Tower Pinball vs Space Pinball
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Tower Pinball
Experience pinball with a unique vertical twist. Each table is a multi-story tower where the ball ascends through skillful play, with different floors offering distinct challenges and mechanics. Enjoy a realistic arcade feel with haptic feedback and a classic dot-matrix display.
- Multi-story tower pinball tables
- Unique ball climbing mechanic
- Three distinct table personalities
- Two-thumbed control scheme
- Realistic arcade machine features
- Game Center leaderboards
- Offline play
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Pinball where the table is a tower. Every table in Tower Pinball is three floors stacked on top of each other, and the ball climbs them. Play well on the ground floor and a lift carries the ball up; play well again and it goes higher. Drain, and it falls back down the tower to wherever the floor below can catch it. ROCKET RANGE, the first table, is a launch site at sunrise. The pad is fire and steel, the upper atmosphere is thin cold air, and the top floor is orbit — and gravity thins as you climb. The same flipper that barely clears a ramp on the pad will fling the ball across the sky in orbit. Learn the three floors and you learn a machine with three personalities. CLOCKWORK TOWER, the second table, is a clock seen from the inside. The workshop floor is oak boards and a brass movement you wind by hand, the gear train turns a great wheel that carries the ball across the floor, and at the top the dial collects the hours and a bell strikes them. The whole floor leans with the clock's beat and the escapements open on the tick, so the table has a tempo you can learn: many of its shots score double when they land on the tick. DEEP TRENCH, the third table, is a climb out of the sea. It starts in the black water of the abyss, with an octopus and a yellow submarine, rises through a reef where a shark comes up to be fed, and breaks out at a lighthouse at sunset. The water is thick at the bottom and thins as you rise, so the ball drags in the deep and flies at the surface. MADE FOR TWO THUMBS. There are no tiny buttons. The left half of the screen is the left flipper and the right half is the right one, edge to edge, so you play it the way you hold your phone. Nudge the table with a lean or a two-finger tap. A short tour shows you the tower the first time you open it, and a coach shows you where your hands go. A REAL MACHINE. A dot-matrix display calls the shots, bonuses count down at the end of every ball, modes stack, multiball lands on the top floor, and the neon over the flame trench flickers the way a tired tube does. Skill shots, kickbacks, a lock, a wizard mode — the machinery of a cabinet, on a phone, with haptics you can feel and music you can turn off. Every shot is named on the deck, so the display and the table speak the same words. CLIMB THE BOARD. Every finished game posts to Game Center: an all-time board for each table, and a weekly board that starts again every Monday. There are achievements on every table to earn, and your best score sits on the menu. Rocket Range is complete and free. Clockwork Tower and Deep Trench are one-time purchases in the menu, and you can play one game of each free before you decide. They are shareable with your family, with no subscription and no currency, and every table after them will be the same. More tables are coming to the tower. No ads. Plays offline. Made for iPhone and iPad, held in two hands.
Space Pinball
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Space Pinball is a pinball game for people who miss the one that came with the computer — the plunger, the ramps, the ranks, the sound of a ball rattling around a lit playfield. Eight tables, each with its own art, layout and soundtrack. Deep Space is the classic cadet table. Retro CRT is pixel aliens and chiptune. Neon Arcade is a synthwave grid in hot magenta. Solar Flare burns molten gold. Ice Nebula is frozen gas and pale blue light. Crimson Void is blood red on black, with no stars left. WHAT'S IN IT • Real flipper physics — flip, hold, nudge, and tilt if you push too far • Eight tables with distinct layouts, bumpers, ramps and targets • Missions with fuel timers, drop targets and score multipliers • Ranks from Cadet to Fleet Admiral as your score climbs • Ball save, kickback and extra balls • Game Center leaderboards and achievements • Local high score table for your ten best runs • Plays entirely offline — no account, no sign-up CONTROLS Touch the left half of the screen for the left flipper, the right half for the right one. Drag down on the lane to pull the plunger. Swipe up to nudge the table, but three nudges in four seconds triggers TILT and your flippers go dead. PREMIUM The free game includes the first table and shows advertising. Space Pinball Premium is a single purchase — no subscription — that unlocks all eight tables, every table added later, and removes advertising completely. Family Sharing is supported. Privacy Policy: https://space-pinball-site.web.app/privacy.html Support: https://space-pinball-site.web.app Space Pinball is an independent app and is not affiliated with Microsoft or the 3D Pinball Space Cadet game.
Screenshots
Verdict
The clearest difference is ads: Tower Pinball at none against Space Pinball's shown. Tower Pinball also leads on update cadence (every 4 days vs monthly). On price, in-app purchases, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Tower Pinball sells 2 one-off in-app purchases and Space Pinball sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
Tower Pinball ships an update every 4 days, Space Pinball monthly. The most recent releases landed on November 7, 2026 and October 31, 2026 respectively.
| Parameter | Tower Pinball | Space Pinball |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) — better | — |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 1 — better | — |
| Update frequency | Every 4 days — better | Monthly |
| Ads | No — better | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Freemium | — |
| Devices | iPhone, iPad — better | iPhone |
| Requires iOS | 17.0 | 17.0 |
| Further details — not scored | ||
| Size | 88 MB | 54 MB |
| Age rating | 4+ | 4+ |
| Developer | Tim Mueller | ATAKAN TUYLUOGLU |
In-app purchases
Tower Pinball
- Deep Trench$0.99
- Clockwork Tower$0.99
Space Pinball
- Deep Orbit Premium$2.99
Questions
Is Tower Pinball free?
Is Space Pinball free?
Do Tower Pinball or Space Pinball have ads?
Which is updated more often, Tower Pinball or Space Pinball?
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