Amberfield vs Control
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Amberfield
Manage a cozy tavern and farm, growing crops, cooking dishes, and serving customers. Uncover a gentle mystery through conversations with regulars. Customize your space and play at your own pace, with optional content packs available.
- Run a tavern and serve customers
- Tend to a seasonal farm
- Cook and craft items
- Uncover a village mystery
- Customize tavern and yard
- Play offline
- Adjust game pace
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Amberfield is a small tavern at the edge of a village, and it is yours now. Wake up, check the fields, see who is walking down the road tonight. Cook what the farm gives you, pour what the cellar holds, and listen. The regulars have stories, and some of them do not add up. Over 36 days a quiet mystery unfolds around the tavern, told one conversation at a time. When it ends, the village stays open for as long as you want to keep it. RUN THE TAVERN Plan a menu from what you grew, foraged and fished. Serve the evening crowd, learn who likes what, and watch your reputation bring new faces to the door. Hire help when the nights get busy and train them in your ways. TEND THE FARM Plant by the season, tend the orchard, keep bees, raise animals and let a companion follow you around the yard. Forage the woods and the river bank for what the fields cannot give. COLLECT, IMPROVE, REMEMBER Every crop, dish, fish and find has a page in the Almanac. Quality matters, and the best of what you make earns its mark. Feats set long goals, and the trophy room keeps what you achieved on the wall. MAKE IT YOURS Furnish the tavern room and the yard with pieces bought with the coins you earn. Rearrange, swap, keep what feels right. CHOOSE YOUR PACE Some mornings bring a decision: an opportunity, a dilemma, a busy night ahead. A single setting turns these up for a challenge or down for a calm game. Seasons change, feast days come round, and in later years the village fair invites you to set up a stall. NO TRICKS No energy meters. No timers to wait out or pay to skip. No ads. No gambling. The whole game, from the first morning to the end of the mystery and beyond, is free. If you want more, three optional content packs add a beach with its own fish and letters in bottles, a cellar with aging barrels and a drinks line, and a supporter pack of exclusive pets and furniture. Nothing you can buy changes how the game plays or how fast you progress. Amberfield plays offline, fits a few minutes or a long evening, and saves on its own. Pixel art, a warm fire, and people worth getting to know. Made by one person at Azulejo Studio, in Portugal.
Control
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THE CONTROL ROOM You are the operator. The station is failing. Monitor critical systems, investigate unusual events, and make the right decisions before the control room goes offline. There is no character to control and no complicated movement. Everything happens through your control panel. Watch the power. Control the temperature. Monitor oxygen. Manage the doors. Check security cameras. Investigate warnings. Decide what to trust. But every level changes the rules. 10 levels introduce 10 different emergencies, from power failures and overheating to camera deception, conflicting systems, false alarms, multiple failures, and an unknown presence inside the station. Some problems are obvious. Some are not. And sometimes, the control room itself may be lying to you. Can you keep the station running? Take control. Stay alert. Make the right decision.
Screenshots
Verdict
The clearest difference is in-app purchases: Control at none against Amberfield's 1. On price, ads, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Amberfield sells 1 one-off in-app purchase. Control asks for nothing beyond the download.
| Parameter | Amberfield | Control |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) — better | — |
| Number of ratings | 1 — better | — |
| Update frequency | Weekly | — |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPod | iPhone, iPad, iPod — better |
| Requires iOS | 15.0 | 15.0 |
| Further details — not scored | ||
| Size | 53 MB | 90 MB |
| Age rating | 12+ | 4+ |
| Developer | Fabio Coelho | OLANA JOVANA |
In-app purchases
Amberfield
- Supporter pack$3.99
Control
No in-app purchases









