Comparison

wFX vs MultiComb

Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.

Head to head
About

wFX

Create custom audio effect chains with over 60 built-in effects and 220+ factory presets. Shape your sound with saturation, compression, EQ, reverbs, delays, and more. Save and load your unique FX chains.

Highlights
  • 220+ Factory preset chains
  • Over 60 built-in audio effects
  • Analog saturation and tape color
  • Classic compressors and limiters
  • EQ and analog-style filters
  • Multiple reverb and delay types
  • Save and load custom FX chains
Read full description

Includes 220+ Factory preset chains + more than 60 built-in FX: - Analog desk-style saturation, tape color - Classic comps and limiters - EQ, analog-style filters - Spring / plate / hall / creative reverbs - Delays that work w/ tap and tempo - Amp-style gain, drive - Parallel comp, ghosty side-chain - Maximizer, noise gate - Envelope filter, harmonic exciter - Rotary speaker - Phaser, flanger, chorus/vibrato, tremolo - Tape: cassette, reel-to-reel, analog tape - Bit crush, degradation machines Get creative w/ tape echo, tame your vocals, or slam drums w/ parallel compression. Build, save, and load chain presets all within wFX!

About

MultiComb

Features
Read full description

MultiComb turns a bank of moving comb filters into a playable sound-design effect. Four independent comb voices create shifting resonances across the stereo field, each moving with its own timing, spacing, and character. Smooth modulation keeps the bank alive while Bite introduces stepped sample-and-hold disturbances that push individual combs into new resonant relationships. The result can move from hollow coloration and subtle animation to metallic ringing, mechanical movement, fractured resonance, and unstable tonal textures. MultiComb works across drums, vocals, pads, guitars, percussion, and full electronic textures—but it especially comes alive on leads, basslines, arpeggios, plucks, and other short-note sequences. Individual notes excite the comb bank differently, turning simple melodic or rhythmic patterns into animated, resonant phrases. Teeth reshapes the fundamental comb structure. Motion keeps it moving. Spread pulls the voices apart. Feedback lets resonances ring. Color moves from dark and hollow toward bright, steel-like character. And then there’s Bite. Bite introduces independent stepped disturbances across the comb bank. At restrained settings it adds little irregular catches and tonal shifts. Push it harder and the resonances begin snapping into fractured, metallic relationships of their own. Seven controls. Four combs. Lots of teeth. Features Four independently animated comb-filter voices Moving, evolving resonant structures Independent sample-and-hold disturbances across the comb bank Wide stereo spreading and voice separation Dark, hollow through bright, metallic tonal character Controlled high-feedback resonance Smooth continuous motion combined with stepped instability Particularly expressive on leads, basslines, plucks and short-note sequences Factory presets ranging from subtle coloration to fractured metallic textures

Screenshots

wFX4 screens
MultiComb1 screens

Verdict

The call

The clearest difference is price: MultiComb at $2.99 against wFX's $4.99. wFX's advantage is iOS requirement (13.0 vs 15.0). On ads, in-app purchases and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

wFX costs $4.99 and MultiComb $2.99 up front. Neither carries in-app purchases, so what you see is what you pay.

Scorecard2 real differences · 7 level
wFX versus MultiComb: the parameters behind the verdict, then further details
ParameterwFXMultiComb
Price$4.99$2.99 — better
Rating5.0 (3 ratings) — better—
Number of ratings3 — better—
Update frequencyEvery 2 days—
AdsNoNo
In-app purchasesNoNo
MonetizationPaid—
DevicesiPhone, iPad, iPodiPhone, iPad, iPod
Requires iOS13.0 — better15.0
Further details — not scored
Size66 MB18 MB
Age rating4+4+
DeveloperWeston FletcherJeremy Phillips

In-app purchases

None

wFX

No in-app purchases

None

MultiComb

No in-app purchases

Questions

Is wFX free?
wFX costs $4.99, with no in-app purchases.
Is MultiComb free?
MultiComb costs $2.99, with no in-app purchases.
Do wFX or MultiComb have ads?
Neither wFX nor MultiComb shows ads.

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