SOCK. Everybody writes, nobody sees anybody else's answer, and the cards come out shuffled. Now vote. Which one of these did a person not write? SCORING IS THE ARGUMENT Every vote your answer collects is a point — being mistaken for the AI pays. Catching it pays more, and pays only you. So the table splits between blending in and hunting, and one answer can do both. First past the line wins, and you have to get there alone. ONE TO SIXTEEN PLAYERS, ONE DEVICE No accounts, no sign-in, nothing to set up. The phone goes hand to hand and everybody types on the same keyboard. Up to eight AIs can sit at the table. OR EVERYBODY ON THEIR OWN PHONE One screen is the stage, the phones are the controllers, and on the same Wi-Fi it needs no internet. If your players are somewhere else, open the game over the internet and they join by typing four letters. TWO HUNTS, AND THEY ARE OPPOSITES SEEK is the game above: the humans vote, hunting the card no person wrote. HIDE turns it round — you are the only person in the room, the AIs are the jury, and they are hunting you. Every juror that names you costs a hit point; when they run out, so do you. BLIND is the fair one: whoever is hunted answers cold, and nobody reads anybody. PEEK always favours the hunted — in SEEK the AI reads the table first, in HIDE you read every AI answer first. Chosen on the title screen, in front of everybody. HIDE and PEEK need a live AI. Every new install gets three games of HIDE on us; after that they come with a subscription, or with an AI engine of your own. WORD GROUPS Fifteen of them, and you can tick more than one. EVERYDAY is the house deck. NATURE, SPORTS, GHOSTS, HUMOR, FAMOUS, SPACE and AMERICANA bring their own words, seven more come from the Haunted Space Hotel universe, and RANDOM deals from all fifteen at once. WHAT IS FREE AND WHAT IS NOT EVERYDAY is free forever, and it is a complete game, not a demo that stops: eighty-two prompt words, every player and AI count, and joining somebody else's game. SEEKER, a subscription, unlocks the other fourteen word groups, RANDOM, hosting a game on everybody's phones, and a live AI to play against: $4.99 a month for 5,000 AI prompts, up to 41 games of HIDE and far more of SEEK. SEEKER+ is $14.99 a month for 15,000. A DAY PASS is $1.99 for 24 hours. One person at the table subscribing is enough: everybody else joins on the free app and plays whatever that table plays. Bringing your own AI instead -- an Anthropic key, an OpenRouter key, or your own Ollama -- is ENGINEER, $0.99 a month, or $11.99 once for good. It includes no AI from us; it is for people who would rather pay their own provider. MADE WITH AI, ON PURPOSE, AND ONLY HERE Every other game we make is signed "100% Designed by Humans". Not this one: the opponent here is a real language model. The words it plays offline were written by one, chosen by us. The artwork on this page was made with AI. Being shy about that would be a strange way to sell a game about catching an AI. You need nothing to play: offline, the AI answers from thousands of lines inside the app. No adverts, ever, and we collect nothing that says who you are. A live AI is sent the prompt word and the answers on the table, nothing else. On a subscription or a day pass that passes through our server, which keeps none of it and counts only what you have used; on your own engine it never touches us. Internet play passes through a relay we run that keeps nothing. Terms of Use: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/ Made by humans and machines, together, at Haunted Space Hotel Studios.
Screenshots
Verdict
The clearest difference is in-app purchases: Arrows Amaze at none against Large Language Murder's 1. Large Language Murder's advantage is ads (none vs shown). On price, update cadence, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Large Language Murder sells 1 one-off in-app purchase. Arrows Amaze asks for nothing beyond the download.
Arrows Amaze ships an update every 5 days, Large Language Murder every 4 days. The most recent releases landed on November 11, 2026 and October 31, 2026 respectively.
| Parameter | Arrows Amaze | Large Language Murder |
|---|---|---|
| Price | Free | Free |
| Rating | 4.6 (8.4K ratings) — better | — |
| Positive reviews | 64.6% of reviews | — |
| Number of ratings | 8.4K — better | — |
| Update frequency | Every 5 days | Every 4 days — better |
| Ads | Yes | No — better |
| In-app purchases | No — better | Yes |
| Monetization | Ad-supported | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod, Mac — better |
| Requires iOS | 15.0 | 15.0 |
| Further details — not scored | ||
| Size | 133 MB | 7 MB |
| Age rating | 12+ | 12+ |
| Developer | 国华 胡 | Fossa Tracks, Inc. |
In-app purchases
Arrows Amaze
No in-app purchases
Large Language Murder
- All Word Groups + Hosting$3.99
Questions
Is Arrows Amaze free?
Is Large Language Murder free?
Do Arrows Amaze or Large Language Murder have ads?
Which is updated more often, Arrows Amaze or Large Language Murder?
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