Comparison

Raft Clash! vs Neverstill

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Raft Clash!

Features
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RAFT CLASH Build. Aim. Fire. Conquer. Raft Clash is a turn-based PvP battle game where players command their own customizable battle rafts and fight for supremacy on the open water. Every battle is a tactical duel. Your troops stand aboard your raft, each bringing different attacks and abilities to the fight. On your turn, choose your unit, line up the perfect shot, and launch a projectile toward the enemy. Judge your angle and power carefully — one well-placed hit can change the entire battle. But winning battles is only the beginning. Expand your humble raft into a powerful floating fortress, unlock new spaces for your crew, and improve your battle setup as you progress. Collect and upgrade different units to increase their power and discover new tactical combinations. Experiment with your crew, build your ideal raft, and develop a strategy that can handle whatever your opponents throw at you. With simple aiming controls, satisfying projectile combat, strategic turn-based battles, and constant raft and unit progression, Raft Clash combines skill and strategy in fast, competitive PvP matches. Expand your raft. Upgrade your crew. Perfect your aim. And sink the competition!

About

Neverstill

Pilot a drone to defend a moving train from waves of monsters. Upgrade your train cars and drone with salvaged resources to survive increasingly difficult challenges. Decide when to end a run and bank your progress, or push further for greater rewards.

Highlights
  • Drone piloting and combat
  • Train car upgrades
  • Resource management
  • Wave-based survival
  • Run banking and progression
  • Strategic car fusion
Features
Read full description

Fly the drone above the train and defend it from all the monsters trying to wreck it. The armoured cars fight on their own. But you are the thing that can support them, and you can only be in one place at a time. Fly the roof. Overcharge the car you are standing over. Stomp the boarders off the deck. Drag in the scrap and upgrade the cars and drone at the stations. TWELVE WAVES TO A TERMINUS the line asks how long you want to keep going. Pull in and bank the run, or run on into the next division, where everything that was hard is worse. There is no last stop, only the one you chose or lose. THE TRAIN Laser, mortar, tesla, shield, flak, carrier. Three of a kind in a row unlocks pierce, chain, salvo and reach. Three of a kind anywhere can instead be fused into one car a level higher, a railgun, a jericho, a gatling, which costs a single coupling instead of three. Breadth or depth. You cannot have both. THE DRONE Whatever car you hover over fires harder and faster. Scrap only magnetises to where you are. Boarders only come off under your boots. Nothing you do is free, because everything you do is somewhere else. THE STATION Goods on plinths, a board shows what a repair costs, and a lever marked DEPART sends you back out. Buy a car. Bolt a module to it. Decide what the train is for. THE DEPOT A dead run still pays. Bonds buy the shape of the next run, never power inside this one. A warranty costs thirty and buys you a single derail. After that it is percentages. WHAT IT COSTS Free is the whole game: every wave, every car, every module, the depot. A couple of the cars and modules are earned by playing rather than handed over, and none of them are for sale. The Line Pass is one optional purchase. It clears the hoardings, opens the difficulty ladder past the first line, and unlocks the deeper depot ranks. A one-time unlock, not a subscription. Nothing behind it changes the balance of a free run.

Screenshots

Raft Clash!4 screens
Neverstill4 screens

Verdict

The call

The clearest difference is ads: Raft Clash! at none against Neverstill's shown. Raft Clash! also leads on update cadence (daily vs every 3 days) and device support (3 vs 1). On price, in-app purchases and iOS requirement there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

UpkeepUpdate frequency

Raft Clash! ships an update daily, Neverstill every 3 days. The most recent releases landed on October 14, 2026 and October 3, 2026 respectively.

Scorecard3 real differences · 7 level
Raft Clash! versus Neverstill: the parameters behind the verdict, then further details
ParameterRaft Clash!Neverstill
PriceFreeFree
Rating—3.0 (2 ratings) — better
Positive reviews—100.0% of reviews
Number of ratings—2 — better
Update frequencyDaily — betterEvery 3 days
AdsNo — betterYes
In-app purchasesNoNo
Monetization—Free with in-app purchases
DevicesiPhone, iPad, iPod — betteriPhone
Requires iOS15.0 — better16.4
Further details — not scored
Size257 MB41 MB
Age rating9+12+
DeveloperGAMINICS OYUN YAZILIM VE TICARET PAZARLAMA ANONIM SIRKETIFurkan Donmez

In-app purchases

None

Raft Clash!

No in-app purchases

None

Neverstill

No in-app purchases

Questions

Is Raft Clash! free?
Raft Clash! is free to download, with no in-app purchases.
Is Neverstill free?
Neverstill is free to download, with no in-app purchases.
Do Raft Clash! or Neverstill have ads?
Neverstill shows ads; Raft Clash! does not.
Which is updated more often, Raft Clash! or Neverstill?
Raft Clash! ships an update daily, and Neverstill every 3 days. Most recently, Raft Clash! was updated on October 14, 2026 and Neverstill on October 3, 2026.

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