Skarvik vs CASE No
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Skarvik
Engage in a narrative-driven detective game focused on meticulous document analysis and deduction. Piece together clues from various sources to solve a mysterious death in a remote Norwegian town. Progress through daily challenges and present irrefutable evidence to advance the investigation.
- Document analysis
- Deduction board
- Timed investigation
- Character interactions
- Puzzle solving
- Multiple endings
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Skarvik, northern Norway. Eighteen hundred people, a ferry five times a day, and a salmon farm that feeds them all. Saturday, six in the morning. A body at pile 14 in the harbor. Jonas Wik, fisherman. The one who swam across the fjord three times. The station chief will write "accident" before lunch, and the town will agree. You are in your first week on the job, with a case file, a board, and five days to read the papers more carefully than everyone else. A DETECTIVE GAME ABOUT READING No hidden-object hunts, no timers. You talk to people, collect reports, statements, receipts, logs, and notes into the case file, and read them as real documents: Norwegian police forms with the hero's handwritten translation, a bar's register tape, a tide table, the ferry terminal's camera log, pages from a notebook. The key line is never the first one. THE BOARD Highlight the lines that seem important, then set two documents against each other on the board. If the highlighted lines contradict each other, that's a deduction. Deductions can be shown to people, and conversations change. The board doesn't read for you: with nothing highlighted, it stays silent. FIVE DAYS, FIVE GATES Every day ends in a conversation with the station chief, and he has a real objection to every point you make. To close the day, you need deductions he can't argue away. Witnesses lie, but a lie is always caught by a document, never by pressure. PUZZLES Fifteen puzzles built from the documents: work out a blood alcohol level from a register tape and a memo, use the tide table to find where a man fell in, reconcile a farm's weekly reports, rebuild the night minute by minute from a camera log and a neighbor's statement. A hint after the first miss, a full explanation after the third. You can't skip them, and you can't get stuck. A TOWN THAT KNOWS EVERYTHING BY EVENING A station chief who has watched drunks fall off piers for thirty years. A sergeant married to the sister of the farm owner's wife. A bartender who takes keys away from drunks. An old fisherman with a tide table on his wall and a paper he'll only hand to the one who asks the right way. A neighbor who doesn't sleep at night. Forty-two jobs, and every one of them has a family. ALSO • Eleven locations, fifteen characters, forty-three documents. • A hiding place not everyone finds. • The accusation: with five deductions on the board, the chief asks "Who?", and a wrong name costs you composure. • A hundred-point rating and four ranks, from rookie fresh out of the academy to the one who asked the right way. A "what you missed" screen for a second playthrough. • English and Russian.
CASE No
Examine crime scene photographs from 1958 Turkey to uncover hidden clues. Piece together evidence to solve mysteries, filling in the blanks of who, where, when, and why. Each season reveals a larger secret through interconnected cases.
- Detailed crime scene photograph analysis
- Interactive clue discovery
- Evidence-based deduction
- Five distinct seasons with unique themes
- Progressive detective rank system
- Optional cosmetic themes and weekly challenges
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Türkiye, 1958. One photograph. Everyone in it is lying. In CASE No: 1958 you are the detective. A crime scene photo lies in front of you: zoom in, tap every suspicious detail, collect the evidence, question the suspects and find the killer. Nobody hands you the answer; you prove every conclusion with evidence from the photograph. From darkrooms and foggy docks to snowbound hotels and valleys of stone, the case files take you across a country caught between old secrets and a changing world. Every file brings a new place, a new circle of suspects and a lie hidden in the photograph. There is no rush; all you have to do is look closely. ■ HOW TO PLAY • Zoom into the photo and tap the clues. • Every underlined word goes into your notebook. • Question the suspects and catch the contradictions in their stories. • Fill in the solution notebook: Who? Where? When? Why? • Stuck? Ask your informant. ■ WHAT MAKES IT SPECIAL • A multi-season series of case files: every season has its own city, its own mystery and its own big secret that opens in the finale. • Handcrafted scenes: 1950s atmosphere in film noir light. • Fair play: every blank has exactly one answer and the clues are always in the photograph. No losing, no timers. • Solve cases and climb the ranks. • Home Screen and Lock Screen widgets, Apple Watch, Siri and Shortcuts support, none of them spoiling a thing. • Available in English, Turkish, German, Arabic, Russian, Spanish and Portuguese. • Calm and fair: clues are never locked behind a paywall. • No ads, no tracking, no account needed. New season: The Valley of Shadows, in Cappadocia. The file is on your desk, detective. Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
Screenshots
Verdict
The clearest difference is in-app purchases: Skarvik at none against CASE No's 5. CASE No's advantage is update cadence (every 2 days vs every 6 days) and device support (3 vs 1). On price, review sentiment, ads and monetization model there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Skarvik costs $0.39 and CASE No $0.99 up front. CASE No sells 5 in-app purchases, starting at $0.99 per 7 days. Skarvik asks for nothing beyond the download.
Skarvik ships an update every 6 days, CASE No every 2 days. Both last shipped on October 29, 2026.
| Parameter | Skarvik | CASE No |
|---|---|---|
| Price | $0.39 — better | $0.99 |
| Rating | 5.0 (1 ratings) — better | — |
| Positive reviews | 100.0% of reviews | 100.0% of reviews |
| Number of ratings | 1 — better | — |
| Update frequency | Every 6 days | Every 2 days — better |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Paid | Paid |
| Devices | iPhone | iPhone, iPad, Apple Watch — better |
| Requires iOS | 17.0 — better | 17.6 |
| Further details — not scored | ||
| Size | 16 MB | 345 MB |
| Age rating | 12+ | 12+ |
| Developer | Sunspear Software LLC | Emre Arslan |
Customer experience
Skarvik
CASE No
In-app purchases
Skarvik
No in-app purchases
CASE No
- Detective Club$0.997 Days
- 20 Tokens$0.99
- The Detective's Bag$0.99
- 60 Tokens$1.99
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- 150 Tokens$3.99









