Curve2gether vs MarbleRipple
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Curve2gether
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One curve. One thumb on each side of the screen. Hold left to turn left, hold right to turn right. That is the whole control. Your curve never stops moving and never stops drawing. Neither does anyone else's. The arena fills up with the trails of everyone still alive, and the last curve moving wins the round. Every trail has gaps in it. They are the only way through — and threading one at eighty units a second is the entire skill of this game. PLAY ONLINE Matched with players anywhere in the world, up to six curves in one arena. No account, no sign-up, nothing to type: tap once and you are steering in under two seconds. If the queue is quiet you start against bots, and arriving players take those seats mid-round. PLAY WITH FRIENDS One six-character code opens a private room, and sharing it is a link rather than a dictation. The same code opens a second door: anyone can watch the match instead of playing it, taking no seat and no place away from the six. PLAY OFFLINE Four difficulties of AI opponent, from one that crashes into its own trail to one that reads the space you were about to move into. Works on a plane, in a tunnel, anywhere. SUPERPOWERS, IF YOU WANT THEM Eight of them: run faster, run slower, jump forward, go invisible, stamp a wall across the arena, shoot holes in the trail ahead, wrap through the walls instead of dying, or reverse to where you started facing the other way. Drive over an orb, hold the charge, spend it when it counts. Off unless the room turns them on. A REASON TO COME BACK A hall of fame for longest survival and match wins, on a weekly win still winnable by someone who arrives in month three. One daily round on a seed everyone in the world gets on the same date. And the end of a round clip you can hand to somebody. BUILT TO BE FAIR Every match runs on the server, so what killed you killed you — nob connection decides the outcome. Rounds are scored to the classic formula, and a tie at the top goes to sudden death. Every death gets named on the card: the wall, your own trail, or the player who cut you off. BUILT TO BE READABLE Six colours checked against three kinds of colour blindness, and ev also carries their own shape, because "whose line is that" is the whole question. NOTHING TO TYPE, ANYWHERE There is no text box in this game. Your name is drawn from a word list and you can re-roll it until you like it. You talk in six emotes and nothin Nobody can send you a message, because there is nothing to write one with. No ads. No purchases. No accounts. No chat.
MarbleRipple
Guide luminous marbles to prevent them from reaching the drain by matching three or more of the same color. Utilize smart matches and chain reactions to clear paths and overcome challenges across numerous river routes. Enjoy a relaxing, one-thumb gameplay experience that works offline.
- Match-3 marble shooting gameplay
- Bounce shots off walls
- Chain reactions and combos
- 500 unique river routes
- Offline play support
- One-thumb controls
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Guide a stream of luminous marbles before it reaches the drain. Aim the shell cannon with one thumb, bounce shots from the side walls, and connect three or more marbles of the same color. Smart matches create gaps, pull the stream back together and unleash satisfying chain reactions. MARBLE-SHOOTING GAMEPLAY • Touch and aim from anywhere in the lower play area • Bank shots from both edges of the screen • Match at least three connected marbles to clear them • Missed shots return to the moving stream instead of disappearing 500 RIVER ROUTES • A large campaign with changing paths and flow patterns • A smooth difficulty curve designed for short, relaxing sessions • Faster currents, more colors and new tactical challenges as you progress POWERFUL COMBOS • Build special shots by making consecutive matches • Trigger colorful bursts, linked explosions and sweeping cascades • Use Slow, Choose Color, Repair and Speed rescue items when a river becomes difficult PLAY YOUR WAY • Portrait-first, one-thumb controls • Progress, Gold and settings are saved on your device • No account, subscription, in-app purchase or online leaderboard • Core gameplay works offline Marble Ripple includes optional rewarded videos inside the Rescue shop. There are no banner, interstitial or app-open ads. Watching is always your choice and ordinary play remains available without watching a video.
Screenshots
Verdict
Curve2gether and MarbleRipple are too close to call on the numbers: across 5 compared parameters — price, ads, in-app purchases and device support among them — neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Curve2gether | MarbleRipple |
|---|---|---|
| Price | Free | Free |
| Rating | — | 4.5 (2 ratings) — better |
| Number of ratings | — | 2 — better |
| Update frequency | Daily | — |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | — | Free |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 | 15.0 |
| Further details — not scored | ||
| Size | 29 MB | 71 MB |
| Age rating | 4+ | 4+ |
| Developer | Beserved Software GmbH | Chien Tran |
In-app purchases
Curve2gether
No in-app purchases
MarbleRipple
No in-app purchases









